SlideShare une entreprise Scribd logo
1  sur  42
Researching Game
Development
Presented by Soe Myat Min
Contact me 09-250178574
www.facebook.com/soemyatmin.ndcfomate
About me
NDc-LeMonate
Context
Kinds of games
Stage
Level design
Character properties
Positions
What is a game
What is a game
A Virtual World
What has game
• Activity
• Rules (also if open world)
• Conflict
• Goals
• Decision Making
• Artificial
Context
Kinds of games
Stage
Level design
Character properties
Positions
What is a game
Example
Kinds of games
• Plat-former
• (Top Down) Shooter
• Endless Runner
• Spot / Racing
• Puzzles
• Simulation
• FPS /TPS (First Person shooter)
• Adventure
• RPG (Role Playing Game)
• RTS (Real time Strategy)
Plat-former
(Top Down) Shooter
Endless Runner
Spot / Racing
Puzzles
First Person Shooter
Third Person Shooter
Adventure
Role Playing Game
Real time Strategy
Real time Strategy
Context
Kinds of games
Stage
Level design
Character properties
Positions
What is a game
Example
Stage in games development
• What should contain in project planning?
• What kind of models are in game development?
• Is it same if difficult type of game?
• What are the skill of your team?
• Is it for business?
Let’s Start Project Planning
• Idea
• Making a scenario
• Storyboard
• Prototypes of the heroes (also enemy)
• Middle testing
• Making the scenes
• Final Testing
• Release
Models
Iterative
Iterative with Rapid
Context
Kinds of games
Stage
Level design
Character properties
Positions
What is a game
Example
Level of the game
• Is the game has only one level?
• What happen when level 1 finish?
• What happen when all the level finish?
Design the Level
• Plan out Your Levels
• Lead the Player
• Vary the Scenery
• Reward the Player
• Test the Level
Context
Kinds of games
Stage
Level design
Character properties
Positions
What is a game
Character Properties
• Balance the Character
• Let player choose (but also level design)
• Choose your Hero in 112
• Choose the Spell
• Choose the Item
What we can do?
• Let’s set a player who can do what we can’t !!!
• Magic?
• Spell?
• God power?
• Weapons?
• Amazing Speed?
• OR Simulations?
Context
Kinds of games
Stage
Level design
Character properties
Positions
What is a game
Who are in Game Development
Programmer
Sound
Engineer
Artist
Game
Designer
Producer
Programmer
• Engine Programmer
• Backend Programmer
• Scripter
• Gameplay Programmer
• QA (Quality Assurance Tester)
Game Design
• Lead Designer
• Story Copywriter
• Core Mechanics Designer
• UX Expert
• Level Designer
Artist
• 3D Animator
• 2D Animator
• Technical Artist
• Texture Artist
• Environment
• Character Modeler
• Prop Modeler
• Rigger
Sound Engineer
• Music Composer (Background Music)
• Sound Artist (SFX)
Find Your Position
Show Your Skill
Let’s Start
BY
Thank All Game Designer!!!

Contenu connexe

Tendances

Motivating Player in Open Worlds
Motivating Player in Open WorldsMotivating Player in Open Worlds
Motivating Player in Open WorldsJoel Burgess
 
Procedural Processes - Lessons Learnt from Automated Content Generation in "E...
Procedural Processes - Lessons Learnt from Automated Content Generation in "E...Procedural Processes - Lessons Learnt from Automated Content Generation in "E...
Procedural Processes - Lessons Learnt from Automated Content Generation in "E...Luke Dicken
 
Computer Games - Character Design - Fundamentals
Computer Games - Character Design - FundamentalsComputer Games - Character Design - Fundamentals
Computer Games - Character Design - FundamentalsAndrew Ryan
 
Diversity in NPC AI
Diversity in NPC AIDiversity in NPC AI
Diversity in NPC AILuke Dicken
 
Designing for Live Games or How to be a Complete Game Designer
Designing for Live Games or How to be a Complete Game DesignerDesigning for Live Games or How to be a Complete Game Designer
Designing for Live Games or How to be a Complete Game DesignerAnshumani Ruddra
 
Level Design Workshop - GDC China 2012
Level Design Workshop - GDC China 2012Level Design Workshop - GDC China 2012
Level Design Workshop - GDC China 2012Joel Burgess
 
Gamemaker - adding to your game proposal
Gamemaker - adding to your game proposalGamemaker - adding to your game proposal
Gamemaker - adding to your game proposaliain bruce
 
