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European perspectives on design for learning in the 21 century Teemu Leinonen Department of Media, Media Lab  Aalto University School of Art and Design
Teemu Leinonen New Media Design and Learning Designer:  web/ mobile and learning Education / learning science > New Media  > Design > Design Methodology
New Media Design and Learning Why design? What is design?
Designer / artist  . . . focuses on experiences,  . . . the future experiences,  . . . to design them.
Europe an perspective over 800 million people  from  Finland  to Malta and from Iceland to Azerbaijan  cultures and societies influenced by the  Ancient Greeks ,  Vikings , Ottomans, Roman Empire, Renaissance,  Humanism ,  Christianity ,  Enlightenment ,  two World Wars ,  etc .
Finland in Europe?
 
 
What do you know about Finland?
History of Finland
7  1  1
About 700 years:  Part of Swedish Empire (1100 -) About 100 years:  Autonomic Part of Russian Empire (1809 -) About 100 years:  Independent (1917-)
7  1  1
Finland = Jean Sibelius Composer  Alvar Aalto (and Aino) Architect, Designer
 
Finland = Nokia  350 million mobile phones / year,  11-12 per second Linux Linus Torvalds 1991: 80% of Internet servers,  90% super computers
 
Finland = Habbo Hotel 203 million avatars Angry Birds 140 million downloads
 
Finland = Education According to OECD (PISA) Finland is the leading country in the quality of education.
 
Finland: Facts ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
European perspectives on design for learning in the 21 century Teemu Leinonen Department of Media, Media Lab  Aalto University School of Art and Design
1. Knowledge Society and Digital Culture  2. European Values and Skills  3. Future Learning Environments Agenda
1. Knowledge Society and Digital Culture  2. European Values and Skills  3. Future Learning Environments  Agenda
 
“ The future is already here - it is just unevenly distributed.” (William Gibson 1999)
What is a knowledge society?
Knowledge society is a society where  creation ,  distribution ,  use  and  modification  of information plays an important role in culture and economy.
Media in a change.
Marshall McLuhan (1911-1980) World is a global village  CBC 1960: http://www.youtube.com/watch?v=HeDnPP6ntic
 
 
 
Henry Jenkins Convergence culture “ North American” perspective “ Convergence, as we can see, is both top-down  corporate-driven  process and a bottom-up  consumer-driven  process.” (Jenkins 2006)
Jürgen Habermas Public sphere “ European” perspective “ The public sphere is an area in social life where individuals can come together to  freely discuss and identify societal problems , and through that discussion influence political action” (From Wikipedia)
1. Knowledge Society and Digital Culture  2. European Values and Skills  3. Future Learning Environments  Agenda
1. Knowledge Society and Digital Culture  2. European Values and Skills  3. Future Learning Environments Agenda
Aalto University ,[object Object]
European values
Unity in diversity
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Treaty establishing a Constitution for Europe,  Europen Union  2004 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Eight key competences for lifelong learning in Europe (EU)
Recommendation 2006/962/EC of the European Parliament  and of the Council of 18 December 2006 on key  competences for lifelong learning ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Recommendation 2006/962/EC of the European Parliament  and of the Council of 18 December 2006 on key  competences for lifelong learning
1. Knowledge Society and Digital Culture  2. European Values and Skills  3. Future Learning Environments Agenda
1. Knowledge Society and Digital Culture  2. European Values and Skills  3. Future Learning Environments Agenda
Progressive inquiry learning Setting up Research Questions Creating the Context Constructing Working Theories Critical Evaluation Searching Deepening Knowledge Generating Subordinate Questions Developing New Working Theories Distributed  Expertise (Hakkarainen 1999)
” Any true understanding is dialogic in nature.” - Mikhail Bakhtin ”All higher [mental] functions originate as actual relations between human individuals.” - Lev Vygotsky “Learning and mastering of skills is always a result of an activity, not the prerequisite of the activity.” (Hakkarainen et. all 2004)
 
