SlideShare une entreprise Scribd logo
1  sur  68
Télécharger pour lire hors ligne
Teaching Computational Thinking
Technologies Education
3:45
Big Problem
Project Based Learning
Thinking Skills
Curriculum Outcomes
TechnologiesLearningArea
DesignandTechnologies
DigitalTechnologies
ICTGeneralCapabilities
GeneralCapabilities
Developmental
Curriculum
Foundation Year 10
Indicative Timings
F-2 10 Hours
3-4 20 Hours
5-6 30 Hours
7-10 40 Hours
Digital systems:
the components of digital
systems: hardware,
software and networks and
their use
Representation of data:
how data are represented
and structured symbolically
Knowledge and Understanding
Design and
Technologies
Digital
Technologies
Creating Solutions
Technologies and society:
the use, development and
impact of technologies in
people’s lives
Technologies contexts:
technologies and design
across a range of
technologies contexts
Investigating and Defining
Generating and Designing
Producing and Implementing
Evaluating
Collaborating and Managing
Processes and Production Skills
Design and
Technologies
Digital
Technologies
Creating Solutions
Engineering principles and
systems
Food and fibre production
Food specialisations
Materials and technologies
specialisations
DesignandTechnologies
Information systems
Information technology
Software engineering
Computer engineering
DigitalTechnologies
DigitalSystemsRepresentationofData
Solution Type
• product
• environment
• service
Futures Thinking
Systems Thinking
Design Thinking
Computational Thinking
Strategic Thinking
Trends, Visioning, Scenarios, Big Idea
B/COT, Circle, Stocks, Flows, Loops
Contexts, Design Challenges, PSE Type
Data, Automation/Programming
Entrepreneurship, Planning, Teamwork
Assessment Criteria
• Interpretive and analytical ability in
developing design challenges.
• Interpretive and analytical ability in
developing programming challenges.
• Intellectual initiative in research,
planning and development of solutions.
• Intellectual initiative in the articulation
and presentation.
Two Digital Technologies Contexts
• Data