Computer Games - Character Design - Stereotypes
Computer Games - Character Design - StereotypesComputer Games - Character Design - Stereotypes
Computer Games - Character Design - StereotypesAndrew Ryan
 
GameSalad Weekend Intensive
GameSalad Weekend Intensive GameSalad Weekend Intensive
GameSalad Weekend Intensive Lynne Watanabe
 
Gamemaker proposal
Gamemaker proposalGamemaker proposal
Gamemaker proposaliain bruce
 
Making a Game Design Document
Making a Game Design DocumentMaking a Game Design Document
Making a Game Design DocumentEqual Experts
 
GDC2011 - Motivating Players in Open Worlds
GDC2011 - Motivating Players in Open WorldsGDC2011 - Motivating Players in Open Worlds
GDC2011 - Motivating Players in Open WorldsJoel Burgess
 

Tendances (20)

Motivating Player in Open Worlds
Motivating Player in Open WorldsMotivating Player in Open Worlds
Motivating Player in Open Worlds
 
Procedural Processes - Lessons Learnt from Automated Content Generation in "E...
Procedural Processes - Lessons Learnt from Automated Content Generation in "E...Procedural Processes - Lessons Learnt from Automated Content Generation in "E...
Procedural Processes - Lessons Learnt from Automated Content Generation in "E...
 
Level Design
Level DesignLevel Design
Level Design
 
Computer Games - Character Design - Fundamentals
Computer Games - Character Design - FundamentalsComputer Games - Character Design - Fundamentals
Computer Games - Character Design - Fundamentals
 
Pursuing elegance
Pursuing elegancePursuing elegance
Pursuing elegance
 
Diversity in NPC AI
Diversity in NPC AIDiversity in NPC AI
Diversity in NPC AI
 
Game Elements
Game ElementsGame Elements
Game Elements
 
Game Concept
Game ConceptGame Concept
Game Concept
 
Prototyping
PrototypingPrototyping
Prototyping
 
Designing for Live Games or How to be a Complete Game Designer
Designing for Live Games or How to be a Complete Game DesignerDesigning for Live Games or How to be a Complete Game Designer
Designing for Live Games or How to be a Complete Game Designer
 
Level Design Workshop - GDC China 2012
Level Design Workshop - GDC China 2012Level Design Workshop - GDC China 2012
Level Design Workshop - GDC China 2012
 
Gamemaker - adding to your game proposal
Gamemaker - adding to your game proposalGamemaker - adding to your game proposal
Gamemaker - adding to your game proposal
 
Computer Games - Character Design - Stereotypes
Computer Games - Character Design - StereotypesComputer Games - Character Design - Stereotypes
Computer Games - Character Design - Stereotypes
 
Character Design
Character DesignCharacter Design
Character Design
 
GameSalad Weekend Intensive
GameSalad Weekend Intensive GameSalad Weekend Intensive
GameSalad Weekend Intensive
 
Gamemaker proposal
Gamemaker proposalGamemaker proposal
Gamemaker proposal
 
User Interface
User InterfaceUser Interface
User Interface
 
Making a Game Design Document
Making a Game Design DocumentMaking a Game Design Document
Making a Game Design Document
 
3. research
3. research3. research
3. research
 
GDC2011 - Motivating Players in Open Worlds
GDC2011 - Motivating Players in Open WorldsGDC2011 - Motivating Players in Open Worlds
GDC2011 - Motivating Players in Open Worlds
 

Similaire à First step of researching game development

HOW TO CREATE A GAME DESIGN?
HOW TO CREATE A GAME DESIGN?HOW TO CREATE A GAME DESIGN?
HOW TO CREATE A GAME DESIGN?Eva Handriyantini
 
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...Staffan Björk
 
Introduction To 3D Gaming
Introduction To 3D GamingIntroduction To 3D Gaming
Introduction To 3D GamingClint Edmonson
 
Fundamentals on game design
Fundamentals on game designFundamentals on game design
Fundamentals on game designCoLab Athens
 
2-Game Design (Game Design and Development)
2-Game Design (Game Design and Development)2-Game Design (Game Design and Development)
2-Game Design (Game Design and Development)Hafiz Ammar Siddiqui
 
The Holy Grail Of Multiplayer (Andrew Yoder).pdf
The Holy Grail Of Multiplayer (Andrew Yoder).pdfThe Holy Grail Of Multiplayer (Andrew Yoder).pdf
The Holy Grail Of Multiplayer (Andrew Yoder).pdfHudsonHawk2
 
