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Gaming Industry Profile: Tommy Refenes
Tommy Refernes is an American
video-game designer and
programmer best known for Super
Meat Boy.
Refenes began programming at
the age of eleven, and has been
doing so professionally since the
age of 18.
He attended North Carolina State
University but dropped out, telling
gamer blong Brutal Gamer “if you
want to be a programmer, do not
go to college”. He described the
way he learnt as “not the healthiest”
http://www.youtube.com/watch?v=nCpW0WbCVzQ
In August 2003 he was hired by Learning Station, where he developed
server software and applications in Flash, C++, PHP and ASP, then in
July 2005 he went to work for Streamline Studios, where he assisted in
optimizing and porting the Unreal 2 game engine from the Xbox to the
Xbox 360, as well as assisting on the WiiWare title HoopWorld.
http://en.wikipedia.org/wiki/Tommy_Refenes
In May 2006 Refenes and Aubrey Hesselgren, a game designer,
founded the company Pillowfort.
Their first effort was a game they dubbed Goo! which went on to win the
grand prize for Best Threaded Game in the 2008 Intel Game Demo
Contest, and took third place for Best
Game on Intel Graphics.
The game was canceled and Refenes
left the studio in January 2009.
In 2008 he co-founded the company
Team Meat with game and graphics
designer Edmund McMillen, with
Refenes acting as programmer and
Co-CEO and created Super Meat Boy
in November 2010, as of that time the
game is the only one they have published together.
Games he has created with his partner as Team Meat
http://supermeatboy.com/media/1/Super_Meat_Boy/
http://tommyrefenes.tumblr.com/ - This has a series of Q&A

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Gaming Industry Profile

  • 1. Gaming Industry Profile: Tommy Refenes Tommy Refernes is an American video-game designer and programmer best known for Super Meat Boy. Refenes began programming at the age of eleven, and has been doing so professionally since the age of 18. He attended North Carolina State University but dropped out, telling gamer blong Brutal Gamer “if you want to be a programmer, do not go to college”. He described the way he learnt as “not the healthiest” http://www.youtube.com/watch?v=nCpW0WbCVzQ In August 2003 he was hired by Learning Station, where he developed server software and applications in Flash, C++, PHP and ASP, then in July 2005 he went to work for Streamline Studios, where he assisted in optimizing and porting the Unreal 2 game engine from the Xbox to the Xbox 360, as well as assisting on the WiiWare title HoopWorld. http://en.wikipedia.org/wiki/Tommy_Refenes In May 2006 Refenes and Aubrey Hesselgren, a game designer, founded the company Pillowfort. Their first effort was a game they dubbed Goo! which went on to win the grand prize for Best Threaded Game in the 2008 Intel Game Demo Contest, and took third place for Best Game on Intel Graphics. The game was canceled and Refenes left the studio in January 2009. In 2008 he co-founded the company Team Meat with game and graphics designer Edmund McMillen, with Refenes acting as programmer and Co-CEO and created Super Meat Boy in November 2010, as of that time the game is the only one they have published together.
  • 2. Games he has created with his partner as Team Meat http://supermeatboy.com/media/1/Super_Meat_Boy/ http://tommyrefenes.tumblr.com/ - This has a series of Q&A