This is an assigment for Design Thinking ActionLab @ Coursera (Stanford) here's the link to my assigment where I show ideation asubmission. https://novoed.com/designthinking/reports/144496/make_public
Grâce à une gestion optimale, recherchez facilement vos articles par le prix et stock.
Optimizze est un logiciel en français de type ERP / CRM entièrement modulable et évolutif distribué par Utildata. Facturation, vente de caisse, gestion de stock, lots et traçabilité sont ses spécialités.
Optimisez le rendement de votre PME est notre métier.
Plus d'informations sur http://www.optimizze.com
Distributeur: http://www.utildata.com
This is an assigment for Design Thinking ActionLab @ Coursera (Stanford) here's the link to my assigment where I show ideation asubmission. https://novoed.com/designthinking/reports/144496/make_public
Grâce à une gestion optimale, recherchez facilement vos articles par le prix et stock.
Optimizze est un logiciel en français de type ERP / CRM entièrement modulable et évolutif distribué par Utildata. Facturation, vente de caisse, gestion de stock, lots et traçabilité sont ses spécialités.
Optimisez le rendement de votre PME est notre métier.
Plus d'informations sur http://www.optimizze.com
Distributeur: http://www.utildata.com
The document describes two prototypes for improving the job interview process: 1) A virtual job interviewer software that allows applicants to practice answering interview questions and receives feedback on weaknesses. 2) An online board job game where multiple participants compete for a job title by answering interview questions and solving case studies. Both prototypes aim to help candidates better prepare for real job interviews by simulating the experience.
This is an assigment for Design Thinking ActionLab @ Coursera (Stanford) here's the link to my assigment where I show a process that takes into account users. https://novoed.com/designthinking/reports/117061
Why Prototypes Matter: From User Experience to Design ThinkingGENinnovate
Until 2015, innovation came from outside newsrooms. Today, journalists, developers and graphic designers are able to set up prototypes and test new editorial services internally: innovation is back in the newsroom! How do these media innovators understand user engagement and practise a new collaborative process to craft better quality journalism?
With:
Justin Ferrell, Media Experiments & Fellowships Director, Institute of Design, Stanford University
Mariana Santos, Director of Interactive and Animation, Fusion Media
Adam Thomas, Chief of Product, Storyful
Moderator: Gerold Riedmann, CEO, Russmedia Digital
The document discusses prototypes for an online networking site for college students to connect with professionals. Prototype 1 involves a social networking site hosted by the college, allowing students and alumni to interact, follow mentors, and participate in webinars. Feedback noted the need to attract industry professionals and connect to other social media. Prototype 2 develops a page on LinkedIn to leverage its large user base and brand the college. Feedback focused on differentiating the college and attracting professionals to discussions. Reflection acknowledges the prototypes were similar and more work is needed to refine or develop a new prototype.
Tounes Sourcing Consulting est un cabinet de consulting spécialisé dans le management de l'Achat Industriel. Le cabinet est localisé en Tunisie. Nous ciblons en plus des sociétés totalement exportatrices en Tunisie, les marchés Libyens, Algériens et Européens de l’Ouest...
Prototyping and Testing solutions for Kev!Martín Hoare
The document describes two prototypes created to help Kev, a recent graphic design graduate who is struggling with procrastination and uncertainty about his career.
The first prototype is called "The Bridge to Reality" and presents the idea of a program that places recent graduates in real-world problem-solving experiences with companies and organizations. The prototype uses a 3D model to demonstrate what such a facility might look like.
The second prototype is an app called "Job Hunters" designed to help people like Kev build professional networks and find jobs in a gamified, social environment to reduce stress. Screen sketches demonstrate the app's potential interface and features. Both prototypes received positive feedback from testers, with suggestions for improvements.
Maquettes IHM - Présentation USE AGE - 20-02-2014Use Age
Petit Déj' Maquettes IHM organisé par Use Age le 20 Février 2014 à Sophia Antipolis : "Maquettes IHM : outils et méthodes". Présentation de Leonid Synyukov - Introduction par Sophie de Bonis.
Prototypes can help make or break the usability of a website. In the age of the multi-device web, how can we use prototypes to craft better experiences for our end users – and collaborate more effectively with internal teams and clients along the way?
This session, originally presented at the Penn State Web Conference 2014, covers eight flexible ideas (and a number of tools) for building better prototypes for a variety of screen sizes and input types.
This presentation has been executed on 14th april, 2009 in Valtech Technology Consulting, Paris, France.