Game Design101-01
Game Design101-01Game Design101-01
Game Design101-01davidfried
 
Fundamentals of Game Design
Fundamentals of Game DesignFundamentals of Game Design
Fundamentals of Game DesignSeth Sivak
 
Fundamentals of game development overview
Fundamentals of game development overviewFundamentals of game development overview
Fundamentals of game development overviewChaffey College
 
98 374 Lesson 01-slides
98 374 Lesson 01-slides98 374 Lesson 01-slides
98 374 Lesson 01-slidesTracie King
 
Game Design for Middle School Students
Game Design for Middle School StudentsGame Design for Middle School Students
Game Design for Middle School StudentsEthan Levy
 
Hybrid Game Development with GameSalad
Hybrid Game Development with GameSaladHybrid Game Development with GameSalad
Hybrid Game Development with GameSaladmirahman
 
Iistec 2013 game_design for id_m_broyles_id13333
Iistec 2013 game_design for id_m_broyles_id13333Iistec 2013 game_design for id_m_broyles_id13333
Iistec 2013 game_design for id_m_broyles_id13333Marie Broyles
 
Video Game Collaboration
Video Game CollaborationVideo Game Collaboration
Video Game CollaborationSteven Lambert
 
Introduction to game development
Introduction to game developmentIntroduction to game development
Introduction to game developmentAbdelrahman Ahmed
 

Similaire à First step of researching game development (20)

HOW TO CREATE A GAME DESIGN?
HOW TO CREATE A GAME DESIGN?HOW TO CREATE A GAME DESIGN?
HOW TO CREATE A GAME DESIGN?
 
Nature of Games.pptx
Nature of Games.pptxNature of Games.pptx
Nature of Games.pptx
 
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...
Gameplay design patterns presentation at dragon's lair, stockholm, sweden 201...
 
Introduction To 3D Gaming
Introduction To 3D GamingIntroduction To 3D Gaming
Introduction To 3D Gaming
 
Danielle
DanielleDanielle
Danielle
 
Game design careers
Game design careersGame design careers
Game design careers
 
Fundamentals on game design
Fundamentals on game designFundamentals on game design
Fundamentals on game design
 
2-Game Design (Game Design and Development)
2-Game Design (Game Design and Development)2-Game Design (Game Design and Development)
2-Game Design (Game Design and Development)
 
Game designdocs
Game designdocsGame designdocs
Game designdocs
 
The Holy Grail Of Multiplayer (Andrew Yoder).pdf
The Holy Grail Of Multiplayer (Andrew Yoder).pdfThe Holy Grail Of Multiplayer (Andrew Yoder).pdf
The Holy Grail Of Multiplayer (Andrew Yoder).pdf
 
Game Design101-01
Game Design101-01Game Design101-01
Game Design101-01
 
Fundamentals of Game Design
Fundamentals of Game DesignFundamentals of Game Design
Fundamentals of Game Design
 
Fundamentals of game development overview
Fundamentals of game development overviewFundamentals of game development overview
Fundamentals of game development overview
 
98 374 Lesson 01-slides
98 374 Lesson 01-slides98 374 Lesson 01-slides
98 374 Lesson 01-slides
 
Game Design for Middle School Students
Game Design for Middle School StudentsGame Design for Middle School Students
Game Design for Middle School Students
 
TJD_2023_Lab_06.pptx
TJD_2023_Lab_06.pptxTJD_2023_Lab_06.pptx
TJD_2023_Lab_06.pptx
 
Hybrid Game Development with GameSalad
Hybrid Game Development with GameSaladHybrid Game Development with GameSalad
Hybrid Game Development with GameSalad
 
Iistec 2013 game_design for id_m_broyles_id13333
Iistec 2013 game_design for id_m_broyles_id13333Iistec 2013 game_design for id_m_broyles_id13333
Iistec 2013 game_design for id_m_broyles_id13333
 
Video Game Collaboration
Video Game CollaborationVideo Game Collaboration
Video Game Collaboration
 
Introduction to game development
Introduction to game developmentIntroduction to game development
Introduction to game development
 

Plus de Vincent Clyde

Money making with games and game development
Money making with games and game developmentMoney making with games and game development
Money making with games and game developmentVincent Clyde
 
Game Presentation Preparation
Game Presentation PreparationGame Presentation Preparation
Game Presentation PreparationVincent Clyde
 
Process of Game Design
Process of Game DesignProcess of Game Design
Process of Game DesignVincent Clyde
 
Using sqlite database in android with sqlite manager browser add ons
Using sqlite database in android with sqlite manager browser add onsUsing sqlite database in android with sqlite manager browser add ons
Using sqlite database in android with sqlite manager browser add onsVincent Clyde
 