• Programming / Automation
Two Design Technologies Contexts
• Engineering principles and systems
• Food and fibre production
• Food specialisations
• Materials and technologies
specialisations
Thinking Skills Development
• Teaching Design Thinking;
• Teaching Computational Thinking;
• Teaching Systems Thinking;
• Teaching Strategic Thinking; and
• Teaching Futures Thinking.
https://www.qcaa.qld.edu.au/p-10/aciq/p-10-technologies
Digital Technologies Challenges
Algorithmic Sequences (F-2)
Sensor driven interface solutions (3-4)
Sensor driven robotic solutions (5-6)
Database integrated automation
solutions (7-8)
Digital Technologies Challenges
Algorithmic Sequences (F-2)
Game based programming (Icon
Based) (Guessing Game 3-4, Maze
Game 5-6)
HTML Website Development solutions
(7-8)
Digital Technologies Challenges
Algorithmic Sequences (F-2)
Sensor driven interface solutions (3-4)
Sensor driven robotic solutions (5-6)
Database integrated automation
solutions (7-8)
Digital Technologies Challenges
Spreadsheet Decision Based Solutions
(3-4)
Expert System solutions (5-6, 7-8)
Spreadsheet data analysis (7-8)
Database and GIS driven websites (7-8)
Data Driven App solutions (9-10)
Cryptography and Object Oriented
Database Solutions (9-10)
Design Technologies Challenges
Making Toys, Puppet Show (F-2)
Repurposed Clothing, Lunch Item,
Pinball Game (3-4)
Healthy Drink, Security System,
Garden, Wildlife Protection System
(5-6)
Cultural Fusions, Farming, etc. (7-8)
Expectations for most students
• Present standard activities taken
directly from existing examples and
contextualised for the Gold Coast;
Expectations for some students
• Demonstrate that students will have
opportunities to develop a range of
learning outcomes as detailed in the
curriculum and you have made a
significant new contribution to the
project idea;
Expectations for a few students
• Incorporate, in an integrated way, the
development of the range of student
thinking skills into your design
challenges and show real innovation in
your project ideas.
Systems Thinking
Computational Thinking
Design Thinking
Futures Thinking
Strategic Thinking
Solutions Thinking
3:16
1:16
Models of integration
Service Connections
Symmetric Correlations
Syntegration
The Investigation stage
does not investigate the
problem to better
understand it
Common Unit Problems
Project is the teachers, with
students following directions
to support the creative ideas
of the teacher
Common Unit Problems
There is no opportunity for
students to be creative and
design their own solutions
Common Unit Problems
There is no demonstration of
the iterative nature of the
design cycle, using what was
learnt from evaluation to
inform further investigation,
generation and production
Common Unit Problems
It is an ICT unit that supports
the learning of another
learning area
Common Unit Problems
Evaluation is little more than
reflection, with no criteria or
possibility of failure
Common Unit Problems
Creativity
Creativity
Creativity is the process of having
original ideas that have value
6:00
Creativity is the process of producing something that is
both original and worthwhile. Wallas (1926) presented one
of the first models of the creative process where creative
insights and illuminations may be explained by a process
consisting of 5 stages:
Creativity
preparation
preparatory work on a problem that focuses the
individual's mind on the problem and explores the
problem's dimensions
Creativity
incubation
where the problem is internalised into the unconscious
mind and nothing appears externally to be happening
Creativity
intimation
the creative person gets a "feeling"
that a solution is on its way
Creativity
illumination or insight
where the creative idea bursts forth from its preconscious
processing into conscious awareness
Creativity
verification
where the idea is consciously verified, elaborated, and
then applied
Creativity
1:22
The best way to have a good idea is to have lots of ideas
Linus Pauling
Creativity
2:53
There are three groups of creativity techniques:
Aleatoricism introduces chance into the creative process;
Improvisation encourages spontaneity and free thought;
and
problem solving has a wide range of tools and
methodologies that can support creativity.
Creativity Techniques
1:24
Problem solving creativity techniques include:
TRIZ;
Brainstorming and Brainwriting;
Six Thinking Hats;
Think outside the box;
SWOT analysis;
USIT;
Five Ws;
Thought experiments; and
Dilemmas.
Creativity Techniques
4:18
It is better to have enough ideas for some of them to be
wrong, than to be always right by having no ideas at all.
Edward de Bono
Creativity
More general approaches for inspiring creativity include:
Linking (word association);
Black Box (inputs and outputs);
Parallels (past solutions);
Variation (focus on a single tool);
Additive Examples (combinations).
Creativity Techniques
0:57
Innovation is the development of new solutions, products,
services, and ways of doing.
Innovation is not just improvement but doing something
different rather than doing the same thing better.
Through Technologies education, students develop the
ability to be innovative, using their thinking processes and
creativity to develop novel innovations to solve problems
and develop opportunities.
Innovation
1:14
Failure
3:26
0:27
Griffith University
Dr Jason Zagami
www.zagami.info

Contenu connexe

Tendances

Lecture 4 Teaching Futures, Systems and Strategic Thinking 2016
Lecture 4 Teaching Futures, Systems and Strategic Thinking 2016Lecture 4 Teaching Futures, Systems and Strategic Thinking 2016
Lecture 4 Teaching Futures, Systems and Strategic Thinking 2016Jason Zagami
 
Eleonora Fiore: Ethical challenges of the Internet of Things in the household...
Eleonora Fiore: Ethical challenges of the Internet of Things in the household...Eleonora Fiore: Ethical challenges of the Internet of Things in the household...
Eleonora Fiore: Ethical challenges of the Internet of Things in the household...RSD Relating Systems Thinking and Design
 
Technology Innovation A Curated Conversation
Technology Innovation A Curated ConversationTechnology Innovation A Curated Conversation
Technology Innovation A Curated ConversationLondon Knowledge Lab
 
