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DO NOW 
How do you think that your 
learning style will affect the 
way that you work in a group? 
(3 complete sentences) 
Learning styles: visual, auditory, kinesthetic, reading/writing
THE DESIGN CYCLE
THE DESIGN CYCLE
Inquiring and Analyzing 
Developing 
Ideas 
Evaluating 
Creating the Solution
1. INQUIRING AND ANALYZING 
A. Explain and justify the need 
B. Identify and prioritize research 
C. Analyze a range of existing products 
D. Summarize the analysis of the research
INQUIRING AND ANALYZING 
Consider possibilities and ideas. Explore 
resources (online documents, books, 
magazines, materials and ingredients). 
Questions to ask: Do I have the 
materials that I need? Do I have 
enough time?
INQUIRING AND ANALYZING 
EXAMPLE: MAKING BROWNIES 
• Research online recipes at 
foodnetwork.com to find a list of highly 
rated recipes. 
• What supplies will you need to make the 
brownies?
2. DEVELOPING IDEAS 
A. Develop a design specification 
B. Develop a range of design ideas 
C. Present and justify the final chosen design 
D. Develop planning drawings/diagrams
DEVELOPING IDEAS 
Questions to ask: 
What should the final product look like? 
What are the dimensions? 
Color? 
Format?
DEVELOPING IDEAS 
EXAMPLE: BROWNIES 
What do you want the brownies to look like? 
How do you want the brownies to taste? 
Soft or stiff? 
Icing or no icing?
3. CREATING THE SOLUTION 
A. Construct a logical plan 
B. Demonstrate technical skills 
C. Follow the plan to make the solution 
D. Justify changes made to the design
CREATING THE SOLUTION 
This is where you put your plan to 
action. 
Most of your work will probably be 
done here.
CREATING THE SOLUTION 
Example: Brownies 
Set the oven temperature. 
Mix the batter. 
Bake.
4. EVALUATING 
A. Design testing methods 
B. Evaluate the success of the solution 
C. Explain how the solution could be 
improved 
D. Explain the impact of the solution
EVALUATING 
Example: Brownies 
How did they look? 
Taste? 
Burnt or just right?
DESIGN CYCLE 
These 4 phases do not always follow this 
pattern. Sometimes we must start over. 
Sometimes we must jump ahead. 
The Design Cycle is fluid. It’s about the 
journey, not just the final product.
Inquiring and Analyzing 
Developing 
Ideas 
Evaluating 
Creating the Solution
DESIGN EXAMPLE: DUCT TAPE BRIDGE 
Explanation: MythBusters Jamie Hyneman and 
Adam Savage required not one — but two — 
episodes to test the full range of duct tape's 
properties. The duo dared to take the tape's 
strength to new heights by building a 100-foot-long 
(30.5-meter-long) bridge out of duct tape. 
Make note of when Jamie and Adam use any of the 4 design cycle 
steps during their creation process!
YouTube: 
MythBusters - Duct Tape 
Bridge Design
YouTube: 
MythBusters – Behold 
The Duct-o-matic
YouTube: 
MythBusters – Hour 2 
Duct Tape Bridge 
102 Uses for Duct Tape
HOW DID THE MYTHBUSTERS USE EACH OF 
THE 4 DESIGN CYCLE CATEGORIES?
And now for…
✦Build the Tallest Freestanding Structure: The winning team is the 
one that has the tallest structure measured from the table top 
surface to the top of the marshmallow. That means the structure 
cannot be suspended from a higher structure, like a chair, ceiling or 
chandelier. 
✦The Entire Marshmallow Must be on Top: The entire 
marshmallow needs to be on the top of the structure. Cutting or 
eating part of the marshmallow disqualifies the team. 
✦Use as Much or as Little of the Kit: The team can use as many or 
as few of the 20 spaghetti sticks, as much or as little of the string or 
tape. The team cannot use the paper bag as part of their structure. 
✦Break up the Spaghetti, String or Tape: Teams are free to break 
the spaghetti, cut up the tape and string to create new structures. 
✦The Challenge Lasts 18 minutes: Teams cannot hold on to the 
structure when the time runs out. Those touching or supporting 
the structure at the end of the exercise will be disqualified. 
✦Does everyone understands the Rules? Any questions?
Plan your 
design 
independently.
Brainstorm 
with design notes 
and sketches.
YouTube: 
Tom Wujec: 
Build a Tower 
Build a Team
Exit Ticket: Write a reflection on how the Design Cycle 
worked for your group. 
• In 4 complete sentences, tell me what your group did for 
each of the steps of the REFLECTION 
design cycle 
• Inquiring and Analyzing 
• How did you decide what the problem was? What solution were you 
solving? 
• Developing Ideas 
• How did you decide what to do to solve the problem? 
