3. SOME CONSIDERATION
• If you type “design” on Google you can found, it
happened to me, about 5,760,000 results
• Design is an ambiguous word that needs to be
defined on the basis of the application area:
Industrial design, Fashion design, Graphic design,
Web design,………
• All items, services or process can be designed,
including furniture, clothing, packaging, user
interface, corporate identities, business processes
• We can't say that a design product is more beautiful,
more functional, more expensive
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4. DESIGN: AN OPERATIONAL DEFINITION
we can define an object of design the result of a process based on the
following steps:
• the specification of an object or service
• manifested by an entity (company, public institution, etc.),
• intended to accomplish goals, (commercial, sales,
distribution),
• in a particular environment, (the competitive arena, available
technologies),
• using primitive components,
• satisfying a set of requirements, (costs, production
facilities),
• subject to constraints.
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6. DESIGN: THE CONTRIBUTION
• Improves things that we use from the functional
and aesthetic point of view
• Is instrumental in the creation of brand identity
• Is an essential element in many differentiation
strategies
• Develop consumption and replacement of the
objects
• Educates the customers on the aesthetic
• Supports the social differentiation between
people
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7. THE IMPORTANCE OF
THE PRODUCT DESIGN
The shape of an object influence the purchase:
• facing two objects equivalent in price and function we
buy the more attractive
The product design is relevant in competitive terms
• is noticed by the consumer
• helps in positioning and can reposition competitors
• transfers information to the consumer
• has a relationship with the brand identity
• affects the quality of daily life
• guarantees the durability of the product over time
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8. WHAT CAN DESIGNERS DO FOR YOU?
• Identity – builds a formal language that can strengthen
or establish the company identity
• Conceptualization – definition of one or more concepts
for a given product typology
• Product form – study of a form
• Re-styling – revamp the appearance of product lines
• Problem Solving – provide a technical solution to a
well-defined technical problem
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9. BUT YOU CAN’T SAY “BRING ME NEW IDEAS FOR A NEW
KITCHEN…”
What do you really want?
• a project for new ways to cook
• a solution to furnish the kitchen space
according to the new size of houses
• a new technology to build a kitchen
• a new model that completes the range
• a new aesthetic project
• ….Copyright Antonio Catalani
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10. COMMON PITFALLS IN MANAGING THE
DESIGN PROCESS
• Generate photocopy ideas
• Projects without a strategy
• Involve designers late in new product
development
• Allowing sales and production managers
excessive influence
• Letting traditional market research dictate
design policies
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12. DESIGN: THE PROCESS
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GOALS &
SPECIFICATIONS
IDEAS
GENERATION
EVALUATION
PROTOTYPING
ENGINEERING
LAUNCH
Different
methodologies
to generate ideas
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13. 13
If you start from the
client needs how can
you be excellent?
If you start from
your skills how can
you find customers?
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14. DESIGN AS A PROCESS:
THE REASON-CENTRIC PERSPECTIVE
The Reason-Centric Perspective:
• designers optimize goals mediating between
constraints and opportunities,
• the design process follows a methodology,
• the design process is based on a discrete sequence of
stages.
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Analyse
the
problem
Observe
Early
prototypes
Alternative
options
Final
design
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15. The approach
1. Critically analyse the problem
2. Observe the environment in which the product will
operate
3. Analyse the solutions already on the market
4. Generate alternative options
5. Evaluate early prototypes
6. Identify the best solution
7. Finalize the project
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DESIGN AS A PROCESS:
THE REASON-CENTRIC PERSPECTIVE
16. THE TAKEAWAYS
• Design requires a method
• Designers (Design Consultancies) are
mediators between environment
(behaviours and choices) and company
• Design has an alphabet-based on
technologies, materials and shapes
• Evaluation on the basis of prototypes
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17. DESIGN AS A PROCESS:
THE ACTION-CENTRIC PERSPECTIVE
The Action-Centric Perspective
• designers use fantasy and emotion to generate
solutions,
• the design process is synthetic,
• analysis, design and sketching are co temporal and
inextricably linked
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Iteraction
drawingImmersion Analysis ConceptConceptConcept
Final
design
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18. The approach
1. The designer has his own style and his own vision
2. Immersion in the project (company, market,
technology)
3. Analysis of the previous solutions
4. Intuition of the concept (analogical process)
5. Exploration of possible solutions
6. Finalize the project
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DESIGN AS A PROCESS:
THE ACTION-CENTRIC PERSPECTIVE
19. THE TAKEAWAYS
• Design requires style and vision
• The designer is a mediator of languages
• The shape, materials and colors are a
symbolic language that stimulates
responses and emotions
• Experimentation is the pillar when tastes are
unpredictable and when the formal identity
is a strategic element
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20. DIFFERENT APPROACHES TO DESIGN
• Reason-Centric
• Design as problem
solving
• Team-based
• Start with analysis of
user’s needs and
practices
• Balance between form
and function
• Designer mediator
between environment
and company
Action-Centric
• Design as expression
• Individual
• Start with the designer’s
dream and vision
• Emphasis on form
• Designer mediator of
languages
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21. DESIGN
• In terms of process is matter of approach
• In terms of evaluation is matter of perception
• Always is matter of gradient
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22. ALTERNATIVES ON THE DESIGN
• art or craft
• method or intuition
• achieve the objectives or create an object?
• utility or significance
• shape or decoration?
• poetic or language?
• design comes the first poetic or technology?
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PRODUCT IDENTITY BRAND IDENTITY
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23. DESIGN: NEW CHALLENGES
• quality or quantity
• products for a global market or local market
• attention to the environment and energy
• ……..
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