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MOBILE GAMES
TECHNOLOGY             &    BUSINESS
by Samuel Henry


     Powerpoint Templates         Page 1
ABOUT ME


                • Indie Gamedev (SHI)
                • Writer
                • Game Design Lecturer
                • Online Business Owner
                • IT Speaker & Activist
                • IGDA Coordinator
                • I2TY Coordinator


               FB: facebook.com/samuelhenryx


           Powerpoint Templates        Page 2
What are mobile games?
Games that run on a mobile device such
as a mobile phone, smartphone or
tablet computer.
Devices such as iPhone, Playbook, Galaxy
Tab, Windows Phone and Android devices.



             Powerpoint Templates    Page 3
TOPICS




    1. Mobile Game Trend
    2. Mobile Game Business
    3. Jump Into The Fire




           Powerpoint Templates   Page 4
MOBILE GAME TRENDS

                                        Hardware trend




      Market share



                     Powerpoint Templates         Page 5
MOBILE GAME TRENDS

                          Brand & OS trend




            Powerpoint Templates       Page 6
MOBILE GAME TRENDS

                                                     Platform trend
      mobile web                                 Windows 8
   HTML/CSS/Javascript                            C#, C++


                         Android      iOS
 Windows Phone            Java     Objective C
      C#
                                                             BlackBerry OS
                                                               Java, web



                                                    Boot2Gecko
     Bada
                                                      HTML5
     C++



                               webOS
                             HTML5, C++


                         Powerpoint Templates                            Page 7
MOBILE GAME TRENDS

                                     Tools trend
  2000                   today – explosion of tools




                                   100+ tools!


            Powerpoint Templates                 Page 8
MOBILE GAME TRENDS

                                   Tools
                                   trend




            Powerpoint Templates      Page 9
MOBILE GAME TRENDS

                                   Apps trend




            Powerpoint Templates         Page 10
MOBILE GAME TRENDS

                                   User trend




            Powerpoint Templates          Page 11
MOBILE GAME TRENDS




         Conclusion?

      Mobile Games Industry =
       BIG OPPORTUNITY


            Powerpoint Templates   Page 12
MOBILE GAMES BUSINESS


 Big Player:

 • EA Mobile - www.eamobile.com
 • Gameloft - www.gameloft.com
 • Rovio - www.rovio.com
 • Nexon - www.nexon.net
 • Zynga –
 company.zynga.com/games/mobile-games



               Powerpoint Templates   Page 13
MOBILE GAMES BUSINESS


 Another Rising Star Player:

 • GREE – www.gree-corp.com
 • DeNA (ngmoco) –
 dena.jp/intl and blog.ngmoco.com




             Powerpoint Templates   Page 14
MOBILE GAMES BUSINESS


 What platform to Choose?




            Powerpoint Templates   Page 15
MOBILE GAMES BUSINESS


 Mobile Games Business Model
 1. Ad supported. Example: Angry Birds on Android
 devices.
 2. Microtransactions & Virtual Goods. Example: Tiny
 Tower.
 3. Paid download. Example: Fruit Ninja in Apple
 4. Subscription. Example: Gameloft Subscription.
 5. Hybrids. Example: Infinity Blade. Paymium: paid
 download and microtransactions.



                  Powerpoint Templates          Page 16
Ad supported




               Powerpoint Templates   Page 17
Ad supported




               Powerpoint Templates   Page 18
Powerpoint Templates   Page 19
Powerpoint Templates   Page 20
Subscription




               Powerpoint Templates   Page 21
Hybrids




          Powerpoint Templates   Page 22
MOBILE GAMES BUSINESS


 Typical Big Player problems:

 • Massive games lead to massive investments
 • Difficult to be agile and flexible
 • Scheduling slips have a large impact
 • Difficult to sustain




                 Powerpoint Templates     Page 23
MOBILE GAMES BUSINESS


 With mobile games you can:
  • Build the smallest core experience
  • Grow and develop with something running
  • Allows for more creativity and flexibility
  • Identify potential problems early
  • Less wasted time and effort



                Powerpoint Templates         Page 24
MOBILE GAMES BUSINESS


 Mobile Games Advantages?