• Creating the Solution 
• How did you figure out how to put your plan into action? 
• Evaluating 
• How did you decide if your plan was a success or a failure?

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Lesson 6 Design Cycle

  • 1. DO NOW How do you think that your learning style will affect the way that you work in a group? (3 complete sentences) Learning styles: visual, auditory, kinesthetic, reading/writing
  • 4. Inquiring and Analyzing Developing Ideas Evaluating Creating the Solution
  • 5. 1. INQUIRING AND ANALYZING A. Explain and justify the need B. Identify and prioritize research C. Analyze a range of existing products D. Summarize the analysis of the research
  • 6. INQUIRING AND ANALYZING Consider possibilities and ideas. Explore resources (online documents, books, magazines, materials and ingredients). Questions to ask: Do I have the materials that I need? Do I have enough time?
  • 7. INQUIRING AND ANALYZING EXAMPLE: MAKING BROWNIES • Research online recipes at foodnetwork.com to find a list of highly rated recipes. • What supplies will you need to make the brownies?
  • 8. 2. DEVELOPING IDEAS A. Develop a design specification B. Develop a range of design ideas C. Present and justify the final chosen design D. Develop planning drawings/diagrams
  • 9. DEVELOPING IDEAS Questions to ask: What should the final product look like? What are the dimensions? Color? Format?
  • 10. DEVELOPING IDEAS EXAMPLE: BROWNIES What do you want the brownies to look like? How do you want the brownies to taste? Soft or stiff? Icing or no icing?
  • 11.
  • 12. 3. CREATING THE SOLUTION A. Construct a logical plan B. Demonstrate technical skills C. Follow the plan to make the solution D. Justify changes made to the design
  • 13. CREATING THE SOLUTION This is where you put your plan to action. Most of your work will probably be done here.
  • 14. CREATING THE SOLUTION Example: Brownies Set the oven temperature. Mix the batter. Bake.
  • 15. 4. EVALUATING A. Design testing methods B. Evaluate the success of the solution C. Explain how the solution could be improved D. Explain the impact of the solution
  • 16. EVALUATING Example: Brownies How did they look? Taste? Burnt or just right?
  • 17. DESIGN CYCLE These 4 phases do not always follow this pattern. Sometimes we must start over. Sometimes we must jump ahead. The Design Cycle is fluid. It’s about the journey, not just the final product.
  • 18. Inquiring and Analyzing Developing Ideas Evaluating Creating the Solution
  • 19. DESIGN EXAMPLE: DUCT TAPE BRIDGE Explanation: MythBusters Jamie Hyneman and Adam Savage required not one — but two — episodes to test the full range of duct tape's properties. The duo dared to take the tape's strength to new heights by building a 100-foot-long (30.5-meter-long) bridge out of duct tape. Make note of when Jamie and Adam use any of the 4 design cycle steps during their creation process!
  • 20. YouTube: MythBusters - Duct Tape Bridge Design
  • 21. YouTube: MythBusters – Behold The Duct-o-matic
  • 22. YouTube: MythBusters – Hour 2 Duct Tape Bridge 102 Uses for Duct Tape
  • 23. HOW DID THE MYTHBUSTERS USE EACH OF THE 4 DESIGN CYCLE CATEGORIES?
  • 25.
  • 26.
  • 27. ✦Build the Tallest Freestanding Structure: The winning team is the one that has the tallest structure measured from the table top surface to the top of the marshmallow. That means the structure cannot be suspended from a higher structure, like a chair, ceiling or chandelier. ✦The Entire Marshmallow Must be on Top: The entire marshmallow needs to be on the top of the structure. Cutting or eating part of the marshmallow disqualifies the team. ✦Use as Much or as Little of the Kit: The team can use as many or as few of the 20 spaghetti sticks, as much or as little of the string or tape. The team cannot use the paper bag as part of their structure. ✦Break up the Spaghetti, String or Tape: Teams are free to break the spaghetti, cut up the tape and string to create new structures. ✦The Challenge Lasts 18 minutes: Teams cannot hold on to the structure when the time runs out. Those touching or supporting the structure at the end of the exercise will be disqualified. ✦Does everyone understands the Rules? Any questions?
  • 28. Plan your design independently.
  • 29. Brainstorm with design notes and sketches.
  • 30. YouTube: Tom Wujec: Build a Tower Build a Team
  • 31. Exit Ticket: Write a reflection on how the Design Cycle worked for your group. • In 4 complete sentences, tell me what your group did for each of the steps of the REFLECTION design cycle • Inquiring and Analyzing • How did you decide what the problem was? What solution were you solving? • Developing Ideas • How did you decide what to do to solve the problem? • Creating the Solution • How did you figure out how to put your plan into action? • Evaluating • How did you decide if your plan was a success or a failure?