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I’m anew DM, nowwhat?
By Mon Macutay, G&G Con May 29, 2016
About Me
Marketing Director
2003 to 2013
The Challenges of being a new Game Master (GM)
1. RULES
• Familiarity with the rules
• Character Creation
• Core Mechanic(s)
• Combat
• Make Characters!
• Do Playtest Sessions
• How do you teach the
rules?
• Share the EXPERIENCE,
not the mechanics.
2. FURTHER LEARNING
• Online (Forums, Social Media,
Youtube, Blogs, Game
Supplements)
• D&D Youtube Channel
• Geek and Sundry
• Gnome Stew
• G&G Facebook
• D&D Philippines
• Phil Tabletop FB
• How do OTHER DMs do it?
• Actual Experience is the BEST!
3. GM BLING (Gear)
• Rule books, Supplements
• Dice
• Battle- Mat
• Miniatures (source: board games,
online, HeroClix, Paper Minis, DIY)
• Laptop, Tablet
• Speakers (for BGM)
• Note taking (notebook, binders,
index cards, binder clips)
• Bags, storage
4. DIGITAL TOOLS
1. ROLL20 https://roll20.net/
2. Obsidian Portal
https://winterstwilight.obsidianportal.com/
3. SRD (Systems Reference Document)
Bestiaries, Treasure, Magic Items, Resource
4. Campaign Mapping: MashupForge
(http://mashupforge.com/)
5. Wordpress
(https://thecrimsoncompany.wordpress.co
m/)
6. Facebook Groups – Campaign
communication & Coordination
7. Google – Photos and Images of NPCs,
Locations, Challenges, Villains and Monsters
8. Various iPad and Android Apps – Dice
Generators, NPC names, Randomizers,
Initiative Trackers… enjoy!
4. RUNNING THE GAME
• Making adventures
• Published
• (Next “Level Up”): Make your own
• 5 “Room” Dungeon
(Entrance/Guardian, Puzzle/RP
Challenge, Red Herring, Climax,
Plot Twist)
• Campaigns
• One-Shots
• Mini-Series (3 sessions)
• Full-on Campaign
DEALING WITH PLAYERS
5. HOUSE RULES
• Turn off (or silence) all mobile devices (except if you are
using it for a gaming app or your character sheet).
• Inform everyone in advance if you can’t make it (NO “Last-
minute”)
• Pay attention to the game and your DM.
• The Character is NOT the player (don’t take Role-Playing
personally).
• Respect everyone’s time. Don’t be late.
• Chip in for food and drinks.
• DM will make a ruling now to move the game forward and
then research on it later.
Different Player Types
Different Player Types
1. The Powergamer – min,maxer. Wants his PC to be optimized as much
as possible.
2. The Warrior – His definition of “fun” is always combat!
3. The Mute (or significant other) – Is there just for the heck of it. Will
not be pro-active.
4. The Storyteller – Cares more about his background and story more
than combat or mechanics
5. The Looter – looking forward to the next loot so that his character
can get better
6. The Explorer – Wants to “see the world”. Can’t resist going through
ALL the rooms!
7. The Rules Lawyer – “DM, sorry… you’re WRONG!”
Final Tips
Tips for Newbie GMs
1. Don’t Overplan or Over-detail – You can’t design everything at once.
Sometimes your plans will not be the players’ plans.
2. Not YOUR Game – You have to be PC’s biggest fan. They are the heroes, not
you or your awesome NPCS!
3. Set Expectations – It is a dungeon crawl? What rules? Role-playing heavy?
One shot? Low magic?
4. Don’t Overemphasize on rules – Rules as guides. Don’t let game be bogged
down by it
5. Learn to Shut Up and Lean Back – Give the PCs ample time to interact and
talk about it too.
6. Don’t try to be TOO Original – You can borrow from movies, books, comics,
the web. Reskin, customize. Players won’t mind!
7. Enable FUN – What’s a game if you’re not having fun?
Source: Dawnforgedcast on youtube
GAMERSANDGMS
USE CODE
10% OFF on All Orders at www.abubot.ph
Valid until June 30, 2016

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I'm A New DM, Now What

  • 1. I’m anew DM, nowwhat? By Mon Macutay, G&G Con May 29, 2016
  • 3.