Ilya Yfimovich Repin (1844-1930): Portrait of Leo Tolstoy in His Study, Moscow, The State Literature Museum
  Creative spaces Social software Free and open content
  Creative spaces Social software Free and open content
iTEC (Innovative Technologies for an Engaging Classroom) is a four-year, pan-European project focused on the design of the future classroom. http://vimeo.com/24463474
Aalto University http://youtu.be/nr554ScxfvE
Aalto University http://vimeo.com/10839692
  Creative spaces Social software Free and open content
  Creative spaces Social software Free and open content
Mobile phones / smart phones: Let’s use the tools our students already have.
Large multi-user touch screens. Multitouch microscope: http://youtu.be/ihaM3DvyUHE
Personal multi-user touch screens.
Aalto University Tablets and mobile phones will work seamlessly with the large displays.
Aalto University Applications for collaborative  progressive inquiry learning.
  Creative spaces Social software Free and open content
  Creative spaces Social software Free and open content
 
http://vimeo.com/26008772
Thank you. Kiitos! Teemu Leinonen Department of Media, Media Lab  Aalto University School of Art and Design  [email_address]
Photo credits:  Slide 35: Henry Jenkins by Joi Ito from Inbamura, Japan. Slide 36: Jürgen Habermas by Wolfram Huke. Slide 42: Dancing to a daft punk video on his media player http://www.flickr.com/photos/seandreilinger/816352566/ Slide 44:  Folk dances http://www.flickr.com/photos/txd/16266609/ Slide 45:  Highland Dancing Competition http://www.flickr.com/photos/foxypar4/1005046978/

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European perspectives on design for learning in the 21 century

  • 1. European perspectives on design for learning in the 21 century Teemu Leinonen Department of Media, Media Lab Aalto University School of Art and Design
  • 2. Teemu Leinonen New Media Design and Learning Designer: web/ mobile and learning Education / learning science > New Media > Design > Design Methodology
  • 3. New Media Design and Learning Why design? What is design?
  • 4. Designer / artist . . . focuses on experiences, . . . the future experiences, . . . to design them.
  • 5. Europe an perspective over 800 million people from Finland to Malta and from Iceland to Azerbaijan cultures and societies influenced by the Ancient Greeks , Vikings , Ottomans, Roman Empire, Renaissance, Humanism , Christianity , Enlightenment , two World Wars , etc .
  • 7.  
  • 8.  
  • 9. What do you know about Finland?
  • 11. 7 1 1
  • 12. About 700 years: Part of Swedish Empire (1100 -) About 100 years: Autonomic Part of Russian Empire (1809 -) About 100 years: Independent (1917-)
  • 13. 7 1 1
  • 14. Finland = Jean Sibelius Composer Alvar Aalto (and Aino) Architect, Designer
  • 15.  
  • 16. Finland = Nokia 350 million mobile phones / year, 11-12 per second Linux Linus Torvalds 1991: 80% of Internet servers, 90% super computers
  • 17.  
  • 18. Finland = Habbo Hotel 203 million avatars Angry Birds 140 million downloads
  • 19.  
  • 20. Finland = Education According to OECD (PISA) Finland is the leading country in the quality of education.
  • 21.  
  • 22.
  • 23. European perspectives on design for learning in the 21 century Teemu Leinonen Department of Media, Media Lab Aalto University School of Art and Design
  • 24. 1. Knowledge Society and Digital Culture 2. European Values and Skills 3. Future Learning Environments Agenda
  • 25. 1. Knowledge Society and Digital Culture 2. European Values and Skills 3. Future Learning Environments Agenda
  • 26.  
  • 27. “ The future is already here - it is just unevenly distributed.” (William Gibson 1999)
  • 28. What is a knowledge society?
  • 29. Knowledge society is a society where creation , distribution , use and modification of information plays an important role in culture and economy.
  • 30. Media in a change.
  • 31. Marshall McLuhan (1911-1980) World is a global village CBC 1960: http://www.youtube.com/watch?v=HeDnPP6ntic
  • 32.  
  • 33.  
  • 34.  
  • 35. Henry Jenkins Convergence culture “ North American” perspective “ Convergence, as we can see, is both top-down corporate-driven process and a bottom-up consumer-driven process.” (Jenkins 2006)
  • 36. Jürgen Habermas Public sphere “ European” perspective “ The public sphere is an area in social life where individuals can come together to freely discuss and identify societal problems , and through that discussion influence political action” (From Wikipedia)
  • 37. 1. Knowledge Society and Digital Culture 2. European Values and Skills 3. Future Learning Environments Agenda
  • 38. 1. Knowledge Society and Digital Culture 2. European Values and Skills 3. Future Learning Environments Agenda
  • 39.
  • 42.
  • 43. Eight key competences for lifelong learning in Europe (EU)
  • 44.
  • 45.
  • 46. 1. Knowledge Society and Digital Culture 2. European Values and Skills 3. Future Learning Environments Agenda
  • 47. 1. Knowledge Society and Digital Culture 2. European Values and Skills 3. Future Learning Environments Agenda
  • 48. Progressive inquiry learning Setting up Research Questions Creating the Context Constructing Working Theories Critical Evaluation Searching Deepening Knowledge Generating Subordinate Questions Developing New Working Theories Distributed Expertise (Hakkarainen 1999)
  • 49. ” Any true understanding is dialogic in nature.” - Mikhail Bakhtin ”All higher [mental] functions originate as actual relations between human individuals.” - Lev Vygotsky “Learning and mastering of skills is always a result of an activity, not the prerequisite of the activity.” (Hakkarainen et. all 2004)
  • 50.  
  • 51. Ilya Yfimovich Repin (1844-1930): Portrait of Leo Tolstoy in His Study, Moscow, The State Literature Museum
  • 52. Creative spaces Social software Free and open content
  • 53. Creative spaces Social software Free and open content
  • 54. iTEC (Innovative Technologies for an Engaging Classroom) is a four-year, pan-European project focused on the design of the future classroom. http://vimeo.com/24463474
  • 57. Creative spaces Social software Free and open content
  • 58. Creative spaces Social software Free and open content
  • 59. Mobile phones / smart phones: Let’s use the tools our students already have.
  • 60. Large multi-user touch screens. Multitouch microscope: http://youtu.be/ihaM3DvyUHE
  • 62. Aalto University Tablets and mobile phones will work seamlessly with the large displays.
  • 63. Aalto University Applications for collaborative progressive inquiry learning.
  • 64. Creative spaces Social software Free and open content
  • 65. Creative spaces Social software Free and open content
  • 66.  
  • 68. Thank you. Kiitos! Teemu Leinonen Department of Media, Media Lab Aalto University School of Art and Design [email_address]
  • 69. Photo credits: Slide 35: Henry Jenkins by Joi Ito from Inbamura, Japan. Slide 36: Jürgen Habermas by Wolfram Huke. Slide 42: Dancing to a daft punk video on his media player http://www.flickr.com/photos/seandreilinger/816352566/ Slide 44: Folk dances http://www.flickr.com/photos/txd/16266609/ Slide 45: Highland Dancing Competition http://www.flickr.com/photos/foxypar4/1005046978/

