Developing gamified systems is tough and you have to always consider the fact that not everyone is the same. This is especially true in education. This talk takes a look at the gamification user type hexad and how to design for the various types of user it describes
15. Relatedness
People Fun
Guilds / Teams
Social Network
Social Status
Social Discovery
Social pressure
Competition
Supporting User Types
Socialiser
0% 100%
16. Reward
Points / XP
Physical Rewards / Prizes
Leaderboards
Badges / Achievements
Virtual Economy
Lottery / Game of Chance
Player
0% 100%
Supporting User Types