"Awareness, Trust, and Software Tool Support in Distance Collaborations" by D...
"Awareness, Trust, and Software Tool Support in Distance Collaborations" by D..."Awareness, Trust, and Software Tool Support in Distance Collaborations" by D...
"Awareness, Trust, and Software Tool Support in Distance Collaborations" by D...Fabio Calefato
 
Design Science in Information Systems
Design Science in Information SystemsDesign Science in Information Systems
Design Science in Information SystemsSergej Lugovic
 
Roehampton computing workshop 2
Roehampton computing workshop 2Roehampton computing workshop 2
Roehampton computing workshop 2Miles Berry
 
Prototyping as a resource to investigate future states of the system 3
Prototyping as a resource to investigate future states of the system 3Prototyping as a resource to investigate future states of the system 3
Prototyping as a resource to investigate future states of the system 3rsd6
 
ISSS Visual Languages in Systemic Design
ISSS Visual Languages in Systemic DesignISSS Visual Languages in Systemic Design
ISSS Visual Languages in Systemic DesignPeter Jones
 
System Design for Sustainability for All. S.PSS Design applied to distributed...
System Design for Sustainability for All. S.PSS Design applied to distributed...System Design for Sustainability for All. S.PSS Design applied to distributed...
System Design for Sustainability for All. S.PSS Design applied to distributed...RSD7 Symposium
 
Systemic Design Contexts ISSS 2014
Systemic Design Contexts ISSS 2014Systemic Design Contexts ISSS 2014
Systemic Design Contexts ISSS 2014Peter Jones
 
Design Science Introduction
Design Science IntroductionDesign Science Introduction
Design Science Introductionpajo01
 
What is Systemic Design
What is Systemic DesignWhat is Systemic Design
What is Systemic DesignAlex Ryan
 
Hevner design-science
Hevner design-scienceHevner design-science
Hevner design-scienceshmushmu
 
Technology as human endeavour & Systems Thinking
Technology as human endeavour & Systems ThinkingTechnology as human endeavour & Systems Thinking
Technology as human endeavour & Systems ThinkingJason Zagami
 
Trends, challenges and developments in technologies that will influence the f...
Trends, challenges and developments in technologies that will influence the f...Trends, challenges and developments in technologies that will influence the f...
Trends, challenges and developments in technologies that will influence the f...Jason Zagami
 

Tendances (18)

Lecture 4 Teaching Futures, Systems and Strategic Thinking 2016
Lecture 4 Teaching Futures, Systems and Strategic Thinking 2016Lecture 4 Teaching Futures, Systems and Strategic Thinking 2016
Lecture 4 Teaching Futures, Systems and Strategic Thinking 2016
 
Eleonora Fiore: Ethical challenges of the Internet of Things in the household...
Eleonora Fiore: Ethical challenges of the Internet of Things in the household...Eleonora Fiore: Ethical challenges of the Internet of Things in the household...
Eleonora Fiore: Ethical challenges of the Internet of Things in the household...
 
Pact framework in hci
Pact framework in hciPact framework in hci
Pact framework in hci
 
Technology Innovation A Curated Conversation
Technology Innovation A Curated ConversationTechnology Innovation A Curated Conversation
Technology Innovation A Curated Conversation
 
"Awareness, Trust, and Software Tool Support in Distance Collaborations" by D...
"Awareness, Trust, and Software Tool Support in Distance Collaborations" by D..."Awareness, Trust, and Software Tool Support in Distance Collaborations" by D...
"Awareness, Trust, and Software Tool Support in Distance Collaborations" by D...
 
Design Science in Information Systems
Design Science in Information SystemsDesign Science in Information Systems
Design Science in Information Systems
 
Roehampton computing workshop 2
Roehampton computing workshop 2Roehampton computing workshop 2
Roehampton computing workshop 2
 
Prototyping as a resource to investigate future states of the system 3
Prototyping as a resource to investigate future states of the system 3Prototyping as a resource to investigate future states of the system 3
Prototyping as a resource to investigate future states of the system 3
 
ISSS Visual Languages in Systemic Design
ISSS Visual Languages in Systemic DesignISSS Visual Languages in Systemic Design
ISSS Visual Languages in Systemic Design
 
System Design for Sustainability for All. S.PSS Design applied to distributed...
System Design for Sustainability for All. S.PSS Design applied to distributed...System Design for Sustainability for All. S.PSS Design applied to distributed...
System Design for Sustainability for All. S.PSS Design applied to distributed...
 
