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SM2701 Theories of Interactivity – Class 06 Mixed Realities and Space We are going to take a tour through different notions of spaces. Virtual reality Augmented reality Mixed reality Cyberspace Virtual space
SM2701 Theories of Interactivity – Class 06 Everyday experience 給我一點空間
SM2701 Theories of Interactivity – Class 06 Everyday experience
SM2701 Theories of Interactivity – Class 06 Everyday experience
SM2701 Theories of Interactivity – Class 06 Everyday experience
SM2701 Theories of Interactivity – Class 06 Everyday experience
SM2701 Theories of Interactivity – Class 06 Everyday experience
SM2701 Theories of Interactivity – Class 06 Everyday experience
SM2701 Theories of Interactivity – Class 06 Immersive experience
SM2701 Theories of Interactivity – Class 06 Immersive experience
SM2701 Theories of Interactivity – Class 06 Immersive experience
SM2701 Theories of Interactivity – Class 06 Immersive experience
SM2701 Theories of Interactivity – Class 06 What about virtual?
SM2701 Theories of Interactivity – Class 06 Secondary School Mathematics 3-dimensional space 1D, 2D, 3D, 4D, 5D as in the new curriculum Image from  http://www.processing.org/
SM2701 Theories of Interactivity – Class 06 Secondary School Mathematics Every location in the space is defined by a point, p (x, y, z). In our Cartesian space, changes in one dimension x, y or z will not affect others. We have a distance function between 2 points in the space: p1 (x1,y1,z1) and p2(x2,y2,z2). d = √((x2-x1) 2  + (y2-y1) 2  + (z2-z1) 2 )
SM2701 Theories of Interactivity – Class 06 ,[object Object],[object Object],[object Object],[object Object],[object Object]
SM2701 Theories of Interactivity – Class 06 Computer Display Most computer displays are 2D. Perspective projection is employed to achieve 3D illusion. Image from  http://en.wikipedia.org/
SM2701 Theories of Interactivity – Class 06 Quest for 3D Interaction design suddenly wants to do something which is common in CAD/CAM. Image from  http://sweb.cityu.edu.hk/sm2203/lab3/
SM2701 Theories of Interactivity – Class 06 Quest for 3D Image from  http://images.google.com/
SM2701 Theories of Interactivity – Class 06 360 VRML, and now the X3D
SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Do you remember the first CG film on VR? Image from  http://images.google.com/
SM2701 Theories of Interactivity – Class 06 TRON
SM2701 Theories of Interactivity – Class 06 TRON
SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Image from  http://www.imdb.com/
SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Image from  http://www.imdb.com/
SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Let’s have a look of the Lawnmower Man. Image from  http://images.google.com/
SM2701 Theories of Interactivity – Class 06 Back to history
SM2701 Theories of Interactivity – Class 06 Back to history
SM2701 Theories of Interactivity – Class 06 Film Last Year at Marienbad
SM2701 Theories of Interactivity – Class 06 Film 3D navigation - Shining
SM2701 Theories of Interactivity – Class 06 360 QTVR – image based VR display and interaction Image from PoorTech – Shek Ming Fai
SM2701 Theories of Interactivity – Class 06 360 QTVR – image based VR display and interaction Image from Human Body and Moving Images – Hung Keung
SM2701 Theories of Interactivity – Class 06 360 Multiple camera interaction Image from Human Body and Moving Images – Hung Keung
SM2701 Theories of Interactivity – Class 06 Jeffrey Shaw Projection and orientation Image from  http://www.jeffrey-shaw.net/
SM2701 Theories of Interactivity – Class 06 360 Jeffrey Shaw Image from  http://www.jeffrey-shaw.net/
SM2701 Theories of Interactivity – Class 06 VR Jeffrey Shaw Image from  http://www.jeffrey-shaw.net/
SM2701 Theories of Interactivity – Class 06 T_Visionarium Dennis Del Favero, Neil Brown, Jeffrey Shaw, Peter Weibel  Image from  http://www.icinema.unsw.edu.au/projects/prj_tvis_II.html
SM2701 Theories of Interactivity – Class 06 T_Visionarium Dennis Del Favero, Neil Brown, Jeffrey Shaw, Peter Weibel  Image from  http://www.icinema.unsw.edu.au/projects/prj_tvis_II.html
SM2701 Theories of Interactivity – Class 06 T_Visionarium Dennis Del Favero, Neil Brown, Jeffrey Shaw, Peter Weibel  Image from  http://www.icinema.unsw.edu.au/projects/prj_tvis_II.html
SM2701 Theories of Interactivity – Class 06 Issues Go beyond the screen and mouse. Replace the physical world with computer generated virtual world. Immersive escapism. Realism in terms of resolution and 3D.