 • HUGE user and market
 • Lots of development tools
 • Ready to use apps market
 • Mature business models
 • Friendly Enviroment for StartUps
 • Flexible monetization style

                Powerpoint Templates   Page 25
MOBILE GAMES BUSINESS


 Mobile game developmen facts:


 Only 10% makes huge money
          Another 10% only survive
 80% fail to make fortune

            Powerpoint Templates   Page 26
MOBILE GAMES BUSINESS


 Failure factors:

 • Game design sucks
 • No marketing strategies
 • No business strategies
 • Sales vs Next project funds
 • Funding for Startup



              Powerpoint Templates   Page 27
JUMP INTO THE FIRE


7 Quickstarter Tips:
1.   Choose crossplatform tool
2.   Learn from tutorial, web forum, etc
3.   Build playable prototype/demo game
4.   Promote your game
5.   Analyze your users feedback
6.   Fix/Rebuild your demo game
7.   Repeat and Scale up….

               Powerpoint Templates   Page 28
JUMP INTO THE FIRE




      UNITY 3D Powerpoint Templates   Page 29
JUMP INTO THE FIRE




UNITY 3D
              Powerpoint Templates   Page 30
JUMP INTO THE FIRE




              Powerpoint Templates   Page 31
JUMP INTO THE FIRE




              Powerpoint Templates   Page 32
JUMP INTO THE FIRE




              Powerpoint Templates   Page 33
JUMP INTO THE FIRE




 • New strengths of the mobile platform
 • Small, agile approaches have huge potential
 • Start everything with a small scope and grow
 • Leverage existing work and fellow
  developers
 • Make mistakes and evolve!


                Powerpoint Templates      Page 34
JUMP INTO THE FIRE




 • New strengths of the mobile platform
 • Small, agile approaches have huge potential
 • Start everything with a small scope and grow
 • Leverage existing work and fellow
  developers
 • Make mistakes and evolve!


                Powerpoint Templates      Page 35
END of PRESENTATION




             Questions?

  Email: samuelhenryx@gmail.com




             Powerpoint Templates   Page 36

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Mobile Games - Technology & Business Update

