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Design for All

Francesco Rodighiero


Cultore della materia Ergonomia Olistica 2013-2014

Politecnico di Milano
History
• 1987 - Paul Hogan proposes to use
the project for “...enhancing the
quality of life for disabled people”


• 1992 - Paul Hogan founded in
Dublin the IDD, Institute Design and
Disability 


• 1994 - Delegation of ADI: IIDD Istituto Italiano Design e Disabilità 


• 2006 - L’IIDD became IIDD Design
for All Italia

• 2006 - 20XX - ?
• 1993 - In Dublin was founded EIDD,
European Institute Design and
Disability 


2
• Promote social inclusion of people
with disabilities through the project
• Improving the quality of life through
the Design for All

3
Definition
• Design for All is the design for human
diversity, social inclusion and equality.
The practice of Design for All makes
conscious use of the analysis of the
needs and human aspirations and requires
the involvement of end users at every stage
of the design process.

• This holistic and innovative approach
constitutes a creative and ethical challenge
for all planners, designers, entrepreneurs,
administrators and political leaders.

• It deals primarily with processes and
methods with the three-legged approach:
project eco-friendly, affordable and
usable.

• Design for All means designing
environments, systems, products and
services available independently from
people with diverse needs and abilities.
4

Stockholm Declaration EIDD©
Appr. EIDD AGM 9.5.2004
Several approaches
• Inclusive design

• Universal design

• Design for all
• Accessibility

• People-centered Design

• User-focused design

• Transgenerational Design

• …
5
Inclusive
Design
Universal
Design

Main methods in the world

Design for
All

6
Universal design and
Inclusive Design
• Universal Design means the design of
products and environments usable
by all, as much as possible without
adjustments or special solutions. It's
spread in the United States, it tends to
aim to the final product, using rules of
easy application. It may have shortterm benefits, but fails to create the
awareness of social inclusion in
decision-makers and planners.

• Inclusive Design is much common in
the United Kingdom and it’s very close
to the concept of Design for All. All the
environmental, engineering,
architecture, products projects and
processes must meet as much as
possible the diversity of human needs.
7
Design for All criteria
• Human being dignity
• Safety 

• Well-being 

• Functionality 

• Uunderstandability

• Pleasantness

8

HOX chair
Asaf Yogev
2012
Why

Design for All?
Target, opportunities

and advantages

9

The Cradle
Kåre Frandsen
2012
Individuals and
diversity

• The “ideal” human being

does not exist 

• The differences are related to the
cycle of life: children,

adults, elderly
• Multiple Disabilities: Permanent
(+50,000,000 in EU),

temporary, age-related
10
• Only a small portion of users
found comfortable usability

• Solutions DfA increase the
usability for the final user

• Increases the target audience

11

Popolazione

Functionality and
Design for All

Facile
utilizzo

Frustrata

Riscontra
difficoltà

Product Experience

Esclusa

(2004 USA)

Delicanter
Paolo Favaretto	
1998
Design for All e

la popolazione
• We can survive to diseases and
injury and live with disabilities like
never before.
• The elderly population is steadily
increasing and proportional to the
new perspectives of life
(+100,000,000 in EU)
• La quarta età è ormai conclamata
e facilmente raggiungibile
• The increasing age implies a
decline in capacity, improved
health, more leisure time, less
tolerance to products hard to use
or which require special skills
• The target is increasing

12

No country for old men Collection
Lanzavecchia + Wai	
2012
Unione Europea 2012

Men

Età

Unione Europea 2050

Wemen

Età Popolazione in milioni

2012 - 2050

Increase expectation
13
Il benessere per una
società for All
• end of ’40 - ’50

Survivor society
• end of ’50 - ’60

Economic boom society

• end of ’60 -’70

Protest movement society

• end of ’70 - inizi ’80

Post-material society

• ’80 - ’90

Experience society

• 2000 - ??

Well being society
14

Skyline Lab by Snaidero
Lucci + Orlandini	
2004
Vantaggi del
processo DfA
• Tool for innovation 


Ricerca

Bisogno

Traduzione
Under-

standing

• Increase the functionality and accessibility 

• Increase the competitiveness and added
value to companies 


Creazione

Requisiti

• Increase your target market 

Concepts

• It 's always updated according to
contemporary society 

• Create a business socially correct 

• It gives a creative response and nondiscriminatory 


Soluzioni
Valutazione

Revisione

!
• Increased end-user satisfaction
15

Coinvolgimento
con gli utenti

Sviluppo
Handle It
Oskar Kohnen + Charlotte Algie	
2013

Scala e rampa
Arthur Erickson	
1980, Vancouver

Leonardo
Fabrizio Bianchetti	
2006

Mando
Avrill Accolla	
2009

Examples

16
Able
Danilo Ragona	
2009

Coney Island
On_Office Architettura	
2012

Voice stick
Sung Woo Park	
2008



Swedish cheese slicer

17
“People ignore design that ignores people.”
Frank Chimero

18
Flight
Universal washbasin
Requests by the client
Material Selection

Costs and production volumes
15 ° inclination

Concave front edge

lightness
Development and prototyping
Design Massimo & Francesco Rodighiero
Flat
Demì
The real cutting board
Simple and

recognizable 


Requirements

analogical

Plastic
Research
Research +
How it works
Design Francesco Rodighiero
Thank you.