SM2701 Theories of Interactivity – Class 06 Space in everyday life Stimulation, e.g. entertainment Security, e.g. shelter, McDonald Identity, e.g. social environment
SM2701 Theories of Interactivity – Class 06 Space in everyday life Spatial perception of scale relative to our bodies Spatial distance Proxemics and spatial configuration
SM2701 Theories of Interactivity – Class 06 Spatial distance
SM2701 Theories of Interactivity – Class 06 Spatial distance
SM2701 Theories of Interactivity – Class 06 Spatial configuration An  example
SM2701 Theories of Interactivity – Class 06 Spatial configuration An  example Confronting Collaborating Conversing Co-existing
SM2701 Theories of Interactivity – Class 06 Myron Krueger Images from  http://www.medienkunstnetz.de/works/videoplace/ Video from  http://www.telemusic.org:8080/ramgen/realvideo/Videoplace.rm?usehostname
SM2701 Theories of Interactivity – Class 06 Myron Krueger
SM2701 Theories of Interactivity – Class 06 Alternatives? Image from  http://images.google.com/
SM2701 Theories of Interactivity – Class 06 Augmented Reality
SM2701 Theories of Interactivity – Class 06 Augmented Reality
SM2701 Theories of Interactivity – Class 06 Jeffrey Shaw  again
SM2701 Theories of Interactivity – Class 06 Big Shadow
SM2701 Theories of Interactivity – Class 06 Hypo Surface deCOi http://www.decoi-architects.net/
SM2701 Theories of Interactivity – Class 06 Hypo Surface deCOi
SM2701 Theories of Interactivity – Class 06 Electronic Shadow http://www.electronicshadow.com/
SM2701 Theories of Interactivity – Class 06 Electronic Shadow http://www.electronicshadow.com/
SM2701 Theories of Interactivity – Class 06 Greyworld The Source Image from  http://www.greyworld.org/
SM2701 Theories of Interactivity – Class 06 Greyworld The Source
SM2701 Theories of Interactivity – Class 06 Christian Moeller http://www.christian-moeller.com/
SM2701 Theories of Interactivity – Class 06 Small Design Firm Inc. http://www.davidsmall.com/
SM2701 Theories of Interactivity – Class 06 HeHe http://www.hehe.org/
SM2701 Theories of Interactivity – Class 06 Masaki Fujihata Field-work
SM2701 Theories of Interactivity – Class 06 Sky Ear http://www.haque.co.uk/skyear/information.html
SM2701 Theories of Interactivity – Class 06 Sky Ear http://www.haque.co.uk/skyear/information.html
SM2701 Theories of Interactivity – Class 06 A comparison Similarities and differences

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SM2701 Class 06

  • 1. SM2701 Theories of Interactivity – Class 06 Mixed Realities and Space We are going to take a tour through different notions of spaces. Virtual reality Augmented reality Mixed reality Cyberspace Virtual space
  • 2. SM2701 Theories of Interactivity – Class 06 Everyday experience 給我一點空間
  • 3. SM2701 Theories of Interactivity – Class 06 Everyday experience
  • 4. SM2701 Theories of Interactivity – Class 06 Everyday experience
  • 5. SM2701 Theories of Interactivity – Class 06 Everyday experience
  • 6. SM2701 Theories of Interactivity – Class 06 Everyday experience
  • 7. SM2701 Theories of Interactivity – Class 06 Everyday experience
  • 8. SM2701 Theories of Interactivity – Class 06 Everyday experience
  • 9. SM2701 Theories of Interactivity – Class 06 Immersive experience
  • 10. SM2701 Theories of Interactivity – Class 06 Immersive experience
  • 11. SM2701 Theories of Interactivity – Class 06 Immersive experience
  • 12. SM2701 Theories of Interactivity – Class 06 Immersive experience
  • 13. SM2701 Theories of Interactivity – Class 06 What about virtual?