  • 4.
  • 5.
  • 6.
  • 7. The Challenges of being a new Game Master (GM)
  • 8. 1. RULES • Familiarity with the rules • Character Creation • Core Mechanic(s) • Combat • Make Characters! • Do Playtest Sessions • How do you teach the rules? • Share the EXPERIENCE, not the mechanics.
  • 9. 2. FURTHER LEARNING • Online (Forums, Social Media, Youtube, Blogs, Game Supplements) • D&D Youtube Channel • Geek and Sundry • Gnome Stew • G&G Facebook • D&D Philippines • Phil Tabletop FB • How do OTHER DMs do it? • Actual Experience is the BEST!
  • 10. 3. GM BLING (Gear) • Rule books, Supplements • Dice • Battle- Mat • Miniatures (source: board games, online, HeroClix, Paper Minis, DIY) • Laptop, Tablet • Speakers (for BGM) • Note taking (notebook, binders, index cards, binder clips) • Bags, storage
  • 11.
  • 12.
  • 13.
  • 14.
  • 15. 4. DIGITAL TOOLS 1. ROLL20 https://roll20.net/ 2. Obsidian Portal https://winterstwilight.obsidianportal.com/ 3. SRD (Systems Reference Document) Bestiaries, Treasure, Magic Items, Resource 4. Campaign Mapping: MashupForge (http://mashupforge.com/) 5. Wordpress (https://thecrimsoncompany.wordpress.co m/) 6. Facebook Groups – Campaign communication & Coordination 7. Google – Photos and Images of NPCs, Locations, Challenges, Villains and Monsters 8. Various iPad and Android Apps – Dice Generators, NPC names, Randomizers, Initiative Trackers… enjoy!
  • 16.
  • 17.
  • 18. 4. RUNNING THE GAME • Making adventures • Published • (Next “Level Up”): Make your own • 5 “Room” Dungeon (Entrance/Guardian, Puzzle/RP Challenge, Red Herring, Climax, Plot Twist) • Campaigns • One-Shots • Mini-Series (3 sessions) • Full-on Campaign
  • 20. 5. HOUSE RULES • Turn off (or silence) all mobile devices (except if you are using it for a gaming app or your character sheet). • Inform everyone in advance if you can’t make it (NO “Last- minute”) • Pay attention to the game and your DM. • The Character is NOT the player (don’t take Role-Playing personally). • Respect everyone’s time. Don’t be late. • Chip in for food and drinks. • DM will make a ruling now to move the game forward and then research on it later.
  • 22. Different Player Types 1. The Powergamer – min,maxer. Wants his PC to be optimized as much as possible. 2. The Warrior – His definition of “fun” is always combat! 3. The Mute (or significant other) – Is there just for the heck of it. Will not be pro-active. 4. The Storyteller – Cares more about his background and story more than combat or mechanics 5. The Looter – looking forward to the next loot so that his character can get better 6. The Explorer – Wants to “see the world”. Can’t resist going through ALL the rooms! 7. The Rules Lawyer – “DM, sorry… you’re WRONG!”
  • 24. Tips for Newbie GMs 1. Don’t Overplan or Over-detail – You can’t design everything at once. Sometimes your plans will not be the players’ plans. 2. Not YOUR Game – You have to be PC’s biggest fan. They are the heroes, not you or your awesome NPCS! 3. Set Expectations – It is a dungeon crawl? What rules? Role-playing heavy? One shot? Low magic? 4. Don’t Overemphasize on rules – Rules as guides. Don’t let game be bogged down by it 5. Learn to Shut Up and Lean Back – Give the PCs ample time to interact and talk about it too. 6. Don’t try to be TOO Original – You can borrow from movies, books, comics, the web. Reskin, customize. Players won’t mind! 7. Enable FUN – What’s a game if you’re not having fun? Source: Dawnforgedcast on youtube
  • 25.
  • 26. GAMERSANDGMS USE CODE 10% OFF on All Orders at www.abubot.ph Valid until June 30, 2016