Optimizing Your PhD
Optimizing Your PhDOptimizing Your PhD
Optimizing Your PhD
 
Big tech ideas
Big tech ideasBig tech ideas
Big tech ideas
 
Systemic Design Contexts ISSS 2014
Systemic Design Contexts ISSS 2014Systemic Design Contexts ISSS 2014
Systemic Design Contexts ISSS 2014
 
Design Science Introduction
Design Science IntroductionDesign Science Introduction
Design Science Introduction
 
What is Systemic Design
What is Systemic DesignWhat is Systemic Design
What is Systemic Design
 
Hevner design-science
Hevner design-scienceHevner design-science
Hevner design-science
 
Technology as human endeavour & Systems Thinking
Technology as human endeavour & Systems ThinkingTechnology as human endeavour & Systems Thinking
Technology as human endeavour & Systems Thinking
 
Trends, challenges and developments in technologies that will influence the f...
Trends, challenges and developments in technologies that will influence the f...Trends, challenges and developments in technologies that will influence the f...
Trends, challenges and developments in technologies that will influence the f...
 

Similaire à Lecture 6 Teaching Computational Thinking 2016

Concepts Development : How To Create Products Customers Love
Concepts Development : How To Create Products Customers LoveConcepts Development : How To Create Products Customers Love
Concepts Development : How To Create Products Customers LoveBernardo A. Delicado
 
22IDT18 Course material.pdf
22IDT18 Course material.pdf22IDT18 Course material.pdf
22IDT18 Course material.pdfssuserf61828
 
Definitions and history
Definitions and historyDefinitions and history
Definitions and historyAmy Adcock
 
Coding and the curriculum
Coding and the curriculumCoding and the curriculum
Coding and the curriculumJemima Saunders
 
NETS-S
NETS-SNETS-S
NETS-Sjose
 
ICIS Rating Scales for Collective IntelligenceIcis idea rating-v1.0-final
ICIS Rating Scales for Collective IntelligenceIcis idea rating-v1.0-finalICIS Rating Scales for Collective IntelligenceIcis idea rating-v1.0-final
ICIS Rating Scales for Collective IntelligenceIcis idea rating-v1.0-finalriedlc
 
Teaching of Computer Science in Schools
Teaching of Computer Science in SchoolsTeaching of Computer Science in Schools
Teaching of Computer Science in Schoolsmarpasha
 
Design thinking notes with explanation i
Design thinking notes with explanation iDesign thinking notes with explanation i
Design thinking notes with explanation iSRINURAJU3
 
RE2021 tutorial human values in requirements engineering
RE2021 tutorial   human values in requirements engineeringRE2021 tutorial   human values in requirements engineering
RE2021 tutorial human values in requirements engineeringJon Whittle
 
Data science in 10 steps
Data science in 10 stepsData science in 10 steps
Data science in 10 stepsQuantUniversity
 
Using Design to Design Learning
Using Design to Design LearningUsing Design to Design Learning
Using Design to Design LearningVikki du Preez
 
Need-driven-design-Bulut V2
Need-driven-design-Bulut V2Need-driven-design-Bulut V2
Need-driven-design-Bulut V2Bulut Nesim
 
Design Thinking Fundamentals - MIT ID Innovation
Design Thinking Fundamentals - MIT ID InnovationDesign Thinking Fundamentals - MIT ID Innovation
Design Thinking Fundamentals - MIT ID InnovationPankaj Deshpande
 
Paula Christophersen On Ict & Vels
Paula Christophersen On Ict & VelsPaula Christophersen On Ict & Vels
Paula Christophersen On Ict & VelsGregWhiley
 
