Soumettre la recherche
Mettre en ligne
Fun in Functional 2009
•
Télécharger en tant que PPT, PDF
•
145 j'aime
•
9,525 vues
Amy Jo Kim
Suivre
Technologie
Signaler
Partager
Signaler
Partager
1 sur 66
Télécharger maintenant
Recommandé
Metagame Design
Metagame Design
Amy Jo Kim
The Player's Journey: drive sustained engagement with Onboarding, Habit-Build...
The Player's Journey: drive sustained engagement with Onboarding, Habit-Build...
Amy Jo Kim
Amy Jo Kim - MFW15
Amy Jo Kim - MFW15
Media Perspectives
Smart Gamification GDC2011
Smart Gamification GDC2011
Amy Jo Kim
Power to the Players
Power to the Players
Amy Jo Kim
players journey: 5-step design framework for longterm engagement
players journey: 5-step design framework for longterm engagement
Amy Jo Kim
Beyond Gamification: designing the player journey
Beyond Gamification: designing the player journey
Amy Jo Kim
Gamification Workshop 2010
Gamification Workshop 2010
Amy Jo Kim
Recommandé
Metagame Design
Metagame Design
Amy Jo Kim
The Player's Journey: drive sustained engagement with Onboarding, Habit-Build...
The Player's Journey: drive sustained engagement with Onboarding, Habit-Build...
Amy Jo Kim
Amy Jo Kim - MFW15
Amy Jo Kim - MFW15
Media Perspectives
Smart Gamification GDC2011
Smart Gamification GDC2011
Amy Jo Kim
Power to the Players
Power to the Players
Amy Jo Kim
players journey: 5-step design framework for longterm engagement
players journey: 5-step design framework for longterm engagement
Amy Jo Kim
Beyond Gamification: designing the player journey
Beyond Gamification: designing the player journey
Amy Jo Kim
Gamification Workshop 2010
Gamification Workshop 2010
Amy Jo Kim
Raptr engagement-engine
Raptr engagement-engine
Amy Jo Kim
Gamification 101: Design the Player Journey
Gamification 101: Design the Player Journey
Amy Jo Kim
Putting the Fun in Functional
Putting the Fun in Functional
Amy Jo Kim
Gamification in Enterprise Technology
Gamification in Enterprise Technology
Work.com - A Salesforce Company
Smart Gamification: Social Game Design for a Connected World
Smart Gamification: Social Game Design for a Connected World
Amy Jo Kim
Social Games
Social Games
Gokhan Seckin
Getting2Alpha: Turbo-charge your product with Game Thinking by Amy Jo Kim
Getting2Alpha: Turbo-charge your product with Game Thinking by Amy Jo Kim
Naresh Jain
Carla hoekendijk
Carla hoekendijk
Frits Bussemaker
Game thinking & behaviour design
Game thinking & behaviour design
Dr. Marigo Raftopoulos
Gamification: You're Doing it Wrong
Gamification: You're Doing it Wrong
Michael Wilson
Engineering Fun in Game Design
Engineering Fun in Game Design
Michael Wilson
Game-Based Marketing - Room 214 - James Clark AMA Presentation
Game-Based Marketing - Room 214 - James Clark AMA Presentation
Room 214
Beyond The Badge: Architecting Engagement Through Game Design Thinking
Beyond The Badge: Architecting Engagement Through Game Design Thinking
Dustin DiTommaso
Ws innovation in action 2013 cgi and scania gamification hand out slideshare
Ws innovation in action 2013 cgi and scania gamification hand out slideshare
Martin Högenberg
Games and Gamification
Games and Gamification
Charles Palmer
Just add points? What UX can (and cannot) learn from games
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
Game dynamics & community driven innovation
Game dynamics & community driven innovation
Kaushal Sarda
Girls and Gaming Mini Workshop 17 March 2011
Girls and Gaming Mini Workshop 17 March 2011
kinghladio
Learning Game Design Workshop
Learning Game Design Workshop
Karl Kapp
An introduction to funormaling business
An introduction to funormaling business
Alireza Ranjbar SHourabi
Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)
Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)
Dealmaker Media
13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...
13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...
