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What if originality was routine?
There are no  permanently  excellent companies
Agenda What is innovation? What is creativity and can it be an organisational habit? Why and how much? How do we make innovation a habit? Rethinking innovation at IS Conclusion
What IS innovation? What does innovation mean in the telecoms and internet context?
We know it when we see it
What do we think of when we hear innovation?
There are 4+1 different types of innovation Value Proposition Supply Chain Target Customer Product/Service Process Enabling Semi-radical Disruptive Technology Innovation Incremental Semi-radical Business Model Innovation
There are 4 different types of innovation Value Proposition Supply Chain Target Customer Product/Service Process Enabling iPod Technology Innovation iTunes Business Model Innovation
The Telco dilemma Telephony & Internet access = 80% What will drive ARPU + lower churn? Facilitators? What services? Direct? What’s optimal? Consumers or businesses?  Both? Through one organisation? Infrastructure provider and service provider? If not telephony then what? Google Voice Skype SILK FMC Technology Innovation IPTV The IS Model Business Model Innovation
A Telco Perspective Big! Creative? Can they be? Should they be? Size does count (against you)
Are larger organisations wired to make bad decisions about innovation? Large Small Now Later
What IS creativity and can it be a habit? What does creativity mean in the telecoms and internet context?
Is creativity a mental illness?
Is creativity a mental illness?
Is corporate synesthesia possible? Ideas from across silos Knowledge from across silos Ideation process Quantity Quality
How do we make creativity a habit? Nothing lights up the brain like play Space to create Time to create T-shaped people Balance creativity and value capture
INNOVATION: Why and how much? Why do any of us need to innovate?
Why? – Staying ahead of the curve “Those that live by the sword will be shot by those that don’t” Gary Hamel
Why? – Staying ahead of the curve “Those that live by the sword will be shot by those that don’t” Gary Hamel
Product  Performance Established Product Time The Art of Jumping Curves Product  Performance 1.0 Invading Product 2.0
The Art of Jumping Curves Product  Performance 1.0 Invading Product 2.0 Established Product Time 3.0
How much is too much? Do you need to innovate to survive? ,[object Object],Technology Innovation Business Model Innovation
How do we make innovation a habit? How can we manage innovation so that it’s repeatable?
Are we getting this right? 96% of all innovation attempts fail to meet financial goals. (Institute of design strategy, USA, 2005) Every year brings 30,000 new products. About 90% of them fail despite thorough and highly expensive market research (Harvard Business Review, 2005) 8 out of 10 NPD projects fail (Product development and management association, USA, 2004)
Exert strong leadership
Exert strong leadership Jonathan Ives
Making sense of weak signals Market research DOA New ways of understanding client needs Leverage extended networks Canvass crowd wisdom Encourage conflict Trust intuition Moore’s Law e.g. codecs
Rethinking innovation How we are rethinking innovation at Internet Solutions
Making the SA Internet better www.obami.com www.locallist.co.za Moralfibre.co.za Talk.is.co.za Cloud computing initiatives ,[object Object]
Directory – local only
Sponsoring blogging
Jabber server – local
Early days with SA Universities,[object Object]

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Internetix 2009 Brian Final Version Jhb

  • 1. What if originality was routine?
  • 2. There are no permanently excellent companies
  • 3. Agenda What is innovation? What is creativity and can it be an organisational habit? Why and how much? How do we make innovation a habit? Rethinking innovation at IS Conclusion
  • 4. What IS innovation? What does innovation mean in the telecoms and internet context?
  • 5. We know it when we see it
  • 6. What do we think of when we hear innovation?
  • 7. There are 4+1 different types of innovation Value Proposition Supply Chain Target Customer Product/Service Process Enabling Semi-radical Disruptive Technology Innovation Incremental Semi-radical Business Model Innovation
  • 8. There are 4 different types of innovation Value Proposition Supply Chain Target Customer Product/Service Process Enabling iPod Technology Innovation iTunes Business Model Innovation
  • 9. The Telco dilemma Telephony & Internet access = 80% What will drive ARPU + lower churn? Facilitators? What services? Direct? What’s optimal? Consumers or businesses? Both? Through one organisation? Infrastructure provider and service provider? If not telephony then what? Google Voice Skype SILK FMC Technology Innovation IPTV The IS Model Business Model Innovation
  • 10. A Telco Perspective Big! Creative? Can they be? Should they be? Size does count (against you)
  • 11. Are larger organisations wired to make bad decisions about innovation? Large Small Now Later
  • 12. What IS creativity and can it be a habit? What does creativity mean in the telecoms and internet context?
  • 13. Is creativity a mental illness?
  • 14. Is creativity a mental illness?
  • 15. Is corporate synesthesia possible? Ideas from across silos Knowledge from across silos Ideation process Quantity Quality
  • 16. How do we make creativity a habit? Nothing lights up the brain like play Space to create Time to create T-shaped people Balance creativity and value capture
  • 17. INNOVATION: Why and how much? Why do any of us need to innovate?
  • 18. Why? – Staying ahead of the curve “Those that live by the sword will be shot by those that don’t” Gary Hamel
  • 19. Why? – Staying ahead of the curve “Those that live by the sword will be shot by those that don’t” Gary Hamel
  • 20. Product Performance Established Product Time The Art of Jumping Curves Product Performance 1.0 Invading Product 2.0
  • 21. The Art of Jumping Curves Product Performance 1.0 Invading Product 2.0 Established Product Time 3.0
  • 22.
  • 23. How do we make innovation a habit? How can we manage innovation so that it’s repeatable?
  • 24. Are we getting this right? 96% of all innovation attempts fail to meet financial goals. (Institute of design strategy, USA, 2005) Every year brings 30,000 new products. About 90% of them fail despite thorough and highly expensive market research (Harvard Business Review, 2005) 8 out of 10 NPD projects fail (Product development and management association, USA, 2004)
  • 26. Exert strong leadership Jonathan Ives
  • 27. Making sense of weak signals Market research DOA New ways of understanding client needs Leverage extended networks Canvass crowd wisdom Encourage conflict Trust intuition Moore’s Law e.g. codecs
  • 28. Rethinking innovation How we are rethinking innovation at Internet Solutions
  • 29.
  • 33.
  • 34. Conclusion What if originality were routine?
  • 35. You get the innovation you deserve You get the innovation that you deserve ! Desirable, Viable, Feasible Knowing when to trust your gut Knowing when not to Brave decisions Strong (thought) leadership Fun and creative Balancing ideas and value capture Keep getting better