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Agile Requirements
The documentation
that built itself

Cara Turner

South Africa

Agile Coach | User Group Chairman | Facilitation Fanatic
About You
Who’s working on agile projects?
Waterfall? Something Else?

When do you
document requirements?
Why do we do Upfront Analysis?

“It depends …”
About me … and requirements
Late
Expensive
FRS

RUP

BRS

Co-ordination?

Hard to imagine
doing things differently
About me … and requirements
Change
Requests

Information
changes?

Hard to imagine
doing things differently
About me … and requirements
Spec?

Scrum & Kanban

What do users
really want?

(Less) hard to imagine
doing things differently
The feedback loop
Agile Requirements Factors
Whole team participates, PO owns
Start with an overview of the whole application
A sprint-and-a-half ahead
‘Right detail at the right time’
‘Right Detail at the Right Time’
What does that mean?
Deliberate Discovery:
decreasing uncertainty over time
Real Options:
make binding decisions at the right time
‘Right Detail at the Right Time’
Agile Requirements Elements
Story Mapping

Product Backlog
Story Cards, Mockups & Scenarios

‘Doing the Work’
Grooming & Release Planning
Agile Requirements Artefacts
So, on to Our Story
The Problem
We have collections lists
Our application for administering
them is out of date
‘Edge case bloat’ over 10 yrs
Consumer behaviour has changed

Much of it is manual
Waste of time

Can’t optimize focus

Tech out of date
High cost to change
Changes Required
‘Edge case bloat’ over 10 yrs
Change what appears in the lists

Much of it is manual
Automate assigning of lists
Make it easier to work accounts
Team Ingredients
PO

Team

EXP

EXP MID MID JNR JNR

EXP

D A

D A

D A

No systems knowledge on the team
Access to ‘Systems Analyst’
‘As is’ systems rules documents

SM

Agile Requirements
Many techniques are new
Where to start?
At the Whiteboard
Story Mapping
The Persona
The Story Map

Assign Lists

Action Accounts
Acceptance Criteria
Benefits & Drawbacks
Benefits
 Everyone saw the whole
picture unfold
 Gut feel of size
 Sponsor was heard
 Key drivers clarified
 Strong identification with
Persona
– Shaped future grooming

Drawbacks
 Unfamiliar process
 Not everyone spoke
– New to all the devs
– „Boss‟ in the room


Sense of duplication of
the rules “specification”
doc
 Sequential activities imply
workflow
 Persona incomplete
– no customer persona
Documentation







Personas
Key business drivers
Big picture: whole and the parts
Verbal culture: tacit knowledge captured
Photos - document experience

Journey of a User Story – SUGSA 2013
Backlog Creation

Features

Narrative
Benefits & Drawbacks
Benefits
 Complete picture
 Saved in central location
& accessed via wiki
 Narrative format from
start
–




“In order to… As a… I
want…”

Easy to link to features
Easy to add values, then
estimate release size

Drawbacks
 Google Spreadsheet:
hard to track
changes, manual
numbering
 Some high priority /
concern issues created
as Features
 Acceptance Criteria
captured as stories
 Tempting to use
spreadsheet for grooming
Documentation






Release Overview
All the user stories at a high level
Feature -> Stories -> Acceptance criteria
Narrative: benefit / value clear-ish

Journey of a User Story – SUGSA 2013
Story Card Creation
Benefits & Drawbacks
Benefits
 Low effort to move &
change
 Provided focus for
grooming & sprint
planning
 Really did function as a
record of a conversation
 History: easy to update
with grooming & sprint
info

Drawbacks
 (Bit of a) pain to handle
manual cards
 Didn‟t refer to the “as is”
rules documents much
 Not visible: lived in a
draw, not on the wall
Documentation





Visual indicator of scope
Grouped by feature
Card for each user story
– Story ID
– Title
– Size
– Grooming notes
– Feature (later)
Journey of a User Story – SUGSA 2013
Ordering the Backlog

Risks

Assumptions

Dependencies

Unknowns
Doing the Work - Sprint 1
Ordering the Backlog

Risks

Assumptions

Dependencies

Unknowns

Priority: what do we need to prove early?
What can we delay?
Release Grooming - RADU
RADU
Documentation


Ordering principles:
– Risks: Prove early
– Technical Dependencies
– Feature Dependencies





Assumptions & Unknowns to clarify
„Readiness‟ indicator
Manually track changes in information

Journey of a User Story – SUGSA 2013
Release Planning
Ordering
Assigning lists: Low risk, low effort

Highest risk, Do first: MonthEnd changes
Then prove: Lists display accurately
Then prove: Actions on account correct
… then Assign lists
Release Information
Sprints per Release
Documentation







Ordered, prioritized backlog
Best guess estimate of feature sizes
Best guess release size
2 sprints: team velocity data point
Approximate release duration

Journey of a User Story – SUGSA 2013
Grooming: Mock-ups
Benefits & Drawbacks
Benefits
 Great starting point for
technical discussions
 Most created after RADU
discussion
 Easy for users to relate to
in grooming
 Indication of system flow
 Acceptance criteria
included by default
 Low cost to change

Drawbacks
 Trying to get it „right‟
 Can anchor ideas too
soon
 Team less inclined to
model visually in
grooming
 PDFs not easily linked to
individual stories
Documentation





Page layout and navigation
Acceptance criteria, rules, comments
Current information: frequently updated

Journey of a User Story – SUGSA 2013
Scenarios
Benefits & Drawbacks
Benefits
 Detailed discussion of
system flow
 Pre and Post conditions
(simpler)
 Test data
 More visual modelling
 Updated mock-ups

Drawbacks
 Hard to do initially
 (Easy to get them wrong)
Documentation








Documented Tests
Expected path, alternate paths, fail
conditions
Better stories
Test data: automation
Backlog, mockups and RADU updated

Journey of a User Story – SUGSA 2013
Sprint Review
Benefits & Drawbacks
Benefits
 Sponsor and users clear
on progress
 Immediate feedback
 Incorporate small
changes in next sprint
 Schedule longer changes
for Grooming
 Generated excitement

Drawbacks
 Long 1st release cycle (7
sprints) Users lost touch
with early features
So how did that all work?
Create Lists
Action Accounts
Assign Lists: Grooming
Assign Lists: Sprint Planning
Assign Lists: Sprint & Feedback
“Just In Time” Requirements


High level scope
 RADU, Readiness factor
 Sprint-ready detail
 “But that‟s changed now”

 High quality of “Working software”

Journey of a User Story – SUGSA 2013
Learnings




Story Mapping + Scenarios complete the
picture
No single tool does all the things
All the tools: “Living Documentation”
… or as close as we‟ve got so far…

Journey of a User Story – SUGSA 2013
For the next project..



Will have domain knowledge & known
velocity
Start with Impact Mapping
Clearer goals and personas



Use a backlog management tool
Link features, stories, mock-ups,

acceptance criteria, scenarios



Integrate „As Is‟ document into grooming
More time on scenarios
Journey of a User Story – SUGSA 2013
Recommended Reading
Agile Requirements:
Impact Mapping www.impactmapping.org
Lean Designers: www.leandesign.fr
Agile Reflections: www.agilereflections.com

Story Mapping:
Jeff Patton: http://agileproductdesign.com
Behaviour Driven Design:
Dan North: http://dannorth.net/introducing-bdd/
Liz Keogh: http://lunivore.com/media
Questions?
What one thing are you
taking away?
Get in Touch
Cara Turner
Cape Town, South Africa
twitter: @cara_faye
facilitatingagility.com

krs.co.za
sugsa.org.za

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