2. USE TPACK
To
Social Social Studies
S.S. understand,
PCK Pedagogi
Studies plan and
cal develop
Content
Knowledg technology
Knowledge S.S. e enriched
(CK) S.S. TPCK
S.S. (PK) social
TCK
TPK studies
curriculum
Social Studies
Technological
Knowledge (TK)
3. USING THE INTERNET
INTEGRATION STRATEGY
“ADVENTURE
LEARNING (AL) is a
hybrid distance education
approach that provides
students with opportunities
to explore real-world issues
through authentic learning
experiences within
collaborative learning
environments”
Photo by Orlee Medalion -Roblyer and Doering, 2010
4. ADVENTURE LEARNING
RELATIVE ADVANTAGE
• Most up-to-date
information accessed
• Connections made
between:
• the students’ studies
• online environment
• the real world
• Real-life communication
skills enhanced
Photo by Orlee Medalion
5. ADVENTURE LEARNING
RESOURCES & LINKS
Go North!
Follow a team of
educators,
scientists and
explorers who
dogsled LIVE to
circumpolar
locations on their
annual learning
expedition.
http://www.polarhusky.com
6. ADVENTURE LEARNING
RESOURCES & LINKS
The World of
Wonders
In The World of Wonders
Project your class is on-
line participants in a
driving adventure around
the world, communicating
and interacting with
expedition members and
other students and
teachers in the places
explored.
7. TOOL BASED SOFTWARE
INTEGRATION STRATEGY
“Teachers and students
can use various tool
based software in social
studies to show
GRAPHIC
REPRESENTATIONS
of abstract concepts
such as timelines and
maps.”
-Roblyer and Doering, 2010
8. GRAPHIC REPRESENTATIONS
RELATIVE ADVANTAGE
• Help students better
understand abstract
concepts
• Efficiently puts data into
a concrete form for
easier analysis
• Allows concepts such as
geography and time to be
depicted graphically
Photo used through Creative Commons from Igor Kalimov
9. GRAPHIC REPRESENTATIONS
RESOURCES & LINKS
National
Geographic’s
Interactive
Map Maker
http://education.nationalgeographic.com/mapping/interactive-map
Especially useful for upper ES students, this tool allows
users to make maps that show physical, human and
environmental themes, as well as draw on maps and
save them.
10. GRAPHIC REPRESENTATIONS
RESOURCES & LINKS
Tom Snyder’s
MapMachine
2.0
Students can
create and
navigate around
city maps and
create “map
mysteries” for
their peers to
solve.
11. GRAPHIC REPRESENTATIONS
RESOURCES & LINKS
Timeline Creator
Enter dates and events and create a simple timeline with
this online tool.
http://www.teach-nology.com/web_tools/materials/timeline
12. GRAPHIC REPRESENTATIONS
RESOURCES & LINKS
Smartboard Timeline Resources
If you have a Smartboard, use the “Timeline Reveal”
activity included as part of the Smartboard Notebook
Software kit or check out other available Smartboard
timeline lessons and activities on their website.
13. GRAPHIC REPRESENTATIONS
RESOURCES & LINKS
Create-A-Graph
Easy to use
online tool
for kids.
http://nces.ed.gov/nceskids/createagraph/default.aspx
14. GRAPHIC REPRESENTATIONS
RESOURCES & LINKS
Max Data
and
Max Count
Spreadsheet
software
for elementary
school
students, http://www.maxstoolbox.com/En-
including chart Au/Pages/MaxCount.aspx
http://www.tomsnyder.com/product
s/product.asp?SKU=KEYM07
and graph
makers
15. PRODUCTIVITY SOFTWARE
INTEGRATION STRATEGY
“DIGITAL
STORYTELLING
is the process of
using images and
audio to tell the
stories of lives,
events, or eras”
-Roblyer and Doering, 2010
16. DIGITAL STORY TELLING
RELATIVE ADVANTAGE
• Personalizes social studies
learning & facilitates
greater connections to the
community
• Fosters skills in analysis &
critical thinking
• Provides larger, authentic
audience
• Creates long-lasting
documentation
Photo used through Creative Commons from Kevin Vail
17. DIGITAL STORY TELLING
RESOURCES & LINKS
Field Notes LT
A note taking tool for iPhone/iPad
to take with your class on the
road: locate your position using
GPS and view a satellite map of
the location, take notes, collect
photographs all in geo-referenced
format. Then transmit this
information to any destination.