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Design for all (eng)

  • 1. Design for All Francesco Rodighiero Cultore della materia Ergonomia Olistica 2013-2014 Politecnico di Milano
  • 2. History • 1987 - Paul Hogan proposes to use the project for “...enhancing the quality of life for disabled people” • 1992 - Paul Hogan founded in Dublin the IDD, Institute Design and Disability • 1994 - Delegation of ADI: IIDD Istituto Italiano Design e Disabilità • 2006 - L’IIDD became IIDD Design for All Italia • 2006 - 20XX - ? • 1993 - In Dublin was founded EIDD, European Institute Design and Disability 2
  • 3. • Promote social inclusion of people with disabilities through the project • Improving the quality of life through the Design for All 3
  • 4. Definition • Design for All is the design for human diversity, social inclusion and equality. The practice of Design for All makes conscious use of the analysis of the needs and human aspirations and requires the involvement of end users at every stage of the design process.
 • This holistic and innovative approach constitutes a creative and ethical challenge for all planners, designers, entrepreneurs, administrators and political leaders.
 • It deals primarily with processes and methods with the three-legged approach: project eco-friendly, affordable and usable.
 • Design for All means designing environments, systems, products and services available independently from people with diverse needs and abilities. 4 Stockholm Declaration EIDD© Appr. EIDD AGM 9.5.2004
  • 5. Several approaches • Inclusive design • Universal design • Design for all • Accessibility • People-centered Design • User-focused design • Transgenerational Design • … 5
  • 7. Universal design and Inclusive Design • Universal Design means the design of products and environments usable by all, as much as possible without adjustments or special solutions. It's spread in the United States, it tends to aim to the final product, using rules of easy application. It may have shortterm benefits, but fails to create the awareness of social inclusion in decision-makers and planners. • Inclusive Design is much common in the United Kingdom and it’s very close to the concept of Design for All. All the environmental, engineering, architecture, products projects and processes must meet as much as possible the diversity of human needs. 7
  • 8. Design for All criteria • Human being dignity • Safety • Well-being • Functionality • Uunderstandability • Pleasantness 8 HOX chair Asaf Yogev 2012
  • 9. Why
 Design for All? Target, opportunities
 and advantages 9 The Cradle Kåre Frandsen 2012
  • 10. Individuals and diversity • The “ideal” human being
 does not exist • The differences are related to the cycle of life: children,
 adults, elderly • Multiple Disabilities: Permanent (+50,000,000 in EU),
 temporary, age-related 10
  • 11. • Only a small portion of users found comfortable usability • Solutions DfA increase the usability for the final user • Increases the target audience 11 Popolazione Functionality and Design for All Facile utilizzo Frustrata Riscontra difficoltà Product Experience Esclusa (2004 USA) Delicanter Paolo Favaretto 1998
  • 12. Design for All e
 la popolazione • We can survive to diseases and injury and live with disabilities like never before. • The elderly population is steadily increasing and proportional to the new perspectives of life (+100,000,000 in EU) • La quarta età è ormai conclamata e facilmente raggiungibile • The increasing age implies a decline in capacity, improved health, more leisure time, less tolerance to products hard to use or which require special skills • The target is increasing 12 No country for old men Collection Lanzavecchia + Wai 2012
  • 13. Unione Europea 2012 Men Età Unione Europea 2050 Wemen Età Popolazione in milioni 2012 - 2050 Increase expectation 13
  • 14. Il benessere per una società for All • end of ’40 - ’50
 Survivor society • end of ’50 - ’60
 Economic boom society • end of ’60 -’70
 Protest movement society • end of ’70 - inizi ’80
 Post-material society • ’80 - ’90
 Experience society • 2000 - ??
 Well being society 14 Skyline Lab by Snaidero Lucci + Orlandini 2004
  • 15. Vantaggi del processo DfA • Tool for innovation Ricerca Bisogno Traduzione Under-
 standing • Increase the functionality and accessibility • Increase the competitiveness and added value to companies Creazione Requisiti • Increase your target market Concepts • It 's always updated according to contemporary society • Create a business socially correct • It gives a creative response and nondiscriminatory Soluzioni Valutazione
 Revisione ! • Increased end-user satisfaction 15 Coinvolgimento con gli utenti Sviluppo
  • 16. Handle It Oskar Kohnen + Charlotte Algie 2013 Scala e rampa Arthur Erickson 1980, Vancouver Leonardo Fabrizio Bianchetti 2006 Mando Avrill Accolla 2009 Examples 16
  • 17. Able Danilo Ragona 2009 Coney Island On_Office Architettura 2012 Voice stick Sung Woo Park 2008 
 Swedish cheese slicer 17
  • 18. “People ignore design that ignores people.” Frank Chimero 18
  • 20. Requests by the client
  • 21. Material Selection Costs and production volumes
  • 22. 15 ° inclination Concave front edge lightness
  • 24.
  • 25.
  • 26.
  • 27. Design Massimo & Francesco Rodighiero
  • 28. Flat
  • 35.
  • 36.
  • 37.