ICT Role in 21st Century Education & its Challenges.pptx
Introduction to Social Film Marketing and Distribution
1. INTRODUCTION TO SOCIAL FILM
MARKETING AND DISTRIBUTION
Wolfgang Gumpelmaier, November 2011
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2. INTRODUCTION
Wolfgang Gumpelmaier
•Social Media Consultant
•Blogger: Social Film Marketing (german)
•Speaker, Trainer, Webinar-Host
•Social Film Marketing on Facebook
(bilingual: english/german)
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3. WHAT IS SOCIAL MEDIA?
Wikipedia:
... are media for social interaction, using highly accessible
and scalable communication techniques.
... is the use of web-based and mobile technologies to
turn communication into interactive dialogue.
... Social media take on many different forms, including
magazines, Internet forums, weblogs, social blogs,
microblogging, wikis, podcasts, photographs or pictures,
video, rating and social bookmarking.
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4. WHAT IS SOCIAL MEDIA?
Matias Roskos, socialnetworkingstrategien.de:
„Das Social Web ist kein Marketing-Kanal.
Das Social Web ist ein Kommunikationsraum.
Und Social Media sind die einzelnen
Bausteine im Internet, die dem Social Web
seinen technischen Rahmen geben.“
(= „The Social Web is not a marketing-channel. It‘s about
communication. And Social Media are the individual components
on the Internet that define the Social Web‘s technical frame.“)
Source: The Conversation Prism
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5. WHAT IS SOCIAL MEDIA?
VIDEO: Social Media Revolution
Source: „Playbutton“: Iconarchive
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7. WHY SOCIAL MEDIA?
• more visitors on your own website
• stimulate customers‘ interests
• sell more products
• customer become advertisers
(recommendation, word-of-mouth)
• broad range
• direct customer contact
• etc. Source: Social Mojo
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8. RECENT TRENDS
• 90% of consumers trust peer
recommendation
• 50% of mobile Internet traffic in the UK
is for Facebook
• Social networks and blogs: nearly a
quarter of total time spent on the
Internet
• Nearly 40% of social media users
access social media content from their
mobile phone
• Age +55: fastest growth
Source: Nielsen Social Media
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10. IMPORTANT TOOLS
Facebook‘s statistic:
•More than 800 million active users
•More than 50% of our active users log on to
Facebook in any given day
•Average user has 130 friends
•Average user is connected to 80 community
pages, groups and events
•More than 350 million active users currently
access Facebook through their mobile devices
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18. IMPORTANT TOOLS
why twitter?
•quick information
•up-to-date news
•interactive communication
•networking
•influencers (journalists, blogger etc.)
•multiplicator
•targeted search
•etc. Source: #filmin140
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19. IMPORTANT TOOLS
basic features:
•compact info •mentions (@)
•webinterface •retweets (RT)
•messages with 140 •hashtags (#)
characters •lists
•direct messages (DM) •sent
•follower/following •favorites
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20. IMPORTANT TOOLS
TweetDeck: •pictures, videos
•filteroption
•twitter •trends + search
management
•URL-shortener
•friends + new •multiple social
followers
media accounts
•DM + mentions (facebook,
•scheduling tweets foursquare etc.)
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21. IMPORTANT TOOLS
Wikipedia:
„A blog (...) is a type of website or part
of a website supposed to be updated
with new content from time to time.
Blogs are usually maintained by an
individual with regular entries of
commentary, descriptions of events, or
other material such as graphics or Source: Irrational Realm,
Children of srikandi
video. Entries are commonly displayed
in reverse-chronological order.“
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22. IMPORTANT TOOLS
•launched in 2005
•2nd largest search engine
•48 hours video uploads per minute
•3 billions views every day
•800 million unique users/month
•YouTube mobile 13% of daily views
•52% of 18 to 34 year olds recommend
videos to their friends regularly
Source: google Blog
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25. OTHER TOOLS
•business networks: Xing, LinkedIn
•photo-/videosharing: YouTube, Vimeo
•location based services: Google Places, Foursquare
•social bookmarking: Delicious, Digg
•presentations: Slideshare, Scribd, Prezi
•collaboration: DropBox, Google Docs
•etc.
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26. TRIBES
Seth Godin:
„The point is: you can find Ukrainian
folk dancers and connect with them.
