1. Pong!
J Le Rossignol 3D Animation with Blender 2.71
2. Making a simple Animation
Pong is a simple animation of a ball
bouncing between two paddles
1.Build the scene
2.Animate the objects
3.Render the finished product
3. Build the Scene
Cubes x 2
UV Sphere
Save Early Save Often!
<crtl> + S
<shift> + A = Add Object
G = Grab / Transform
R = Rotate
S = Scale
-------------------------------------
X, Y, Z for that direction only
<shift> + X, <shift> + Y, or
<shift> + Z to exclude that
direction
Objects Short-cut keys
4. Animate the objects
I = Insert a key frame
Then lock in the
location.
<alt> + I = Remove a key
frame.
NB: You MUST have
the object selected and be
at the key frame in the
timeline.
Shortcuts Insert Keyframe Menu
5. Render the finished scene
Properties Panel ->
Render Settings
Change the Resolution
to
X = 320
Y = 240
Output
Change to the Desktop,
with a suitable name
Change PNG, to AVI
JPEG