SMART Seminar Series: Learning Journeys – Making learning visible in developi...
SMART Seminar Series: Learning Journeys – Making learning visible in developi...SMART Seminar Series: Learning Journeys – Making learning visible in developi...
SMART Seminar Series: Learning Journeys – Making learning visible in developi...SMART Infrastructure Facility
 
Supporting Designers to develop Innovative Products
Supporting Designers to develop Innovative ProductsSupporting Designers to develop Innovative Products
Supporting Designers to develop Innovative ProductsPetros Georgiakakis
 
Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...
Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...
Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...Junie Kwon
 

Similaire à Lecture 6 Teaching Computational Thinking 2016 (20)

Concepts Development : How To Create Products Customers Love
Concepts Development : How To Create Products Customers LoveConcepts Development : How To Create Products Customers Love
Concepts Development : How To Create Products Customers Love
 
22IDT18 Course material.pdf
22IDT18 Course material.pdf22IDT18 Course material.pdf
22IDT18 Course material.pdf
 
Definitions and history
Definitions and historyDefinitions and history
Definitions and history
 
Coding and the curriculum
Coding and the curriculumCoding and the curriculum
Coding and the curriculum
 
NETS-S
NETS-SNETS-S
NETS-S
 
ICIS Rating Scales for Collective IntelligenceIcis idea rating-v1.0-final
ICIS Rating Scales for Collective IntelligenceIcis idea rating-v1.0-finalICIS Rating Scales for Collective IntelligenceIcis idea rating-v1.0-final
ICIS Rating Scales for Collective IntelligenceIcis idea rating-v1.0-final
 
Teaching of Computer Science in Schools
Teaching of Computer Science in SchoolsTeaching of Computer Science in Schools
Teaching of Computer Science in Schools
 
Design thinking notes with explanation i
Design thinking notes with explanation iDesign thinking notes with explanation i
Design thinking notes with explanation i
 
Get smart!short
Get smart!shortGet smart!short
Get smart!short
 
RE2021 tutorial human values in requirements engineering
RE2021 tutorial   human values in requirements engineeringRE2021 tutorial   human values in requirements engineering
RE2021 tutorial human values in requirements engineering
 
Data science in 10 steps
Data science in 10 stepsData science in 10 steps
Data science in 10 steps
 
Using Design to Design Learning
Using Design to Design LearningUsing Design to Design Learning
Using Design to Design Learning
 
2139EPS Lecture 2
2139EPS Lecture 22139EPS Lecture 2
2139EPS Lecture 2
 
Need-driven-design-Bulut V2
Need-driven-design-Bulut V2Need-driven-design-Bulut V2
Need-driven-design-Bulut V2
 
Leadership from Beyond the FE Sector - ETF
Leadership from Beyond the FE Sector - ETFLeadership from Beyond the FE Sector - ETF
Leadership from Beyond the FE Sector - ETF
 
Design Thinking Fundamentals - MIT ID Innovation
Design Thinking Fundamentals - MIT ID InnovationDesign Thinking Fundamentals - MIT ID Innovation
Design Thinking Fundamentals - MIT ID Innovation
 
Paula Christophersen On Ict & Vels
Paula Christophersen On Ict & VelsPaula Christophersen On Ict & Vels
Paula Christophersen On Ict & Vels
 
SMART Seminar Series: Learning Journeys – Making learning visible in developi...
SMART Seminar Series: Learning Journeys – Making learning visible in developi...SMART Seminar Series: Learning Journeys – Making learning visible in developi...
SMART Seminar Series: Learning Journeys – Making learning visible in developi...
 
Supporting Designers to develop Innovative Products
Supporting Designers to develop Innovative ProductsSupporting Designers to develop Innovative Products
Supporting Designers to develop Innovative Products
 
Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...
Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...
Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...
 