GoogleTecTalks
Contenu connexe
Tendances
Raptr engagement-engine
Raptr engagement-engine
Amy Jo Kim
Gamification 101: Design the Player Journey
Gamification 101: Design the Player Journey
Amy Jo Kim
Putting the Fun in Functional
Putting the Fun in Functional
Amy Jo Kim
Gamification in Enterprise Technology
Gamification in Enterprise Technology
Work.com - A Salesforce Company
Smart Gamification: Social Game Design for a Connected World
Smart Gamification: Social Game Design for a Connected World
Amy Jo Kim
Social Games
Social Games
Gokhan Seckin
Getting2Alpha: Turbo-charge your product with Game Thinking by Amy Jo Kim
Getting2Alpha: Turbo-charge your product with Game Thinking by Amy Jo Kim
Naresh Jain
Carla hoekendijk
Carla hoekendijk
Frits Bussemaker
Game thinking & behaviour design
Game thinking & behaviour design
Dr. Marigo Raftopoulos
Gamification: You're Doing it Wrong
Gamification: You're Doing it Wrong
Michael Wilson
Engineering Fun in Game Design
Engineering Fun in Game Design
Michael Wilson
Game-Based Marketing - Room 214 - James Clark AMA Presentation
Game-Based Marketing - Room 214 - James Clark AMA Presentation
Room 214
Beyond The Badge: Architecting Engagement Through Game Design Thinking
Beyond The Badge: Architecting Engagement Through Game Design Thinking
Dustin DiTommaso
Ws innovation in action 2013 cgi and scania gamification hand out slideshare
Ws innovation in action 2013 cgi and scania gamification hand out slideshare
Martin Högenberg
Games and Gamification
Games and Gamification
Charles Palmer
Just add points? What UX can (and cannot) learn from games
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
Game dynamics & community driven innovation
Game dynamics & community driven innovation
Kaushal Sarda
Girls and Gaming Mini Workshop 17 March 2011
Girls and Gaming Mini Workshop 17 March 2011
kinghladio
Learning Game Design Workshop
Learning Game Design Workshop
Karl Kapp
An introduction to funormaling business
An introduction to funormaling business
Alireza Ranjbar SHourabi
Tendances
(20)
Raptr engagement-engine
Raptr engagement-engine
Gamification 101: Design the Player Journey
Gamification 101: Design the Player Journey
Putting the Fun in Functional
Putting the Fun in Functional
Gamification in Enterprise Technology
Gamification in Enterprise Technology
Smart Gamification: Social Game Design for a Connected World
Smart Gamification: Social Game Design for a Connected World
Social Games
Social Games
Getting2Alpha: Turbo-charge your product with Game Thinking by Amy Jo Kim
Getting2Alpha: Turbo-charge your product with Game Thinking by Amy Jo Kim
Carla hoekendijk
Carla hoekendijk
Game thinking & behaviour design
Game thinking & behaviour design
Gamification: You're Doing it Wrong
Gamification: You're Doing it Wrong
Engineering Fun in Game Design
Engineering Fun in Game Design
Game-Based Marketing - Room 214 - James Clark AMA Presentation
Game-Based Marketing - Room 214 - James Clark AMA Presentation
Beyond The Badge: Architecting Engagement Through Game Design Thinking
Beyond The Badge: Architecting Engagement Through Game Design Thinking
Ws innovation in action 2013 cgi and scania gamification hand out slideshare
Ws innovation in action 2013 cgi and scania gamification hand out slideshare
Games and Gamification
Games and Gamification
Just add points? What UX can (and cannot) learn from games
Just add points? What UX can (and cannot) learn from games
Game dynamics & community driven innovation
Game dynamics & community driven innovation
Girls and Gaming Mini Workshop 17 March 2011
Girls and Gaming Mini Workshop 17 March 2011
Learning Game Design Workshop
Learning Game Design Workshop
An introduction to funormaling business
An introduction to funormaling business
Similaire à Fun in Functional 2009
Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)
Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)
Dealmaker Media
13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...
13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...
GoogleTecTalks
Virtual Goods, Real Pleasure
Virtual Goods, Real Pleasure
Amy Jo Kim
Social Networking In MMOG‘s
Social Networking In MMOG‘s
CCPWhisper
Social Media Impact On Gaming
Social Media Impact On Gaming
Capstrat
Smart Gamification
Smart Gamification
Amy Jo Kim
Social Gaming
Social Gaming
cresendo
Siege2011 Social Games
Siege2011 Social Games
Deborah Gonzalez, Esq.
