This document discusses both the positives and negatives of increasing technology usage. It notes that while technology provides opportunities to share information, it can also enable safety and privacy issues if not used properly. Excessive technology use is changing how people learn, think, and form memories. It also notes that heavy technology and social media usage has been linked to negative impacts on emotions and well-being for both children and adults. Overall, the document advocates understanding technology's effects and avoiding becoming overly reliant on it at the expense of in-person interactions and mental health.
1. THERE MAY BE
GOOD…
BUT THERE IS ALSO A LOT OF
BAD DUE TO TECHNOLOGY
BY YASMEEN MUFTI
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https://flic.kr/p/8WnyVB
2. 99% OF ALL STUDENTS HAVE ACCESS TO THE INTERNET
OUTSIDE OF SCHOOL 9
39% SLEEP WITH THEIR CELLPHONE 9
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3. In 2015, the 68% of Canadians own smartphones,
representing a year-over-year growth of 24%17
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4. “ABOUT 35% SAID THEY’D BECOME SO RELIANT ON MOBILE
CONNECTIVITY THAT THEY’D GIVE UP TV BEFORE HAVING TO
PART WITH THEIR SMARTPHONE.” 3
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5. “My BlackBerry lay on the table beside
me, its e-mail alert flashing with false
urgency. And I often spiralled into the
Internet’s vortex myself, clicking, for
instance, on an academic article about
technology and distraction and
somehow winding up at a viral video
about a Brazilian cyclist.” 1
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8. OUR DEPENDENCY ON
TECHNOLOGY IS CHANGING THE
WAY WE LEARN, THE WAY WE
THINK AND THE WAY WE
REMEMBER LIFE.
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1
9. In a 2011, experiment published in Science
Magazine, college students remembered less
information when they knew they could easily
access it later on the computer. 13
Neuroimaging of frequent Internet users
shows twice as much activity in the short
term memory as sporadic users during
online tasks. 12
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10. A REPORT FROM THE UNITED KINGDOM
REVEALED THAT KIDS WHO USE
COMPUTER GAMES AND THEIR HOME
INTERNET FOR MORE THAN FOUR HOURS
DO NOT HAVE THE SAME SENSE OF
WELLBEING AS THOSE WHO USED THAT
TECHNOLOGY FOR LESS THAN AN HOUR.
11
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11. TECHNOLOGY HAS COMPLETELY REWIRED OUR
BRAINS BY….
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13. 3,000 PEOPLE
RELATIVE'S BIRTHDAY
7
A 2013 STUDY FOUND VIDEO GAMES LIKE HALO CAN
INHIBIT PLAYERS' ABILITY TO REIN IN IMPULSIVE OR
AGGRESSIVE BEHAVIOR. 7
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14. 2 PEOPLE HAVE BEEN ABLE TO
FREELY VIEW ALL KINDS OF
MEDIA, AND THEREFORE HAVE A
LACK OF EMOTION WHEN THEY
SEE SOMETHING IN REAL LIFE THAT
IS NEGATIVE
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15. A study on two groups of sixth
graders found that kids who had no
access to electronic devices for five
days were better at picking up on
emotions and nonverbal cues of
photos of faces than the group that
used their devices during that time. 9
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16. A REPORT FROM THE UNITED
KINGDOM REVEALED THAT KIDS
WHO USE COMPUTER GAMES
AND THEIR HOME INTERNET FOR
MORE THAN FOUR HOURS DO
NOT HAVE THE SAME SENSE OF
WELLBEING AS THOSE WHO
USED THAT TECHNOLOGY FOR
LESS THAN AN HOUR. 13
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17. “It’s encouraged for more
“unplugged” family interaction in
general and suggested young
children may benefit from “a
designated family hour” of quality
time spent with relatives – without
any television and mobile devices
being involved.” 14
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18. 3THE WORLD OF TECHNOLOGY HAS
GIVEN PEOPLE THE OPPORTUNITY
TO SHARE THEIR PERSONAL
INFORMATION ONLINE THEREFORE
LEADING TO SAFETY ISSUES
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19. A QUARTER OF TEENAGERS SAY
THEY HAVE BEEN BULLIED EITHER
BY TEXT OR THE INTERNET. 4
82% OF ONLINE SEX CRIMES
AGAINST CHILDREN, THE
SEX OFFENDERS USED
SOCIAL NETWORKING SITES
TO GET INFORMATION
ABOUT THE VICTIM’S
PREFERENCES. 4
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20. • Use an antivirus program
• Secure Wi-Fi router
• Turn off sharing with public users
• Download only trusted files
PROTECT YOURSELF
1. PROTECT YOUR IDENTITY10
• Strong password
• Allow the privacy settings
• Mindful when installing applications
• Limit the information you share
2. PROTECT YOUR CONNECTIONS10
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21. OVERALL THE INTERNET
IS NEW, AND PEOPLE
ARE STILL FIGURING OUT
PROPER AND HEALTHY
WAYS OF USING IT
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22. HOWEVER, ITS ALL ABOUT UNDERSTANDING IT
NEGATIVE EFFECTS AND ENSURING THAT YOU DON’T
BECOME SO RELIANTE ON IT THAT…
YOUR MIND CHANGES, YOUR FEELINGS CHANGE AND
YOUR OVERALL SAFETY CHANGES.
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