7. WHAT WE FOUND / ISSUES
• Tape Cassette & TEXT BASED tour outdated
• The history is fascinating but the space could be more
immersive
• A.V Show at the end is good, but with other use of media could
be a lot better
• Empty Cells?
• NIGHT TOUR / SPECIAL EVENTS?
• Very little to take away from experience
15. Initial Ideas
• Improve the guided tour
• Make use of the empty jail cells
• More interactivity for VISITORS /
PROVOKE EMOTIONS
• SOUVENIRS / MOMENTO
16. POTENTIAL OBJECTIVE
• TO CREATE An OVERALL MORE
CAPTIVATING EXPERIENCE
• POTENTIAL IN NIGHT TOURS
• Use interactive audio & video to
immerse the visitor
20. Roles
• Aaron // pre production & motion graphics
• Eoghan // technology, development & audio
• Sean // post Production & visitor Experience
21. FUTURE plans
• revisit the jail
• expand on our concept with prototypes
• experiment with different mediums
• Further r & d into exhibitions / museums
So, the first thing we decided to do after visiting the jail is set up a blog where we could document the process we are making.You can visit it at CORKGAOL.TUMBLR.COMWe upload sketches, ideas, and other various things relating to our project.
We also decided that it would be helpful to gather some user experiences to really discover what the general public thought of the gaol.Generally the answers were the same.
The tour had to be redone.
Main area of research I went into was the idea of a interactive experience for users who visit the jail.The use of audio video and interactive technology without a doubt enhance visitor experience.The three main companys I looked into were Martello… BRC and northern light.They created some exhibitons such as the cliffs of mohar experience, and some exhibitions at blackrock castle.
A quote I found while reading into these companies and what they’ve done really helped us with out vision.More immersive we make the tour, better understanding the visitor will end up with.
Finally there is martellos design principles which set out a framework to which a good exhibition will adhere to .