http://itunes.apple.com/us/app/fieldnoteslt/id443876537?mt=8
18. DIGITAL STORY TELLING
RESOURCES & LINKS
Dermandar
Tool to create panoramic and 360 degree views with a
regular camera, iPad or other digital device
http://www.dermandar.com
19. DIGITAL STORY TELLING
RESOURCES & LINKS
Audacity
A free, no-frills
sound recording
software. Basic
features are simple
and easy to use.
http://audacity.sourceforge.net
Good for recording
and editing digital
stories.
20. DIGITAL STORY TELLING
RESOURCES & LINKS
Voicethread
A collaborative, multimedia slide show that holds images,
documents, and videos and allows people to navigate
slides and leave comments in 5 ways – using voice, text, an
audio file, or video (via a webcam).
21. INSTRUCTIONAL SOFTWARE
INTEGRATION STRATEGY
“SIMULATED
PROBLEM
SOLVING
ENVIRONMENTS
allow students to
interact with
simulated events or
locations”
-Roblyer and Doering, 2010
Picture used through Creative Commons from Idaho National Laboratory
22. SIMULATED PROBLEM SOLVING
RELATIVE ADVANTAGE
• Allows students to take
an active part in
situations that would
not otherwise be
possible
• Develops problem
solving and decision
making skills.
• Helps make complex
issues & concepts
more clear and
meaningful
Photo used through Creative Commons from Vicki Watkins
23. SIMULATED PROBLEM SOLVING
RESOURCES & LINKS
Muzzy Lane’s
Making History
The Making
History games
give players the
power to take full
control of world
nations, colonies
and regions. A
good tool for
Grade 5 history http://muzzylane.com/project/making_history
classes.
24. SIMULATED PROBLEM SOLVING
RESOURCES & LINKS
The Oregon Trail
An “oldie but goodie”, this game from
the 1980s teaches Grade 5 students
about this time in U.S. History.
Content makes up for graphics in this
old version!
If you want updated graphics, there
is a new, updated version available
through Riverdeep.
http://web.riverdeep.net/portal/page?_pageid=818,1380671,818_1380706&_dad=portal&_schema=PORTAL
25. SIMULATED PROBLEM SOLVING
RESOURCES & LINKS
The Magic Tree
House Game
This game
combines social
studies knowledge
with the book
series by the same
name..
http://www.magictreehouse.com/#game
26. SIMULATED PROBLEM SOLVING
RESOURCES & LINKS
Sim Medieval Times
A whole lower elementary class could play this game
together to create medieval scenes as part of their study
of this time in history.
http://www.ea.com/the-sims-medieval
27. SIMULATED PROBLEM SOLVING
RESOURCES & LINKS
Planet Orange and Practical Money Skills
These simulation games support NCSS Theme 7:
Production, distribution & consumption
http://www.orangekids.com http://www.practicalmoneyskills.com/games
28. SIMULATED PROBLEM SOLVING
RESOURCES & LINKS
Reconstructors
In the Reconstructors
series, students
become a member of
a team of scientists
who investigate
substances that have
both harmful and
helpful effects. For
older ES students
only, with adult http://reconstructors.rice.edu
supervision.
29. REFERENCES
Johnson, B. (2011, October 31). Teaching and learning: using ipads
in the classroom [Web log message]. Retrieved from
http://www.edutopia.org/blog/ipad-teaching-learning-apps-ben-
johnson
Prensky, M. (2007, March 9). Simulation nation: the promise of
virtual learning activities [Web log message]. Retrieved from
http://www.edutopia.org/computer-simulations-virtual-learning
Roblyer, M.D. & Doering, A.H. (2010).Integrating educational
technology into teaching. (fifth ed.). Boston, MA: Pearson
Education, Inc.