Game Design Fundamentals: The Formal Elements
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Influence Without Authority
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Make the Complex Clear with Maps and Models
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It's complicated
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Reboot Your Team
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Design Strategies for Understanding
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Visual Thinking Stanford Continuing Studies
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Lecture 010 Polishing the UI
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WIAD Boston
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Lean Teams are Learning Teams
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Game Design Fundamentals Megadeck
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Visual Thinking: Working with Pictures
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Design the team you need to succeed
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Class5 Business Design
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Class 6 Identifying and Validating Assumptions
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Making the Complex Clear
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Teaching Game Design to Teach Interaction Design
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The Creative Entrepreneur: Stanford Class2 Needfinding
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