  • 14. SM2701 Theories of Interactivity – Class 06 Secondary School Mathematics 3-dimensional space 1D, 2D, 3D, 4D, 5D as in the new curriculum Image from http://www.processing.org/
  • 15. SM2701 Theories of Interactivity – Class 06 Secondary School Mathematics Every location in the space is defined by a point, p (x, y, z). In our Cartesian space, changes in one dimension x, y or z will not affect others. We have a distance function between 2 points in the space: p1 (x1,y1,z1) and p2(x2,y2,z2). d = √((x2-x1) 2 + (y2-y1) 2 + (z2-z1) 2 )
  • 16.
  • 17. SM2701 Theories of Interactivity – Class 06 Computer Display Most computer displays are 2D. Perspective projection is employed to achieve 3D illusion. Image from http://en.wikipedia.org/
  • 18. SM2701 Theories of Interactivity – Class 06 Quest for 3D Interaction design suddenly wants to do something which is common in CAD/CAM. Image from http://sweb.cityu.edu.hk/sm2203/lab3/
  • 19. SM2701 Theories of Interactivity – Class 06 Quest for 3D Image from http://images.google.com/
  • 20. SM2701 Theories of Interactivity – Class 06 360 VRML, and now the X3D
  • 21. SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Do you remember the first CG film on VR? Image from http://images.google.com/
  • 22. SM2701 Theories of Interactivity – Class 06 TRON
  • 23. SM2701 Theories of Interactivity – Class 06 TRON
  • 24. SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Image from http://www.imdb.com/
  • 25. SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Image from http://www.imdb.com/
  • 26. SM2701 Theories of Interactivity – Class 06 VR What is our fantasy? Let’s have a look of the Lawnmower Man. Image from http://images.google.com/
  • 27. SM2701 Theories of Interactivity – Class 06 Back to history
  • 28. SM2701 Theories of Interactivity – Class 06 Back to history
  • 29. SM2701 Theories of Interactivity – Class 06 Film Last Year at Marienbad
  • 30. SM2701 Theories of Interactivity – Class 06 Film 3D navigation - Shining
  • 31. SM2701 Theories of Interactivity – Class 06 360 QTVR – image based VR display and interaction Image from PoorTech – Shek Ming Fai
  • 32. SM2701 Theories of Interactivity – Class 06 360 QTVR – image based VR display and interaction Image from Human Body and Moving Images – Hung Keung
  • 33. SM2701 Theories of Interactivity – Class 06 360 Multiple camera interaction Image from Human Body and Moving Images – Hung Keung
  • 34. SM2701 Theories of Interactivity – Class 06 Jeffrey Shaw Projection and orientation Image from http://www.jeffrey-shaw.net/
  • 35. SM2701 Theories of Interactivity – Class 06 360 Jeffrey Shaw Image from http://www.jeffrey-shaw.net/
  • 36. SM2701 Theories of Interactivity – Class 06 VR Jeffrey Shaw Image from http://www.jeffrey-shaw.net/
  • 37. SM2701 Theories of Interactivity – Class 06 T_Visionarium Dennis Del Favero, Neil Brown, Jeffrey Shaw, Peter Weibel Image from http://www.icinema.unsw.edu.au/projects/prj_tvis_II.html
  • 38. SM2701 Theories of Interactivity – Class 06 T_Visionarium Dennis Del Favero, Neil Brown, Jeffrey Shaw, Peter Weibel Image from http://www.icinema.unsw.edu.au/projects/prj_tvis_II.html
  • 39. SM2701 Theories of Interactivity – Class 06 T_Visionarium Dennis Del Favero, Neil Brown, Jeffrey Shaw, Peter Weibel Image from http://www.icinema.unsw.edu.au/projects/prj_tvis_II.html
  • 40. SM2701 Theories of Interactivity – Class 06 Issues Go beyond the screen and mouse. Replace the physical world with computer generated virtual world. Immersive escapism. Realism in terms of resolution and 3D.