Plus de Jason Zagami

Digital Solutions Response
Digital Solutions ResponseDigital Solutions Response
Digital Solutions ResponseJason Zagami
 
2016 Futures Symposium
2016 Futures Symposium2016 Futures Symposium
2016 Futures SymposiumJason Zagami
 
ACCE2016 Leadership Forum Summary
ACCE2016 Leadership Forum SummaryACCE2016 Leadership Forum Summary
ACCE2016 Leadership Forum SummaryJason Zagami
 
Acce2016 Leadership Forum
Acce2016 Leadership ForumAcce2016 Leadership Forum
Acce2016 Leadership ForumJason Zagami
 
Horizon Report K12: What are the trends, challenges and developments in techn...
Horizon Report K12: What are the trends, challenges and developments in techn...Horizon Report K12: What are the trends, challenges and developments in techn...
Horizon Report K12: What are the trends, challenges and developments in techn...Jason Zagami
 
Lecture 3 Teaching Design Technologies 2016
Lecture 3 Teaching Design Technologies  2016Lecture 3 Teaching Design Technologies  2016
Lecture 3 Teaching Design Technologies 2016Jason Zagami
 
Teaching the Technologies learning area using a thinking skills approach
Teaching the Technologies learning area using a thinking skills approachTeaching the Technologies learning area using a thinking skills approach
Teaching the Technologies learning area using a thinking skills approachJason Zagami
 
Understanding Educational Systems
Understanding Educational SystemsUnderstanding Educational Systems
Understanding Educational SystemsJason Zagami
 
Teaching the Technologies learning area using a thinking skills approach
Teaching the Technologies learning area using a thinking skills approachTeaching the Technologies learning area using a thinking skills approach
Teaching the Technologies learning area using a thinking skills approachJason Zagami
 
Developing a Preferred Futures perspective
Developing a Preferred Futures perspectiveDeveloping a Preferred Futures perspective
Developing a Preferred Futures perspectiveJason Zagami
 
Creativity and Failure
Creativity and FailureCreativity and Failure
Creativity and FailureJason Zagami
 
Teaching Technologies Education
Teaching Technologies EducationTeaching Technologies Education
Teaching Technologies EducationJason Zagami
 
Applying Design Thinking
Applying  Design ThinkingApplying  Design Thinking
Applying Design ThinkingJason Zagami
 
Understanding Design Thinking
Understanding Design ThinkingUnderstanding Design Thinking
Understanding Design ThinkingJason Zagami
 
Computational Thinking
Computational ThinkingComputational Thinking
Computational ThinkingJason Zagami
 
Technologies as a Learning Area
Technologies as a Learning AreaTechnologies as a Learning Area
Technologies as a Learning AreaJason Zagami
 
Opportunities games provide for creativity, production, and innovation
Opportunities games provide for creativity, production, and innovationOpportunities games provide for creativity, production, and innovation
Opportunities games provide for creativity, production, and innovationJason Zagami
 
Secondary Worlds and Computer Gaming in Education
Secondary Worlds and Computer Gaming in EducationSecondary Worlds and Computer Gaming in Education
Secondary Worlds and Computer Gaming in EducationJason Zagami
 
Acec2014 secondary worlds and computer gaming in education
Acec2014 secondary worlds and computer gaming in educationAcec2014 secondary worlds and computer gaming in education
Acec2014 secondary worlds and computer gaming in educationJason Zagami
 

Plus de Jason Zagami (20)

Digital Solutions Response
Digital Solutions ResponseDigital Solutions Response
Digital Solutions Response
 
2016 Futures Symposium
2016 Futures Symposium2016 Futures Symposium
2016 Futures Symposium
 
ACCE2016 Leadership Forum Summary
ACCE2016 Leadership Forum SummaryACCE2016 Leadership Forum Summary
ACCE2016 Leadership Forum Summary
 
Acce2016 Leadership Forum
Acce2016 Leadership ForumAcce2016 Leadership Forum
Acce2016 Leadership Forum
 
STEM Symposium
STEM SymposiumSTEM Symposium
STEM Symposium
 
Horizon Report K12: What are the trends, challenges and developments in techn...
Horizon Report K12: What are the trends, challenges and developments in techn...Horizon Report K12: What are the trends, challenges and developments in techn...
Horizon Report K12: What are the trends, challenges and developments in techn...
 