Cause you wanna be connected.“
VIDEO: Seth Godin - Tribes
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27. LONG TAIL
Chris Anderson:
„Our culture and economy is
shifting away from a focus on a
relatively small number of
"hits" (mainstream products and
markets) at the head of the
demand curve and toward a
huge number of niches in the
tail.“
Source: The Long Tail
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28. ON THE ONE HAND...
traditional windows:
•theatrical
•DVD
•pay-TV
•free-to-air-TV
Source: Netzpiloten
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29. ON THE OTHER HAND...
•Home Entertainment
•Mobile Devices
•Hybrid Distribution
•Online TV, VoD, p2p
•Broadband
•3D and Digital Cinema
•Gaming Consoles & Set-Top
•Crowdsourcing & Crowdfunding
Source: Faceparty by RichardAM
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30. ONLINE VIDEO
Source: Nielsen Source: Business Insider
Source: Nielsen
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31. FACE THE FACTS!
People consume films
whenever, however, whereever they want!
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32. HOW CAN I USE IT?
•Filmproduction
•Filmfinancing
•Filmmarketing
•Filmdistribution
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64. SOCIAL MEDIA MONITORING
Source: Social Media Monitoring. Soll man es machen? (Echtzeitgeist)
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65. SOCIAL MEDIA MONITORING
•Social Mention
•Klout
•Google Alerts
•TwitterGrader
•Platform Statistics
(Facebook, YouTube etc.)
•HyperAlert
•Bit.ly
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66. TIPS & RESOURCES
•Find your audience
•Learn (from) Social Media
•Learn from others
•Plan your campaign
•selling your film without selling
•Start small, then grow your activites your soul (the film collaborative,
•Don‘t expect too much Sheri Candler, Jon Reiss)
•Be active
•Webdocs - Survival Guide for
•Be creative Online Filmmakers
•Be authentic
•Monitor your activities •FilmCourage
•Stay up to date Source: MySiteWay.com
•Show your expertise
•Incorporate into daily routine
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67. THANK YOU
FOR YOUR ATTENTION!
•eMail: wolfgang@socialfilmmarketing.com
•Web: http://www.socialfilmmarketing.com
•Facebook: http://www.facebook.com/socialfilmmarketing
•Twitter: http://www.twitter.com/gumpelmaier
•Slides: http://www.slideshare.net/gumpelmaier
•Delicious: http://www.delicious.com/gumpel
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Notes de l'éditeur
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In contrary to Web 2.0 it focusses on the social and society aspect of the Internet and the networking between people\n\n
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SOCIAL MEDIA IS PART OF OUR DAILY LIVES! \n\nFrom PUSH to PULL: consumers shape the way they communicate with a company, a product, a film - interactive/on demand\nPush: before news were pushed to the customers, like in BANNER-Ads\n
PEOPLE USE SOCIAL MEDIA - AND THEY TALK ABOUT YOU AND YOUR PRODUCT\n\n
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660,500 Facebook users on June 30/11, 33.0% penetration rate.\n The largest age group is currently 18 - 24 with total of 686 197 users\n On the graph below you can see that the biggest gain in the last 3 months was recorded by the age group of 25 - 34.\n In second place: 18 - 24\n
The largest age group is currently 18 - 24 with total of 686 197 users\n On the graph below you can see that the biggest gain in the last 3 months was recorded by the age group of 25 - 34.\n In second place: 18 - 24\n
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300 million users 2011 WORLDWIDE\n80% mobile usage\n40% about products and services\n\n
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My OFFER: FOLLOW ME AND I‘LL CONNECT YOU\n
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GERMANY: Bewegtbilder (Internet): 68 % aller Onliner, 29 Prozent TV-Sendungen (on demand), live TV = 21 Prozent, growing: 14- bis 29-Jährigen (ARD/ZDF) \n\nOnline Video Penetration in USA, UK, France, Germany and Canada: over 80% \n69% of American adults watch or download online videos\nMUBI: 1,5 Million Users \n25% of Americans said they watched a short video on their phone\n20% of peak time donwstream internet traffic comes from Netflix (USA)\n
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The Cosmonaut etc... \n
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Foursquare Swarm Badge - cinemas at least 50 people\n\n