Notes de l'éditeur

  1. Good afternoon. My name is Teemu Leinonen I am professor at the Aalto University in Helsinki Finland. I have done research on New Media and its use in Education for some time and have in last couple of years.
  2. When I am asking this questions in this kind of conferences I often get two things people know about Finland.
  3. When I am asking this questions in this kind of conferences I often get two things people know about Finland.
  4. When I am asking this questions in this kind of conferences I often get two things people know about Finland.
  5. When I am asking this questions in this kind of conferences I often get two things people know about Finland.
  6. Some facts anyway.
  7. Good afternoon. My name is Teemu Leinonen I am professor at the Aalto University in Helsinki Finland. I have done research on New Media and its use in Education for some time and have in last couple of years.
  8. Tolstoy has proposed that: “ The vocation of every man and woman is to serve other people ”.   In this presentation today I am aiming to demonstrate how I have tried to do it. How I have tried to serve other people.   My study is about design. According to Nelson and Stolterman design is not about self-expression. Design is not about self-service. Design is other-service. Design is always an attempt to serve other people.
  9. Länsimaisen kulttuurin ideaalin oppimisesta on Platonin Ἀκαδήμεια (Akatemia). Platonin Akatemiassa vapaat miehet käyskentelivät puutarhassa keskustelen filosofiasta: käsityksistään maailman ja ihmisen luonteesta sekä politiikasta. Akatemian toiminnan mahdollisti se, että vapaa mies edusti harvalukuista eliittiä, jonka elintason ja vapaa-ajan takasi laaja orja- ja naistyövoiman käyttö. Vapaiden miesten yhteisöllä oli mahdollisuus asettaa omat tavoitteensa ja järjestää itselleen oppimistilanteita.
  10. This study examines design of software learning tools in the era of the Web, social software and open content. This partly frames the contemporary socio-technical environment where I have done the design and research work. With this presentation today, I am trying to answer two questions:
  11. This study examines design of software learning tools in the era of the Web, social software and open content. This partly frames the contemporary socio-technical environment where I have done the design and research work. With this presentation today, I am trying to answer two questions: