Publicité

Innovate2Lead

Director & Co-Founder Tricorex - Countrywide à Tricorex - Countrywide
20 Jun 2017
Innovate2Lead
Innovate2Lead
Innovate2Lead
Innovate2Lead
Publicité
Innovate2Lead
Innovate2Lead
Innovate2Lead
Innovate2Lead
Innovate2Lead
Publicité
Innovate2Lead
Innovate2Lead
Innovate2Lead
Innovate2Lead
Innovate2Lead
Publicité
Innovate2Lead
Innovate2Lead
Prochain SlideShare
Design thinking notesDesign thinking notes
Chargement dans ... 3
1 sur 16
Publicité

Contenu connexe

Publicité
Publicité

Innovate2Lead

  1. Four intensely engrossing modules created for meeting Learning & Development needs Of Indian executives.
  2. Sale Training Programme spread over 4 modules focused on creating customer centric culture. There are various modules that cater to The Freshers, The Experts and the Superstars. A programme to help organisations/departments find /define/redefine their purpose and values. A simplified programme aimed at learning to innovate using Design Thinking technique enchant2evangelize CXP 03 01 04 02 CUSTOMER EXPERIENCE SALES INNOVATION CREATIVITY Learning & Development Customer Experience Design (CXP) A highly engrossing programme that helps you create an effective client experience and Engagement model Values @workplace innovate2Lead
  3. innovate2lead Design Thinking Technique
  4. innovate2lead Hi, I’m Prakrut Mehta and my purpose is to help organisations reach peak performance fast by helping them • To stay Competitive • Jumpstart a more creative culture and • Keep moving in the right direction • 18 years Industry experience • PG Masters in Bsuiness Management • Co-Foundner – Tricorex Ltd. • CEO - AOS Studley India • ED – Knight Frank India What is Design Thinking ? The search for a magical balance between business & art, structure & chaos, intution & logic, concept & execution, playfullness & formality and control & empowerment A Mindset An Innovation ToolA Methodology
  5. The Design Thinking Process
  6. The Programme This workshop is designed for team to gain an understanding of the principles of Design Thinking. They will learn about the process as well as methods and tools to analyze user needs, prototyping, and generating ideas. They will also get the chance to apply these methods in a small group and solve any live ongoing problem of their choice. What is design thinking and why should you care? History and background plus a quick overview and visualization of 6 phases of the design thinking process. Approaching problem solving with a hands-on, user-centric mindset leads to innovation, and innovation can lead to differentiation and a competitive advantage. 2 Days 3 Projects 30 People (max) 90 Days (monitoring) • AN OVERVIEW OF DESIGN THINKING • HOW TO USE DESIGN THINKING AS A PROBLEM SOLVING TOOL TAKE UP AND EXISTING CHALLENGE • COME UP WITH A VIABLE SOLUTION APPLYING DESIGN THINKING Objective
  7. 02 03 04 05 What is design thinking ? Empathize Using observational techniques and other tools to conduct research about the user Prototype Create a prototype solution, check impact v/s feasibility Define Use the data gathered in previous step to define the problem faced by the user(s 01 Design Thinking as a concept, explained with visuals and examples 06 07 Test Return to your users for feedback. Does this solution meet users’ needs?’ Implement Modules Covered Ideate Brainstorm a range of crazy, creative ideas that address the unmet user needs identified earlier Strategize and implement with regular monitoring and feedback
  8. Empathize The first stage of the Design Thinking process is to gain an empathic understanding of the problem you are trying to solve. This involves consulting experts to find out more about the area of concern through observing, engaging and empathizing with people to understand their experiences and motivations, as well as immersing yourself in the physical environment to have a deeper personal understanding of the issues involved. Empathy is crucial to a human-centred design process such as Design Thinking, and empathy allows design thinkers to set aside his or her own assumptions about the world in order to gain insight into users and their needs. Why Empathize As a design thinker, the problems you are trying to solve are rarely your own—they are those of a particular group of people; in order to design for them, you must gain empathy for who they are and what is important to them 1 2 3 How To Empathize Observe Engage Watch Listen Empathy is the centerpiece of a human- centered design process. The Empathize mode is the work you do to understand people, within the context of your design challenge. It is your e ort to uAnderstand the way they do things and why, their physical and emotional needs, how they think about world, and what is meaningful to them. Empathize Mode
  9. Define During the Define stage, you put together the information you have created and gathered during the Empathise stage. You will analyse your observations and synthesise them in order to define the core problems that you and your team have identified up to this point. You should seek to define the problem as a problem statement in a human-centred manner 1 2 3 The Define mode of the design process is all about bringing clarity and focus. The goal of the Define mode is to craft a meaningful and actionable problem statement – this is what we call a point-of-view. This should be a guiding statement that focuses on insights and needs of a particular user, or composite character. In a word, the Define mode is sensemaking. Define Mode Develop an understanding of your USER. Synthesize and select a limited set of NEEDS that you think are important to ful ll; you may in fact express a just one single salient need to address. Work to express INSIGHTS you developed through the synthesis of information your have gathered through empathy and research work. How To Define The Define mode is critical to the design process because it results in your point-of-view (POV): the explicit expression of the problem you are striving to address. More importantly, your POV defines the RIGHT challenge to address, based on your new understanding of people and the problem space. It is this synthesis of your empathy work that gives you the advantage that no one else has. Why Define
  10. Ideate During the third stage of the Design Thinking process, designers are ready to start generating ideas. You’ve grown to understand your users and their needs in the Empathise stage, and you’ve analysed and synthesised your observations in the Define stage, and ended up with a human-centered problem statement. With this solid background yourself and your team members can start to 'think outside the box' to identify new solutions to the problem statement you’ve created, and you can start to look for alternative ways of viewing the problem. 1 2 3 Ideate is the mode of the design process in which you concentrate on idea generation. Mentally it represents a process of “going wide” in terms of concepts and outcomes. Ideation provides both the fuel and also the source material for building prototypes and getting innovative solutions into the hands of your users. Ideate Mode You ideate by combining your conscious and unconscious mind, and rational thoughts with imagination. made; this encourages new ideas to come forward. Brainstorming How To Ideate You ideate in order to transition from identifying problems to creating solutions for your users. Ideation is your chance to combine the understanding you have of the problem space and people you are designing for with your imagination to generate solution concepts. Why Ideate
  11. Prototype This is an experimental phase, and the aim is to identify the best possible solution for each of the problems identified during the first three stages. The solutions are implemented within the prototypes and, one-by-one, they are investigated and either accepted, improved and re- examined, or rejected on the basis of the users’ experiences. 1 2 3 The Prototype mode is the iterative generation of artifacts intended to answer questions that get you closer to your Final solution. A prototype can be anything that a user can interact with – be it a wall of post-it notes, a gadget you put together, a role-playing activity, or even a storyboard Prototype Mode • Start building. • Don’t spend too long on one prototype. • ID a variable. • Build with the user in mind. How To Prototype • To ideate and problem-solve. • Build to think. • To communicate. • To start a conversation. . • To fail quickly and cheaply. • To test possibilities. • To manage the solution building process. Why Prototype
  12. Test This is the final stage of the 5 stage-model, but in an iterative process, the results generated during the testing phase are often used to redefine one or more problems and inform the understanding of the users, the conditions of use, how people think, behave, and feel, and to empathise. Even during this phase, alterations and refinements are made in order to rule out problem solutions and derive as deep an understanding of the product and its users as possible. 1 2 3 The Test mode is when you solicit feedback, about the prototypes you have created, from your users and have another opportunity to gain empathy for the people you are designing for. Test Mode • Show don’t tell. • Create Experiences. • Ask users to compare. How To Test • To refine prototypes and solutions. Testing informs the next iterations of prototypes. Sometimes this means going back to the drawing board. • To learn more about your user. Testing is another opportunity to build empathy through observation and engagement—it often yields unexpected insights. • To refine your POV. Sometimes testing reveals that not only did you not get the solution right, but also that you failed to frame the problem correctly. Why Test
  13. GET IN TOUCH t’s no secret that in today’s uncertain environment more and more industries (not just businesses) are on the verge of breaking down and in need of serious make-overs. It has become a matter of life or death for corporates to create and execute new ideas. This challenging environment demands solutions that go beyond the basic features of products and services. It is up to corporates to make tweaks in their DNA and to adjust strategies according to their users and leave behind the status quo of traditional business processes. Now THAT is where design thinking can help you. Design thinking is about solving problems whilst putting users at the center of the process. It’s a structured methodology to understand users, from their point of view. It is broadly finding a range of solutions to solve that problem. It’s as much a mindset as it is a structured tool. It’s almost like a thinking philosophy It is necessary for many reasons, to push companies to see an overall framework and cycle, its limits, its structure. The design process has a fuzzy front-end and it is meant to provide structure to a very non-linear process which is essential to get right. We’ve created a 2-day design thinking course to bring the tools and techniques of Design Thinking to your team. In two days we’ll help you to analyze your clients and their needs. The outcome of this program is an extensive customer journey for one or multiple personas and a synthesis of the three customer problems that prove to be most valuable to solve Prakrut Mehta From The Desk Of
  14. Reach Us Pune Mumbai B4-21, Paragon Plaza, LBS Road, Mumbai - 400070 India +919820600788 | +91 9820013018 prakrut.mehta@tricorex.com www.prakrutmehta.com London 71-75 Shelton Street |Covent Garden | London WC2H 9JQ Co. Reg No 09567016 601,602, Ramsukh House, Ganeshkhind Road, Shivajinagar, Near Sancheti Hospital, Pune, Maharashtra 411005
Publicité