6. Agenda
Learning and Teaching Cycle
Theme/ Outcomes and Indicators
Using the Digital Camera and
Photobooth
2Simple
7. Agenda
Learning and Teaching Cycle
Theme/ Outcomes and Indicators
Using the Digital Camera and
Photobooth
2Simple
Scootle
8. Agenda
Learning and Teaching Cycle
Theme/ Outcomes and Indicators
Using the Digital Camera and
Photobooth
2Simple
Scootle
SMARTKIDDIES MATHEMATICS
9. Agenda
Learning and Teaching Cycle
Theme/ Outcomes and Indicators
Using the Digital Camera and
Photobooth
2Simple
Scootle
SMARTKIDDIES MATHEMATICS
Activity
10. Agenda
Learning and Teaching Cycle
Theme/ Outcomes and Indicators
Using the Digital Camera and
Photobooth
2Simple
Scootle
SMARTKIDDIES MATHEMATICS
Activity
Own time to explore resources
12. Outcomes & Indicators
WORKING MATHEMATICALLY: Using Technology
Students make appropriate use of a range of materials, equipment and electronic devices.
ES1.2: Uses technology with teacher guidance in mathematical situations.
WM1.6: Uses the available technology to explore basic mathematical concepts
The student, for example:
uses a cup rather than a spoon to fill a bottle
explores buttons on the calculator and records findings
uses a computer program to count, draw 2D shapes and make patterns
uses computer software to draw squares and triangles
builds a wall using empty cans
uses beads and strings to make patterns.
13. Outcomes & Indicators
ES1.9: Manipulates groups of objects by combining and separating.
The student, for example:
•
models and describes the action of adding two groups of objects
•
models and describes equal groups or rows of objects
•
models and describes the sharing of a group of objects into equal and unequal groups
•
removes part of a group of objects and states the number of objects remaining.
14. Links to the DLTF
Quality Learning Environment
Engagement: Sustaining interest and challenge in
learning
Intellectual Quality
Deep Understanding: Demonstrating an understanding
of central ideas and making connections to the real
world
Significance
Connectedness: Focusing on connecting the world
beyond the classroom, on the present and into the
future
29. The Digital Camera
Great for capturing children’s
work that cannot be recorded
Can be used on your class blog,
wiki or MyClasses
Audience- parents, other
students and teachers
Printed and used in books with a
story
Easy to use/ engaging
Make a slideshow/ iMovie to
show at your assembly
38. Photobooth
Can be used to demonstrate
(Teacher and child)
Children can record their
understanding
Consolidate
Easy to use/ engaging
Can be shared
Audience
97. SMARTKIDDIES
MATHEMATICS...
Easy to set up
Great for school and homework access
Makes Mathematics fun and challenging
Australian curriculum based
Can improve the children’s speed,
accuracy and results at school
Teacher can access and review results
of each child
112. Evaluating Educational
Software and Electronic
Resources
Age/ Year Level Media
Curriculum Connections Layout and navigation
Instructional Content Technical Issues
Engaging and Interactive Accessibility
Assessment Supportive Materials
Flexibility
113. ACTIVITY
SCOOTLE Learning Object
Access one of the Learning Objects appropriate to
your class.
How could you use this within a unit on...
What would you need to do before?
How would you introduce it and use it?
What could you do to follow up?
Use the evaluation rubric to find strengths/
weaknesses
114. ACTIVITY
Kinder- School Day- Analogue
Year 1- Shape Overlays: Picture Studio
Year 2- Squirt: Two Containers- Level 1
129. BLOG
Have a go at using any of the above suggestions in
your class over the next few weeks
Journal your experiences on the Blog
Think about the following things:
What did you do?
How did you integrate it?
Was it effective?
Do you think it enhanced the learning and teaching of
your lesson?