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Comparing Presence and Immersion in Three Different Collaborative Virtual Environments by Applying A Consolidated Questionnaire 701 Virtual Reality Course  Lecturer: Assoc. Prof. Veysi İşler Çağlayan Karapınar Middle East Technical University Department of Computer Engineering
Agenda ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Motivation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Most Popular Virtual Worlds
Research Question ,[object Object],[object Object]
SecondLife ,[object Object],[object Object],[object Object]
Aircraft Museum  – Second Life
Kaneva ,[object Object],[object Object],[object Object],[object Object]
Prehistoric Museum -  Kaneva
Habbo ,[object Object],[object Object],[object Object],[object Object]
History Museum  - Habbo
Related Work 1 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Related Work 2 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Related Work 3 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Research Method ,[object Object],[object Object]
Performed Tasks  ,[object Object],[object Object],[object Object]
Research Method ,[object Object],[object Object],[object Object],[object Object],[object Object]
Results ,[object Object],Collaborative Virtual Environment Average Score on Consolidated Questionnaire Second Life 5.3 Kaneva 4.4 Habbo 3.1
Discussions ,[object Object],[object Object],[object Object]
Discussions ,[object Object],[object Object]
Discussions ,[object Object],[object Object]
[object Object],[object Object]

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Comparing Presence and Immersion in Three Different Collaborative Virtual Environments(CVE) By Applying A Consolidated Questionnaire