  • 1. MOBILE GAMES TECHNOLOGY & BUSINESS by Samuel Henry Powerpoint Templates Page 1
  • 2. ABOUT ME • Indie Gamedev (SHI) • Writer • Game Design Lecturer • Online Business Owner • IT Speaker & Activist • IGDA Coordinator • I2TY Coordinator FB: facebook.com/samuelhenryx Powerpoint Templates Page 2
  • 3. What are mobile games? Games that run on a mobile device such as a mobile phone, smartphone or tablet computer. Devices such as iPhone, Playbook, Galaxy Tab, Windows Phone and Android devices. Powerpoint Templates Page 3
  • 4. TOPICS 1. Mobile Game Trend 2. Mobile Game Business 3. Jump Into The Fire Powerpoint Templates Page 4
  • 5. MOBILE GAME TRENDS Hardware trend Market share Powerpoint Templates Page 5
  • 6. MOBILE GAME TRENDS Brand & OS trend Powerpoint Templates Page 6
  • 7. MOBILE GAME TRENDS Platform trend mobile web Windows 8 HTML/CSS/Javascript C#, C++ Android iOS Windows Phone Java Objective C C# BlackBerry OS Java, web Boot2Gecko Bada HTML5 C++ webOS HTML5, C++ Powerpoint Templates Page 7
  • 8. MOBILE GAME TRENDS Tools trend 2000 today – explosion of tools 100+ tools! Powerpoint Templates Page 8
  • 9. MOBILE GAME TRENDS Tools trend Powerpoint Templates Page 9
  • 10. MOBILE GAME TRENDS Apps trend Powerpoint Templates Page 10
  • 11. MOBILE GAME TRENDS User trend Powerpoint Templates Page 11
  • 12. MOBILE GAME TRENDS Conclusion? Mobile Games Industry = BIG OPPORTUNITY Powerpoint Templates Page 12
  • 13. MOBILE GAMES BUSINESS Big Player: • EA Mobile - www.eamobile.com • Gameloft - www.gameloft.com • Rovio - www.rovio.com • Nexon - www.nexon.net • Zynga – company.zynga.com/games/mobile-games Powerpoint Templates Page 13
  • 14. MOBILE GAMES BUSINESS Another Rising Star Player: • GREE – www.gree-corp.com • DeNA (ngmoco) – dena.jp/intl and blog.ngmoco.com Powerpoint Templates Page 14
  • 15. MOBILE GAMES BUSINESS What platform to Choose? Powerpoint Templates Page 15
  • 16. MOBILE GAMES BUSINESS Mobile Games Business Model 1. Ad supported. Example: Angry Birds on Android devices. 2. Microtransactions & Virtual Goods. Example: Tiny Tower. 3. Paid download. Example: Fruit Ninja in Apple 4. Subscription. Example: Gameloft Subscription. 5. Hybrids. Example: Infinity Blade. Paymium: paid download and microtransactions. Powerpoint Templates Page 16
  • 17. Ad supported Powerpoint Templates Page 17
  • 18. Ad supported Powerpoint Templates Page 18
  • 21. Subscription Powerpoint Templates Page 21
  • 22. Hybrids Powerpoint Templates Page 22
  • 23. MOBILE GAMES BUSINESS Typical Big Player problems: • Massive games lead to massive investments • Difficult to be agile and flexible • Scheduling slips have a large impact • Difficult to sustain Powerpoint Templates Page 23
  • 24. MOBILE GAMES BUSINESS With mobile games you can: • Build the smallest core experience • Grow and develop with something running • Allows for more creativity and flexibility • Identify potential problems early • Less wasted time and effort Powerpoint Templates Page 24
  • 25. MOBILE GAMES BUSINESS Mobile Games Advantages? • HUGE user and market • Lots of development tools • Ready to use apps market • Mature business models • Friendly Enviroment for StartUps • Flexible monetization style Powerpoint Templates Page 25
  • 26. MOBILE GAMES BUSINESS Mobile game developmen facts: Only 10% makes huge money Another 10% only survive 80% fail to make fortune Powerpoint Templates Page 26
  • 27. MOBILE GAMES BUSINESS Failure factors: • Game design sucks • No marketing strategies • No business strategies • Sales vs Next project funds • Funding for Startup Powerpoint Templates Page 27
  • 28. JUMP INTO THE FIRE 7 Quickstarter Tips: 1. Choose crossplatform tool 2. Learn from tutorial, web forum, etc 3. Build playable prototype/demo game 4. Promote your game 5. Analyze your users feedback 6. Fix/Rebuild your demo game 7. Repeat and Scale up…. Powerpoint Templates Page 28
  • 29. JUMP INTO THE FIRE UNITY 3D Powerpoint Templates Page 29
  • 30. JUMP INTO THE FIRE UNITY 3D Powerpoint Templates Page 30
  • 31. JUMP INTO THE FIRE Powerpoint Templates Page 31
  • 32. JUMP INTO THE FIRE Powerpoint Templates Page 32
  • 33. JUMP INTO THE FIRE Powerpoint Templates Page 33
  • 34. JUMP INTO THE FIRE • New strengths of the mobile platform • Small, agile approaches have huge potential • Start everything with a small scope and grow • Leverage existing work and fellow developers • Make mistakes and evolve! Powerpoint Templates Page 34
  • 35. JUMP INTO THE FIRE • New strengths of the mobile platform • Small, agile approaches have huge potential • Start everything with a small scope and grow • Leverage existing work and fellow developers • Make mistakes and evolve! Powerpoint Templates Page 35
  • 36. END of PRESENTATION Questions? Email: samuelhenryx@gmail.com Powerpoint Templates Page 36