2. Lesson Goals
Understand how to create and use a test plan
Know areas of work to be reviewed & improved
Be able to use feedback to improve review section
#feedback
#testing
3. Review
Understand the use of a test plan
Use feedback to improve work
The three sections you must evidence for your review include:
Review
Review, Strengths, Weaknesses
Testing
Expected and Actual Outcomes
Improvements
Immediate & Future Improvements
#feedback
#testing
4. Review
Understand the use of a test plan
Use feedback to improve work
The review should initially focus on what you made explaining
what you were asked to do by your client and how you did it.
You should then explain what you
did to make your game suitable for:
Males and Females
9 to 11 Year Olds
The review section should finish with
honest and critical responses to:
What went well?
What didn’t go well?
#feedback
#testing
5. Testing
Understand the use of a test plan
Use feedback to improve work
It is very important that your test plan checks that your game
meets the original requirements of the client brief.
The text plan must include details on
what you expect to happen when
you test each item and what actually
happens in each case.
The testing should also identify any
improvements that you can make
with re-tests must be carried out on
anything that didn’t work.
#feedback
#testing
6. Improvements
Understand the use of a test plan
Use feedback to improve work
The final section of your review links together the two previous
ones by identifying improvements that could be made.
The first part should state what you
could improve immediately to make
the game better with an explanation
of how it would make it better.
The second part should say what you
would change in future again saying
how each would improve the game.
Your test plan and review may both
suggest improvements for this part.
#feedback
#testing
7. Marking
The difference between grade boundaries in this part of the
unit comes down to your understanding of the requirements:
Reasonable Understanding
Mostly tested, appropriate improvements
Merit
5-7 Marks
Full Understanding
Fully tested, justified improvements
Distinction
8-9 Marks
Limited Understanding
Partially tested, some improvements
Pass
1-4 Marks
Understand the use of a test plan
Use feedback to improve work
#feedback
#testing
8. Your Task
Understand the use of a test plan
Use feedback to improve work
Use the feedback given on your R092 Game Design document to
improve the review section including:
Game Review
Target Audience
Strengths and Weaknesses
Ensure your test plan covers all of the
requirements of the client brief and
re-tests anything that was wrong.
Suggest suitable and relevant areas to
improve your game and justify your
choices fully.
#feedback
#testing
9. Keywords
Feedback
Improve
Testing
Understand the use of a test plan
Use feedback to improve work
Information on your work that will help
you improve what you have done.
To make something better by refining or
editing work that has been done.
Checking against the requirements to
make sure the game is suitable.
#feedback
#testing