This chart shows how to read a visualization of a Twitter user's friends and followers. The y-axis displays the number of followers each friend has, the x-axis shows the number of friends, and a circle is plotted at the intersection point representing each friend. The size of the circle indicates the number of posts by that friend.
Major Studio Final Presentation: Delirium ControlLaura Simpson
This document outlines Laura Simpson's major studio final project concept for an interactive installation called "Delirium Control". The project aims to create an experience where the user and a character on screen share a hallucination. The user must guide a protagonist suffering from sleep deprivation through a potentially dangerous scenario using decision-making. The document discusses the concept, methodology, technical infrastructure using Max/MSP, Touch OSC, prototypes, user testing and conclusions. Testing showed the navigation could be confusing but the story was generally effective at creating the intended frame of mind.
Laura Simpson's major studio final project explores the concept of whether a person can share a hallucination with a character on screen. The document outlines her process which included paper prototyping initial concepts, researching the concept and technical requirements, and developing a Max/MSP Jitter patch to enable the interactive narrative. It discusses precedents like interactive books and games. Prototypes tested the technological system and refined the narrative flow and user experience. User testing provided feedback to improve the project before presenting conclusions.
This chart shows how to read a visualization of a Twitter user's friends and followers. The y-axis displays the number of followers each friend has, the x-axis shows the number of friends, and a circle is plotted at the intersection point representing each friend. The size of the circle indicates the number of posts by that friend.
Major Studio Final Presentation: Delirium ControlLaura Simpson
This document outlines Laura Simpson's major studio final project concept for an interactive installation called "Delirium Control". The project aims to create an experience where the user and a character on screen share a hallucination. The user must guide a protagonist suffering from sleep deprivation through a potentially dangerous scenario using decision-making. The document discusses the concept, methodology, technical infrastructure using Max/MSP, Touch OSC, prototypes, user testing and conclusions. Testing showed the navigation could be confusing but the story was generally effective at creating the intended frame of mind.
Laura Simpson's major studio final project explores the concept of whether a person can share a hallucination with a character on screen. The document outlines her process which included paper prototyping initial concepts, researching the concept and technical requirements, and developing a Max/MSP Jitter patch to enable the interactive narrative. It discusses precedents like interactive books and games. Prototypes tested the technological system and refined the narrative flow and user experience. User testing provided feedback to improve the project before presenting conclusions.
Audrey Murray is a Duplin County resident and Lenoir County teacher who enjoys reading, traveling, gardening, and babysitting in her free time. She received her education from Wallace-Rose Hill High School, James Sprunt Community College, University of North Carolina Wilmington, and Fayetteville State University.
The document outlines Laura Simpson's major studio final project proposal titled "Delirium". It discusses creating an interactive installation that uses paper prototyping to explore concepts of shared hallucinations between a user and on-screen character. The goal is to have the user guide a character through a potentially dangerous scenario using choose your own adventure decision making fused with a snakes and ladders game structure. It provides system diagrams, references inspirational films and precedents, and discusses developing the project in Max/MSP, building prototypes, and user testing.
God created the heavens, earth, light, day and night on the first day. On the second day God created the sky and separated the waters. On the third day God gathered the waters and let dry land appear, creating plants. On the fourth day God created the sun, moon and stars. On the fifth day God created sea creatures and birds. On the sixth day God created land animals and humans, making man in his own image. God created each person uniquely in his image for a purpose, and we should accept our differences and not make fun of others.
As I have developed my thesis, I have run into the idea of fantasy. What does it mean to have the epic and the low?
How do I combine the drama of Cinderella's gown with a gentle look at materials and simple combinations? How do I amplify fantasy for reality?
The document summarizes interviews with 14 CEOs and chairmen about leadership lessons for hard times based on their experience leading companies through crises and difficult periods. Some of the key principles that emerged from the interviews include the importance of confronting reality even if it's unpleasant, making strategic discussions a priority at board meetings, being transparent with employees and investors, and protecting a company's culture during difficult times.
