This talk addresses the challenges that sales, marketing and customer service representatives face today as they try to achieve customer engagement and customer loyalty in a connected world.
We certainly live in the age of the connected customer. Today everyone is connected on line. Through internet our customers do their own research on our products and services. They even make their buying decisions whilst they spend time on line. As a result, the traditional buying journey has changed dramatically. Internet technology has had a massive impact on the way we influence our customers, the way we communicate with them and the way we manage our relationship with them.
In this talk, I will focus on the design and delivery of a strong, memorable and consistent brand experience. I will discuss how to map and leverage your Moment of Truth (MOT) and touch points across the customer’s journey.
11. Phase one: consumers are influenced by an external stimulus
such as an advertisement or a friend’s opinion about a specific
product.
Phase two: consumers want to interact with the product and
as a result they visit the nearest store. At the store they
experience the First Moment Of Truth.
Phase three: if consumers have a positive experience they
will probably buy the product. Next, they will experience the
Second Moment of Truth when they actually use the product.
Traditional buying decision model (B2C)
12. Let’s take a look at how
internet has changed things.
14. of the shoppers said
that ZMOT (Zero
Moment of Truth)
shapes their decisions.
84%
Source: Zmot-ebook (2011)
15. ZMOT = Zero
Moment of Truth
On line
impression of
the product or
service when
researching it
on the web
FMOT = First Moment
of Truth
SMOT = Second
Moment of Truth
First physical
impression of
the product or
service when
interacting with
it
First use of the
product or
service after
purchasing it
Source: Zmot-ebook (2011)
17. Jan Carlzon defined the Moment of Truth
as any time the customer comes into
contact with any aspect of a company,
however remote, he or she has an
opportunity to form an impression.
19. 1. Your control on customers decreases
Internet has
empowered
customers to know
often more about
the product they
are going to buy
than the person
selling it to them.
20. 2. Your communication with customers changes
Customers
compare on line
countless
international
competitors and
they buy the
most appealing
and customised
solution to their
needs.
21. Customer
3.0
Customers 3.0
are highly
informed and
socially
connected, they
demand instant
gratification,
they trust the
crowd and they
are self-
promoting.
3. Your customers become superheroes
Source: Accenture
31. Secondly, you need to create a
customer journey map and find out
your touchpoints on this map.
32. The customer experience you offer may be
good, bad or indifferent and it is formulated in
your customers’ mind every time they interact
with your brand during your touchpoints.
33. Touchpoint¹
1 For the purposes of this presentation
we recognize touchpoint as the place
where a Moment of Truth takes
place.
34. Today though everything
is a touchpoint …our
website, our social media
accounts, our shop, our
people, our products and
services.
38. The more effectively an experience
engages the senses, the more
memorable it will be
(Pine and Gilmore 1998).
In retail atmospherics music has the
greatest effect on customers
followed by scents, colors, and lighting
(Turley and Milliman 2000).
Senses can influence people unconsciously
42. Modern consumers demand modern skills
Modern skills such as storytelling and
improvisation enable you to design and deliver
memorable customer experiences.
46. Powerful questions
How do we create an omni-channel experience across our
communication channels?
How can we design and deliver a consistently positive
experience along the entire customer decision journey?
How can we start building brand loyalty with
first time buyers?
Do we spend our money in the right places?
47. References
Carlzon, J.; (1989). “Moments of Truth”. Harper Business
Pine II, B.J.; Gilmore J.H. (1998). “Welcome to the experience economy”. Harvard Business Review
Turley W. L.; Milliman E. R. (2000). “Atmospheric Effects on Shopping Behavior: A Review of the Experimental Evidence”.
Journal of Business Research
https://www.allianz.com/en/about_us/open-knowledge/topics/demography/articles/110711-world-population-growth-
are-we-too-many.html/
https://www.Εmarketer.com
http://www.forbes.com/sites/christinecrandell/2013/01/21/customer-experience-is-it-the-chicken-or-egg/
https://hbr.org/2013/09/the-truth-about-customer-experience
http://www.intel.com/content/www/us/en/communications/internet-minute-infographic.html
http://www.internetworldstats.com/stats.htm
http://www.mckinsey.com/insights/organization/the_moment_of_truth_in_customer_service
http://nstore.accenture.com/IM/FinancialServices/AccentureLibrary/data/pdf/Say_Hello_To_Customer_3.0.pdf
http://www.pwc.com/gx/en/retail-consumer/retail-consumer-publications/global-multi-channel-consumer-
survey/assets/pdf/total-retail-2015.pdf
https://ssl.gstatic.com/think/docs/2011-winning-zmot-ebook_research-studies.pdf
48. To learn more contact
Nefeli Vintzilaiou
Learning & Development
Consultant
nefvin@ppplearn.com
@nefvin
uk.linkedin.com/in/nefelivintzilaiou
49. Engage with us
We challenge people to feel, to think, to act!
We provide business
solutions for our clients
to help them overcome
organisational and
Human Resources
Development issues.www.ppplearn.com
Notes de l'éditeur
Interested in transforming your customer experiences? If so, keep reading.
Are you a sales person, a marketer, a customer service representative or an entrepreneur? If so, keep reading.
What percentage of our daily time do you think we spend online?
We are 7 billion people in the world.
https://www.allianz.com/en/about_us/open-knowledge/topics/demography/articles/110711-world-population-growth-are-we-too-many.html/
.As a result, internet has changed enormously the traditional buying decision model.
The consumer purchase decision model consisted initially of 3 phases.
Seems pretty straightforward.
Why should we care?
Firstly, as customers conduct their own online research, companies lose gradually control of influencing consumers in their buying decisions. The role of the traditional sales person changes dramatically. Even if customers need to talk to a sales consultant old tricks are no longer effective to well informed and experienced customers.
Today customers expect us to be present where they are (both on line and on shop). Today customers desire strong memorable and emotional experiences with our brand. And it is our job to find ways to offer those experiences and to socially engage and interact with them. To do that, we need to understand who they are…
But how can we engage customers 3.0?
And… what should we do?
Step 1: Our starting point is our brand. Today customer experience is the brand and the brand is customer experience.
Each brand is related to a myth, a unique story and a personality which creates certain expectations about its products and services. Customers confirm or contradict their expectations at various touch points with the brand.
To engage customers 3.0 we need to WOW them in every single touch point during their end to end journey. The brand works like a compass for navigating customers’ journey.
Step 2: mapping the journey of your typical customer
Whether you ‘d like to call them touchpoints or Moments of Truth (MoT) those experiences shape the overall experience of your customer. It is easier to improve the overall customer experience if you distinguish all touchpoints into 3 main levels: on line, on shop and human interaction.
Step 3: leveraging your key touch points to wow your customers.
To kick off with the on shop touch points, here the five senses (sight, sound, smell, taste, and touch) play a vital role for the design of positive on shop experiences.
Moving on with the on line touch points, here the interesting fact is that customers are often invisible when they are looking for our products and services on a 24/7 basis.. Accommodating those invisible customers on our website and social media accounts is vital to ensure consistency across all channels.
Last but not least the human touch points complete the overall customer experience.
.
Do you still doubt?
86% of buyers would pay more for a better customer experience.
After a positive experience more than 85% of customers increased their purchases.