2. My goals:
• Develop reading skills with authentic text
• Introduce/Develop thematic elements of
Beowulf
– Leader as protector/provider
– Importance of identity/reputation/loyalty
– Christian/Pagan interaction
3. My Idea:
• Create a world where the player can become a
young Beowulf and learn the lessons
necessary for his adult success.
• Play online at:
http://www.mrhoover.net/IF/yb/index.html
4. How the Game Works
• Interactive Fiction (think Zork)
• The player reads the story
• The player chooses the actions of the main
character
• Open world
• Completing quests builds reputation and
unlocks new quests
5.
6.
7.
8.
9. The Creation Process
• “Natural Language” coding—Inform 7
• Creative writing
• Problem solving
• Collaboration
• Engaging and rewarding
10. Colon and indent Syntax
Before going east:
if the player is in Æfenglóm:
If the player is carrying the gold pieces:
continue the action;
otherwise:
Say "Going that way would be a
big mistake.";
stop the action;
otherwise:
continue the action.
11. Things to add
• The monsters will fight back
• Character conversations
• Followers
• Multimedia
• The sequel will have multiplayer