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Silvester Goridus Sukur
A game is basically a play
governed by rules. A language
game is exactly the same, but
with clear linguistic rules to
which all participants in the
activity must conform.
• Useful and fun
• Controlled practice
• Motivating
• Less formal situation
• Energy booster
• Time fillers
•Beginning of a lesson
•After presentation
•Before the end of a lesson
•Selecting
•Preparing
•Giving instruction
•Monitoring
•Giving feedback
• A game must be more than just fun.
• Should involve "friendly" competition.
• Should keep all of the students
involved and interested.
• Should encourage students to focus on
the use of language rather than on the
language itself.
• Should give students a chance to learn,
practise, or review specific language
material.
• Which language does the game target?
• Which skills does it practise: listening,
speaking, reading or writing.
• What type of game is it?
• What's the purpose for using it?
• Does it fit the students? How could I
simplify or make it more complex if
necessary?
• How much interaction and participation
is there?
• Do I like the game myself?
• Games are best set up by
demonstration rather than by
lengthy explanation.
• It is very important not to play a
game for too long. Students will
begin to lose interest. It is best to
stop a game at its peak.
Monitoring is important to
ensure that everyone
plays the game in the
right track to practice the
target language
Giving feedback: checking
based on the target of the
game: who wins? who
gets more toys? etc
• Question and Answer/Guessing
Games
• Vocabulary and Spelling Games
• Grammar Games
• Acting and Miming Games
• Pen and Paper Games
• Jigsaw Games
• Ball games
• (Etc.)
From:
From:
From:
From:
From:
• SIMON SAYS
• SPEED IN MENTIONING, CALCULATING etc.
• SPELLING AND GUESSING QUICKLY
• BASKET BREAK
• HEAD AND TAILS
• Guessing game
• Bingo
• Miming
• Running Dictation
• Whispering game
• Quiz
• Ball games
From: ENGLISH FOR REAL COMMUNICATION:
An Integrated Course for Elementary
School Students 1, 2, 3, 4, 5, 6
by Silvester Goridus Sukur,
Published by Penerbit Grasindo
Jakarta.
• GUESSING GAME
• BINGO
• MIMING
• RUNNING DICTATION
• WHISPERING GAME
• QUIZ
• BALL GAMES
Using games in class semarang 05 09 2008

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Using games in class semarang 05 09 2008

  • 2. A game is basically a play governed by rules. A language game is exactly the same, but with clear linguistic rules to which all participants in the activity must conform.
  • 3. • Useful and fun • Controlled practice • Motivating • Less formal situation • Energy booster • Time fillers
  • 4. •Beginning of a lesson •After presentation •Before the end of a lesson
  • 6. • A game must be more than just fun. • Should involve "friendly" competition. • Should keep all of the students involved and interested. • Should encourage students to focus on the use of language rather than on the language itself. • Should give students a chance to learn, practise, or review specific language material.
  • 7. • Which language does the game target? • Which skills does it practise: listening, speaking, reading or writing. • What type of game is it? • What's the purpose for using it? • Does it fit the students? How could I simplify or make it more complex if necessary? • How much interaction and participation is there? • Do I like the game myself?
  • 8. • Games are best set up by demonstration rather than by lengthy explanation. • It is very important not to play a game for too long. Students will begin to lose interest. It is best to stop a game at its peak.
  • 9. Monitoring is important to ensure that everyone plays the game in the right track to practice the target language
  • 10. Giving feedback: checking based on the target of the game: who wins? who gets more toys? etc
  • 11. • Question and Answer/Guessing Games • Vocabulary and Spelling Games • Grammar Games • Acting and Miming Games • Pen and Paper Games • Jigsaw Games • Ball games • (Etc.)
  • 12. From:
  • 13. From:
  • 14. From:
  • 15. From:
  • 16. From:
  • 17. • SIMON SAYS • SPEED IN MENTIONING, CALCULATING etc. • SPELLING AND GUESSING QUICKLY • BASKET BREAK • HEAD AND TAILS • Guessing game • Bingo • Miming • Running Dictation • Whispering game • Quiz • Ball games From: ENGLISH FOR REAL COMMUNICATION: An Integrated Course for Elementary School Students 1, 2, 3, 4, 5, 6 by Silvester Goridus Sukur, Published by Penerbit Grasindo Jakarta.
  • 18. • GUESSING GAME • BINGO • MIMING • RUNNING DICTATION • WHISPERING GAME • QUIZ • BALL GAMES