Laura Simpson outlined a 7 day project plan where she would create a different multimedia project each day using found sources and media types, with the constraint that the same project type could only be used twice. On days 1 and 2 she created facsimile bookcovers inspired by science fiction and serious literature respectively. On days 3 and 4 she created sound-based and video projects. On days 5-6 she created additional video and sound projects. On day 7 she planned to rewrite a story to address problematic rules in a board game by proposing a new house rule to better balance the game.
The document provides an overview of online social media. It discusses the rise of social media and how it has impacted communication. It then covers several major social media platforms like Facebook, LinkedIn, Twitter, blogs, and more. Specific statistics and tips are given for how companies can utilize each platform strategically in their marketing and public relations efforts.
Audrey Murray is a Duplin County resident and Lenoir County teacher who enjoys reading, traveling, gardening, and babysitting in her free time. She received her education from Wallace-Rose Hill High School, James Sprunt Community College, University of North Carolina Wilmington, and Fayetteville State University.
The document outlines Laura Simpson's major studio final project proposal titled "Delirium". It discusses creating an interactive installation that uses paper prototyping to explore concepts of shared hallucinations between a user and on-screen character. The goal is to have the user guide a character through a potentially dangerous scenario using choose your own adventure decision making fused with a snakes and ladders game structure. It provides system diagrams, references inspirational films and precedents, and discusses developing the project in Max/MSP, building prototypes, and user testing.
God created the heavens, earth, light, day and night on the first day. On the second day God created the sky and separated the waters. On the third day God gathered the waters and let dry land appear, creating plants. On the fourth day God created the sun, moon and stars. On the fifth day God created sea creatures and birds. On the sixth day God created land animals and humans, making man in his own image. God created each person uniquely in his image for a purpose, and we should accept our differences and not make fun of others.
As I have developed my thesis, I have run into the idea of fantasy. What does it mean to have the epic and the low?
How do I combine the drama of Cinderella's gown with a gentle look at materials and simple combinations? How do I amplify fantasy for reality?
The document summarizes interviews with 14 CEOs and chairmen about leadership lessons for hard times based on their experience leading companies through crises and difficult periods. Some of the key principles that emerged from the interviews include the importance of confronting reality even if it's unpleasant, making strategic discussions a priority at board meetings, being transparent with employees and investors, and protecting a company's culture during difficult times.
Laura Simpson outlined a 7 day project plan where she would create a different multimedia project each day using found sources and media types, with the constraint that the same project type could only be used twice. On days 1 and 2 she created facsimile bookcovers inspired by science fiction and serious literature respectively. On days 3 and 4 she created sound-based and video projects. On days 5-6 she created additional video and sound projects. On day 7 she planned to rewrite a story to address problematic rules in a board game by proposing a new house rule to better balance the game.
The document provides an overview of online social media. It discusses the rise of social media and how it has impacted communication. It then covers several major social media platforms like Facebook, LinkedIn, Twitter, blogs, and more. Specific statistics and tips are given for how companies can utilize each platform strategically in their marketing and public relations efforts.
1. Le cerveau féminin Aptitude à téléphoner Noyau de l’indécision Hémisphère du besoin d’engagement (mariage) Coordination « Chaussures et Sac à main » Jalousie Neurone du sens de l’orientation Centre du chocolat Ecoute Sexe (voir remarque) Envie d’acheter Remarque : Notez comme la petite cellule du sexe est intimement liée à la glande de l’écoute……
2. Le cerveau masculin Sports SEXE Intérêt pour La BIÈRE Cellule de la visée dans la cuvette Aptitude aux travaux domestiques Aptitude pour les manœuvres dangereuses en voiture Centre de la dépendance à la télévision et à la télécommande Repassage Sexe Sexe Particule de l’écoute Etendue de l’attention amoureuse Eluder les ‘questions personnelles’ Glande des excuses foireuses Remarque : La glande « entendre les enfants pleurer au milieu de la nuit » n’est pas montrée en raison de sa petite taille. Elle doit être observée au microscope…..
3. E t retrouvez encore plus de PPS D’humour sur http://www.ppserickdream.com/