Introduction to Gamification
Introduction to Gamification
Снежана Бежнар
Game Thinking - The Business of Gaming (Gamification)
Game Thinking - The Business of Gaming (Gamification)
Stephen Gay
Ux Week the Future of UX is Play: The 4 Keys to Fun, Emotion, and User Engage...
Ux Week the Future of UX is Play: The 4 Keys to Fun, Emotion, and User Engage...
Nicole Lazzaro
The 4 Most Important Emotions for Social Games, Nicole Lazzaro 100311
The 4 Most Important Emotions for Social Games, Nicole Lazzaro 100311
Nicole Lazzaro
Social media dimensions of gaming
Social media dimensions of gaming
Harris Social Media LLC
Gamification
Gamification
Kamraan
Crafting Interesting Worlds Inspirations from Gaming User Experiences
Crafting Interesting Worlds Inspirations from Gaming User Experiences
Amit Pande
Gamification stanford class 10-11 v2
Gamification stanford class 10-11 v2
Leigh Marriner
SchankarGameDesign.ppt
SchankarGameDesign.ppt
ManoharKumar81
More Than Points: Architecting Engagement Through Game Design Thinking
More Than Points: Architecting Engagement Through Game Design Thinking
Dustin DiTommaso
Gamification in Digital Marketing
Gamification in Digital Marketing
Gunter Blanckaert
Android Gaming Tips & Tricks - Mac Game Hack Tips
Android Gaming Tips & Tricks - Mac Game Hack Tips
Hacksiber
Similaire à Fun in Functional 2009
(20)
Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)
Putting the Fun in Functional (Amy Jo Kim, Startonomics SF 2008)
13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...
13353102 Putting The Fun In Functional Applying Game Mechanics To Functional ...
Virtual Goods, Real Pleasure
Virtual Goods, Real Pleasure
Social Networking In MMOG‘s
Social Networking In MMOG‘s
Social Media Impact On Gaming
Social Media Impact On Gaming
Smart Gamification
Smart Gamification
Social Gaming
Social Gaming
Siege2011 Social Games
Siege2011 Social Games
Introduction to Gamification
Introduction to Gamification
Game Thinking - The Business of Gaming (Gamification)
Game Thinking - The Business of Gaming (Gamification)
Ux Week the Future of UX is Play: The 4 Keys to Fun, Emotion, and User Engage...
Ux Week the Future of UX is Play: The 4 Keys to Fun, Emotion, and User Engage...
The 4 Most Important Emotions for Social Games, Nicole Lazzaro 100311
The 4 Most Important Emotions for Social Games, Nicole Lazzaro 100311
Social media dimensions of gaming
Social media dimensions of gaming
Gamification
Gamification
Crafting Interesting Worlds Inspirations from Gaming User Experiences
Crafting Interesting Worlds Inspirations from Gaming User Experiences
Gamification stanford class 10-11 v2
Gamification stanford class 10-11 v2
SchankarGameDesign.ppt
SchankarGameDesign.ppt
More Than Points: Architecting Engagement Through Game Design Thinking
More Than Points: Architecting Engagement Through Game Design Thinking
Gamification in Digital Marketing
Gamification in Digital Marketing
Android Gaming Tips & Tricks - Mac Game Hack Tips
Android Gaming Tips & Tricks - Mac Game Hack Tips
Plus de Amy Jo Kim
Three Powerful Ideas to help investors make smart decisions
Three Powerful Ideas to help investors make smart decisions
Amy Jo Kim
How Slack, Kickstarter & Duolingo used Game Thinking to create a breakout hit
How Slack, Kickstarter & Duolingo used Game Thinking to create a breakout hit
Amy Jo Kim
Three massive mistakes that smart entrepreneurs make
Three massive mistakes that smart entrepreneurs make
Amy Jo Kim
Cmx 2019 find your superfans
Cmx 2019 find your superfans
Amy Jo Kim
Game thinking for rapid innovation
Game thinking for rapid innovation
Amy Jo Kim
Game Thinking Fundamentals
Game Thinking Fundamentals
Amy Jo Kim
Shanghai Keynote: Innovate smarter with Game Thinking
Shanghai Keynote: Innovate smarter with Game Thinking
Amy Jo Kim
The Game Thinking Roadmap: a PMs path to mastery
The Game Thinking Roadmap: a PMs path to mastery
Amy Jo Kim
Game Thinking Asia Keynote
Game Thinking Asia Keynote
Amy Jo Kim
What is Game Thinking?
