This presentation was given at the Maine Alternative Education Association Conference
Co-Presenter, 2010 Alternative Education Association of Maine Conference, "Reaching Reluctant Readers" with Scott Maccallum
1. Reaching Reluctant
Readers
By Justin Hoenke and Scott Maccallum
Portland Public Library
2. GIVE THEM WHAT THEY WANT
This is the principle we need to adopt...
3. WHY?
If we give them what they want, then they will
follow through.
Their own choice=more personal investment
4. GRAPHIC NOVELS
WHY?
● They're not just comic books
● Stories full of rich characters, detailed plots,
and solid storylines
● They're legitimate works of art.
and, oh yeah, teens seem to LOVE THEM.
5. TOP TEN LISTS
The American Library Assocation (ALA)
and
The Young Adult Library Services Association
(YALSA)
ARE YOUR FRIENDS!
7. VIDEO GAMES
DON'T TEACH
YOU ANYTHING.
THIS IS A GIANT
MYTH
8. Video games have all the elements of stories....
CHARACTERS
PLOT
DIALOGUE
CLIMAX
DRAMA
and the list goes on
9. VIDEO GAMES AND.....
Books go well together...
for example, take the game Halo, which has a
huge number of novels, graphic novels, and
non fiction books written about the universe in
which the game takes place.
AND STRATEGY GUIDES!