Lecture 3 Teaching Design Technologies 2016
Lecture 3 Teaching Design Technologies  2016Lecture 3 Teaching Design Technologies  2016
Lecture 3 Teaching Design Technologies 2016
 
Teaching the Technologies learning area using a thinking skills approach
Teaching the Technologies learning area using a thinking skills approachTeaching the Technologies learning area using a thinking skills approach
Teaching the Technologies learning area using a thinking skills approach
 
Understanding Educational Systems
Understanding Educational SystemsUnderstanding Educational Systems
Understanding Educational Systems
 
Teaching the Technologies learning area using a thinking skills approach
Teaching the Technologies learning area using a thinking skills approachTeaching the Technologies learning area using a thinking skills approach
Teaching the Technologies learning area using a thinking skills approach
 
Developing a Preferred Futures perspective
Developing a Preferred Futures perspectiveDeveloping a Preferred Futures perspective
Developing a Preferred Futures perspective
 
Creativity and Failure
Creativity and FailureCreativity and Failure
Creativity and Failure
 
Teaching Technologies Education
Teaching Technologies EducationTeaching Technologies Education
Teaching Technologies Education
 
Applying Design Thinking
Applying  Design ThinkingApplying  Design Thinking
Applying Design Thinking
 
Understanding Design Thinking
Understanding Design ThinkingUnderstanding Design Thinking
Understanding Design Thinking
 
Computational Thinking
Computational ThinkingComputational Thinking
Computational Thinking
 
Technologies as a Learning Area
Technologies as a Learning AreaTechnologies as a Learning Area
Technologies as a Learning Area
 
Opportunities games provide for creativity, production, and innovation
Opportunities games provide for creativity, production, and innovationOpportunities games provide for creativity, production, and innovation
Opportunities games provide for creativity, production, and innovation
 
Secondary Worlds and Computer Gaming in Education
Secondary Worlds and Computer Gaming in EducationSecondary Worlds and Computer Gaming in Education
Secondary Worlds and Computer Gaming in Education
 
Acec2014 secondary worlds and computer gaming in education
Acec2014 secondary worlds and computer gaming in educationAcec2014 secondary worlds and computer gaming in education
Acec2014 secondary worlds and computer gaming in education
 

Dernier

Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfAdmir Softic
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.christianmathematics
 
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterGardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterMateoGardella
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdfQucHHunhnh
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAssociation for Project Management
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Disha Kariya
 
PROCESS RECORDING FORMAT.docx
PROCESS      RECORDING        FORMAT.docxPROCESS      RECORDING        FORMAT.docx
PROCESS RECORDING FORMAT.docxPoojaSen20
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104misteraugie
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxiammrhaywood
 
psychiatric nursing HISTORY COLLECTION .docx
psychiatric  nursing HISTORY  COLLECTION  .docxpsychiatric  nursing HISTORY  COLLECTION  .docx
psychiatric nursing HISTORY COLLECTION .docxPoojaSen20
 
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...Shubhangi Sonawane
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfagholdier
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxVishalSingh1417
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdfQucHHunhnh
 

Dernier (20)

Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterGardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch Letter
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across Sectors
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..
 
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
PROCESS RECORDING FORMAT.docx
PROCESS      RECORDING        FORMAT.docxPROCESS      RECORDING        FORMAT.docx
PROCESS RECORDING FORMAT.docx
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
psychiatric nursing HISTORY COLLECTION .docx
psychiatric  nursing HISTORY  COLLECTION  .docxpsychiatric  nursing HISTORY  COLLECTION  .docx
psychiatric nursing HISTORY COLLECTION .docx
 
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
Ecological Succession. ( ECOSYSTEM, B. Pharmacy, 1st Year, Sem-II, Environmen...
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 

Lecture 6 Teaching Computational Thinking 2016