Level design for platformers
Level design for platformersLevel design for platformers
Level design for platformersVincent Clyde
 

Plus de Vincent Clyde (7)

Resourcesfulness
ResourcesfulnessResourcesfulness
Resourcesfulness
 
Money making with games and game development
Money making with games and game developmentMoney making with games and game development
Money making with games and game development
 
Industry awareness
Industry awarenessIndustry awareness
Industry awareness
 
Game Presentation Preparation
Game Presentation PreparationGame Presentation Preparation
Game Presentation Preparation
 
Process of Game Design
Process of Game DesignProcess of Game Design
Process of Game Design
 
Using sqlite database in android with sqlite manager browser add ons
Using sqlite database in android with sqlite manager browser add onsUsing sqlite database in android with sqlite manager browser add ons
Using sqlite database in android with sqlite manager browser add ons
 
Level design for platformers
Level design for platformersLevel design for platformers
Level design for platformers
 

Dernier

How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerThousandEyes
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking MenDelhi Call girls
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonetsnaman860154
 
Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024The Digital Insurer
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking MenDelhi Call girls
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoffsammart93
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonAnna Loughnan Colquhoun
 
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptxEIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptxEarley Information Science
 
What Are The Drone Anti-jamming Systems Technology?
What Are The Drone Anti-jamming Systems Technology?What Are The Drone Anti-jamming Systems Technology?
What Are The Drone Anti-jamming Systems Technology?Antenna Manufacturer Coco
 
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...apidays
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerThousandEyes
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...Neo4j
 
Evaluating the top large language models.pdf
Evaluating the top large language models.pdfEvaluating the top large language models.pdf
Evaluating the top large language models.pdfChristopherTHyatt
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsMaria Levchenko
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024The Digital Insurer
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024The Digital Insurer
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking MenDelhi Call girls
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdfhans926745
 
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationFrom Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationSafe Software
 
Tech Trends Report 2024 Future Today Institute.pdf
Tech Trends Report 2024 Future Today Institute.pdfTech Trends Report 2024 Future Today Institute.pdf
Tech Trends Report 2024 Future Today Institute.pdfhans926745
 

Dernier (20)

How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonets
 
Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt Robison
 
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptxEIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
 
What Are The Drone Anti-jamming Systems Technology?
What Are The Drone Anti-jamming Systems Technology?What Are The Drone Anti-jamming Systems Technology?
What Are The Drone Anti-jamming Systems Technology?
 
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
 
Evaluating the top large language models.pdf
Evaluating the top large language models.pdfEvaluating the top large language models.pdf
Evaluating the top large language models.pdf
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
 
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationFrom Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
 
Tech Trends Report 2024 Future Today Institute.pdf
Tech Trends Report 2024 Future Today Institute.pdfTech Trends Report 2024 Future Today Institute.pdf
Tech Trends Report 2024 Future Today Institute.pdf
 

First step of researching game development

Notes de l'éditeur

  1. What r the position of game development
  2. What is game What has game Kinds of games Stage in game development Level design Character properties positions
  3. Emit light is mostly measure by RBG And Reflects light is not exactly measure by CMYK (but on printer know just CMYK so….)
  4. What is game What has game Kind of game Stage in game development Level design Character properties positions
  5. Some example photos
  6. 15-minute paper prototype and an hour-long playtest session can save you months of programming work.
  7. If you have poor level design, no one will enjoy playing your game Plan out Your Levels Lead the Player Vary the Scenery (No one wants to see the same building 50 times) Reward the Player Test the Level
  8. Some photos of player prep and oo design
  9. Game designers are artists. The term “art” is just as difficult to define as the word “game”… but if games can be a form of art (as we saw in Costikyan’s definition, at least), then designers would be artists. Game designers are architects. Architects do not build physical structures; they create blueprints. Video game designers also create “blueprints” which are referred to as “design docs.” Board game designers create “blueprints” as well — in the form of prototypes — which are then mass-produced by publishers. Game designers are party hosts. As designers, we invite players into our space and try our best to show them a good time. Game designers are research scientists. As I will touch on later today, we create games in a manner that is very close to the scientific method. Game designers are gods. We create worlds, and we create the physical rules that govern those worlds. Game designers are lawyers. We create a set of rules that others must follow. Game designers are educators. As we will see later when we start reading Theory of Fun, entertainment and education are strongly linked, and games are (at least sometimes) fun because they involve learning new skills.
  10. Rigger = in the lifting and moving of extremely large or heavy objects