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Multimedia :
Creating the Industry
Driven Project &
Attaining the
Academic Authenticity
JUNE 2011
A Sharing Session by Daniel K.S. Chang
Industry Guest Lecturer
International Business Development Professional & Former Design Director/Brand Consultant
IAA New York | MBA E-Commerce (Charles Stuart University, Australia)
Our Agenda
Overview
The Player
The Game
Play it Right
The Case
overview
The Continuum : Industry
VS Academic Perspective
Perfect &
Utopia Situation Make Money &
Go-to-Market
Turning your
Multimedia project
into a great portfolio
The Multimedia Impact
Changing mind-set with the 3rd screen
Global Trend
THE F-FACTOR | Consumers are
increasingly tapping into their networks
of friends, fans, and followers to
discover, discuss and purchase goods
and services, in ever-more sophisticated
ways. As a result, it's never been more
important for brands to make sure they
too have the F-FACTOR. (trendwatching.com)
Global Trend
Malaysia Trend
“It has become a whole new ballgame for all of us
and we have to move fast if we don’t want to miss
the oncoming wave of change. Malaysia is no
exception in this case as it needs to be on top of
things if it wants to be a regional content hub,”
added Della Rocca. Among the changes he expects
to see, specifically in the gaming, TV content and
online realm are immersive interactivity via proximity,
virtual geo-location tracking and mixed-mode
environments for games and multimedia. (newscenter.com.my)
Malaysia Trend
Mashup of
interactive experience
the player
Igniting the SPARK
The Creative Process
Define Scope Visualize Create Prototype Rationalize
Your Creative Opportunity
User
Focus
Medium
Cultural
&
Context
Possible Ideas/Themes
Eco Social Global Local Cultural
the game
Project Case Building –
via your prototype
Prototype
Concepts
Industry
Reality
Academic
Evidence
New
Knowledge
Skill Set
Where to discover your
project inspiration?
Its not about the technology…
but all the following
Arts
Story
Visual
Science
Logic
Fusion
Experience
Sensory
Imagination
Creating a Game Plan
Start
End
play it right
The Key Points
FEEL
DO
YOU
LEARN
Your Action - TODAY
1. How important is the your project to you?
2. What is your ultimate aim?
3. Are you 100% committed?
4. How much time & effort are you willing to put in?
5. By when you need to complete the project?
6. How are you going to document your entire project
journey? (academic evidence & demonstration of your
insight)
7. Do you have A PLAN?
8. What is your project is about? And what resources do
require?
9. When are you going to start this journey?
10. What is your VISION?
the case
Mobile Apps – Mini Size UX
Mobile Apps – Mini Size UX
Mobile Apps – Mini Size UX
Designing Business Model - Visualization
Designing Business Model - Visualization
http://www.businessmodelgeneration.com
Q&A
Thank You
dan_kschang@yahoo.com

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