What is Game Thinking?
Amy Jo Kim
How to drive user engagement like Slack, Snapchat & Kickstarter
How to drive user engagement like Slack, Snapchat & Kickstarter
Amy Jo Kim
Slack Game Thinking Teardown
Slack Game Thinking Teardown
Amy Jo Kim
Kickstarter Game Thinking Teardown
Kickstarter Game Thinking Teardown
Amy Jo Kim
Improve your product design with Game Thinking (UIE Webinar)
Improve your product design with Game Thinking (UIE Webinar)
Amy Jo Kim
Game Thinking UIE 2016 Keynote
Game Thinking UIE 2016 Keynote
Amy Jo Kim
How to build a product people love
How to build a product people love
Amy Jo Kim
The 3 most common mistakes smart entrepreneurs make building their MVP
The 3 most common mistakes smart entrepreneurs make building their MVP
Amy Jo Kim
MVP Design Club - VIP coaching program for innovative product teams
MVP Design Club - VIP coaching program for innovative product teams
Amy Jo Kim
Turbo-charge your product with Game Thinking - Lean Startup Conference 2015
Turbo-charge your product with Game Thinking - Lean Startup Conference 2015
Amy Jo Kim
Turbo-charge you product with Game Thinking
Turbo-charge you product with Game Thinking
Amy Jo Kim
Plus de Amy Jo Kim
(20)
Three Powerful Ideas to help investors make smart decisions
Three Powerful Ideas to help investors make smart decisions
How Slack, Kickstarter & Duolingo used Game Thinking to create a breakout hit
How Slack, Kickstarter & Duolingo used Game Thinking to create a breakout hit
Three massive mistakes that smart entrepreneurs make
Three massive mistakes that smart entrepreneurs make
Cmx 2019 find your superfans
Cmx 2019 find your superfans
Game thinking for rapid innovation
Game thinking for rapid innovation
Game Thinking Fundamentals
Game Thinking Fundamentals
Shanghai Keynote: Innovate smarter with Game Thinking
Shanghai Keynote: Innovate smarter with Game Thinking
The Game Thinking Roadmap: a PMs path to mastery
The Game Thinking Roadmap: a PMs path to mastery
Game Thinking Asia Keynote
Game Thinking Asia Keynote
What is Game Thinking?
What is Game Thinking?
How to drive user engagement like Slack, Snapchat & Kickstarter
How to drive user engagement like Slack, Snapchat & Kickstarter
Slack Game Thinking Teardown
Slack Game Thinking Teardown
Kickstarter Game Thinking Teardown
Kickstarter Game Thinking Teardown
Improve your product design with Game Thinking (UIE Webinar)
Improve your product design with Game Thinking (UIE Webinar)
Game Thinking UIE 2016 Keynote
Game Thinking UIE 2016 Keynote
How to build a product people love
How to build a product people love
The 3 most common mistakes smart entrepreneurs make building their MVP
The 3 most common mistakes smart entrepreneurs make building their MVP
MVP Design Club - VIP coaching program for innovative product teams
MVP Design Club - VIP coaching program for innovative product teams
Turbo-charge your product with Game Thinking - Lean Startup Conference 2015
Turbo-charge your product with Game Thinking - Lean Startup Conference 2015
Turbo-charge you product with Game Thinking
Turbo-charge you product with Game Thinking
Dernier
"Federated learning: out of reach no matter how close",Oleksandr Lapshyn
"Federated learning: out of reach no matter how close",Oleksandr Lapshyn
Fwdays
E-Vehicle_Hacking_by_Parul Sharma_null_owasp.pptx
E-Vehicle_Hacking_by_Parul Sharma_null_owasp.pptx
null - The Open Security Community
Dev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio Web
UiPathCommunity
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024
Scott Keck-Warren
DevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache Maven
Hervé Boutemy
Human Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR Systems
Mark Billinghurst
DMCC Future of Trade Web3 - Special Edition
DMCC Future of Trade Web3 - Special Edition
Dubai Multi Commodity Centre
"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan
Fwdays
Gen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdf
Addepto
My Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 Presentation
Ridwan Fadjar
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding Club
Kalema Edgar
Vertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering Tips
Miki Katsuragi
"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii Soldatenko
Fwdays
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024
Lorenzo Miniero
WordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your Brand
gvaughan
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
Fwdays
Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365
2toLead Limited
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
Wonjun Hwang
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Safe Software
DevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platforms
Sergiu Bodiu
Dernier
(20)
"Federated learning: out of reach no matter how close",Oleksandr Lapshyn
"Federated learning: out of reach no matter how close",Oleksandr Lapshyn
E-Vehicle_Hacking_by_Parul Sharma_null_owasp.pptx
E-Vehicle_Hacking_by_Parul Sharma_null_owasp.pptx
Dev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio Web
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024
DevoxxFR 2024 Reproducible Builds with Apache Maven
DevoxxFR 2024 Reproducible Builds with Apache Maven
Human Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR Systems
DMCC Future of Trade Web3 - Special Edition
DMCC Future of Trade Web3 - Special Edition
"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan
Gen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdf
My Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 Presentation
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding Club
Vertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering Tips
"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii Soldatenko
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024
WordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your Brand
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
DevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platforms
Fun in Functional 2009
1.