  • 41. SM2701 Theories of Interactivity – Class 06 Space in everyday life Stimulation, e.g. entertainment Security, e.g. shelter, McDonald Identity, e.g. social environment
  • 42. SM2701 Theories of Interactivity – Class 06 Space in everyday life Spatial perception of scale relative to our bodies Spatial distance Proxemics and spatial configuration
  • 43. SM2701 Theories of Interactivity – Class 06 Spatial distance
  • 44. SM2701 Theories of Interactivity – Class 06 Spatial distance
  • 45. SM2701 Theories of Interactivity – Class 06 Spatial configuration An example
  • 46. SM2701 Theories of Interactivity – Class 06 Spatial configuration An example Confronting Collaborating Conversing Co-existing
  • 47. SM2701 Theories of Interactivity – Class 06 Myron Krueger Images from http://www.medienkunstnetz.de/works/videoplace/ Video from http://www.telemusic.org:8080/ramgen/realvideo/Videoplace.rm?usehostname
  • 48. SM2701 Theories of Interactivity – Class 06 Myron Krueger
  • 49. SM2701 Theories of Interactivity – Class 06 Alternatives? Image from http://images.google.com/
  • 50. SM2701 Theories of Interactivity – Class 06 Augmented Reality
  • 51. SM2701 Theories of Interactivity – Class 06 Augmented Reality
  • 52. SM2701 Theories of Interactivity – Class 06 Jeffrey Shaw again
  • 53. SM2701 Theories of Interactivity – Class 06 Big Shadow
  • 54. SM2701 Theories of Interactivity – Class 06 Hypo Surface deCOi http://www.decoi-architects.net/
  • 55. SM2701 Theories of Interactivity – Class 06 Hypo Surface deCOi
  • 56. SM2701 Theories of Interactivity – Class 06 Electronic Shadow http://www.electronicshadow.com/
  • 57. SM2701 Theories of Interactivity – Class 06 Electronic Shadow http://www.electronicshadow.com/
  • 58. SM2701 Theories of Interactivity – Class 06 Greyworld The Source Image from http://www.greyworld.org/
  • 59. SM2701 Theories of Interactivity – Class 06 Greyworld The Source
  • 60. SM2701 Theories of Interactivity – Class 06 Christian Moeller http://www.christian-moeller.com/
  • 61. SM2701 Theories of Interactivity – Class 06 Small Design Firm Inc. http://www.davidsmall.com/
  • 62. SM2701 Theories of Interactivity – Class 06 HeHe http://www.hehe.org/
  • 63. SM2701 Theories of Interactivity – Class 06 Masaki Fujihata Field-work
  • 64. SM2701 Theories of Interactivity – Class 06 Sky Ear http://www.haque.co.uk/skyear/information.html
  • 65. SM2701 Theories of Interactivity – Class 06 Sky Ear http://www.haque.co.uk/skyear/information.html
  • 66. SM2701 Theories of Interactivity – Class 06 A comparison Similarities and differences