Putting the Fun
in Functional Applying Game Mechanics to Social Media Amy Jo Kim, Ph.D. CEO, ShuffleBrain Inc.
2.
First, some terminology…
3.
What is Social
Media?
4.
What is Social
Media? player-created content
5.
What is Social
Media? player-created content social infrastructure
6.
What is Social
Media? player-created content social infrastructure tools for sharing
7.
What is a
Game?
8.
Formal Definition
a system in which players engage in an artificial conflict , defined by rules , that results in a quantifiable outcome * *from Rules of Play by Eric Zimmerman and Katie Salen
9.
Informal Definition
a structured experience with rules and goals that’s fun
10.
Games tap into
our primal response patterns
11.
Games engage us
in flow
12.
What are
Game Mechanics? the systems and features that make games fun , compelling and addictive
13.
14.
Show me your
stuff! Impressive Collection = Bragging Rights
15.
The Power of
Completing a Set only X more to go…
16.
17.
Game Points are
given by the system
18.
Social Points are
given by other players
19.
Redeemable Points drive
Loyalty Southwest Airlines simpler Frequent Flyer points Drugstore.com Dollars earn while you shop
20.
Leaderboards drive player
behavior… … and express community values
21.
Levels punctuate the
game experience… … and unlock new powers and access
22.
23.
Feedback accelerates mastery…
24.
… and adds
fun
25.
Social feedback drives
engagement
26.
27.
Exchanges are structured
social interactions basic, primal form of social engagement
28.
Social Exchanges can
be explicit…
29.
… or
implicit (i.e. emergent)
30.
Some social environments
have both comments are implicit “ Add Friend” is explicit
31.
32.
Character
Customization
33.
Interface Customization
34.
How is Social
Media influencing Games?
35.
36.
37.
38.
Case Study: Youtube
39.
What do you
collect?
40.
How do you
earn points?
41.
How do you
get feedback?
42.
Where do you
have exchanges?
43.
How do you
customize your experience?
44.
Is the service
accessible?
45.
Are the data
objects recombinant?
46.
Can the service
be syndicated?
47.
Case Study: Twitter
48.
What do you
collect?
49.
How do you
earn points?
50.
How do you
get feedback?
51.
Where do you
have exchanges?
52.
Can you customize
your experience?
53.
Is the service
accessible?
54.
Are the data
objects recombinant?
55.
Can the service
be syndicated?
56.
Case Study: PhotoGrab
57.
What do you
collect? awards, games played and created
58.
How do you
earn points? playing games, improving your skill, creating popular games
59.
How do you
get feedback? in-game (score and rating), meta-game (stats and notifications)
60.
Where do you
have exchanges? comments, notifications
61.
Can you customize
your experience? Customized game skins and data feeds
62.
Is the service
accessible? EZ game UI and game creation
63.
Are the data
objects recombinant? Recombinant games and game objects
64.
Can the service
be syndicated? RSS feeds, widgets
65.
What do YOU
think about the intersection of games and social media? Join the discussion at http://shufflebrain.com
66.
Télécharger maintenant