This is an overview of the SWTBot test framework.
Download the ppt for the comments on each slide.
Lessons learned from testing prototypes in real lifeTilen Travnik
As one of the Product Discovery facilitators at D·Labs I came across some mind-blowing revelations while testing product prototypes in real world. From leaking caps on whiskey tasting packs to printout reports being unreadable by chemical company technician in the lab. My aim is to demonstrate the power of simple ways to test parts of complex products in order to make them more relevant. Lots of picutes, a few words. Hopefully some laughs.
The document discusses using Second Life for application prototyping and testing. It describes how a company called ItOnlyTakes1 developed visualization tools and moved from 2D and 3D versions to using Second Life to prototype and test applications. The document outlines the initial issues with the move to Second Life, both the good and bad unexpected results, how preparation was optimized, and the positive results of using Second Life. It is intended for educators, programmers and product developers inside and outside of Second Life.
Prototyping uses a model to design and develop a batch system the same as it does for an on-line system. To know more please feel free to visit, http://www.compumod.com.au/
The document describes two prototypes for improving the job interview process: 1) A virtual job interviewer software that allows applicants to practice answering interview questions and receives feedback on weaknesses. 2) An online board job game where multiple participants compete for a job title by answering interview questions and solving case studies. Both prototypes aim to help candidates better prepare for real job interviews by simulating the experience.
This is an assigment for Design Thinking ActionLab @ Coursera (Stanford) here's the link to my assigment where I show a process that takes into account users. https://novoed.com/designthinking/reports/117061
Why Prototypes Matter: From User Experience to Design ThinkingGENinnovate
Until 2015, innovation came from outside newsrooms. Today, journalists, developers and graphic designers are able to set up prototypes and test new editorial services internally: innovation is back in the newsroom! How do these media innovators understand user engagement and practise a new collaborative process to craft better quality journalism?
With:
Justin Ferrell, Media Experiments & Fellowships Director, Institute of Design, Stanford University
Mariana Santos, Director of Interactive and Animation, Fusion Media
Adam Thomas, Chief of Product, Storyful
Moderator: Gerold Riedmann, CEO, Russmedia Digital
The document discusses prototypes for an online networking site for college students to connect with professionals. Prototype 1 involves a social networking site hosted by the college, allowing students and alumni to interact, follow mentors, and participate in webinars. Feedback noted the need to attract industry professionals and connect to other social media. Prototype 2 develops a page on LinkedIn to leverage its large user base and brand the college. Feedback focused on differentiating the college and attracting professionals to discussions. Reflection acknowledges the prototypes were similar and more work is needed to refine or develop a new prototype.
Tounes Sourcing Consulting est un cabinet de consulting spécialisé dans le management de l'Achat Industriel. Le cabinet est localisé en Tunisie. Nous ciblons en plus des sociétés totalement exportatrices en Tunisie, les marchés Libyens, Algériens et Européens de l’Ouest...
Prototyping and Testing solutions for Kev!Martín Hoare
The document describes two prototypes created to help Kev, a recent graphic design graduate who is struggling with procrastination and uncertainty about his career.
The first prototype is called "The Bridge to Reality" and presents the idea of a program that places recent graduates in real-world problem-solving experiences with companies and organizations. The prototype uses a 3D model to demonstrate what such a facility might look like.
The second prototype is an app called "Job Hunters" designed to help people like Kev build professional networks and find jobs in a gamified, social environment to reduce stress. Screen sketches demonstrate the app's potential interface and features. Both prototypes received positive feedback from testers, with suggestions for improvements.
Maquettes IHM - Présentation USE AGE - 20-02-2014Use Age
Petit Déj' Maquettes IHM organisé par Use Age le 20 Février 2014 à Sophia Antipolis : "Maquettes IHM : outils et méthodes". Présentation de Leonid Synyukov - Introduction par Sophie de Bonis.
Prototypes can help make or break the usability of a website. In the age of the multi-device web, how can we use prototypes to craft better experiences for our end users – and collaborate more effectively with internal teams and clients along the way?
This session, originally presented at the Penn State Web Conference 2014, covers eight flexible ideas (and a number of tools) for building better prototypes for a variety of screen sizes and input types.
This presentation has been executed on 14th april, 2009 in Valtech Technology Consulting, Paris, France.
This is an overview of the SWTBot test framework.
Download the ppt for the comments on each slide.
Lessons learned from testing prototypes in real lifeTilen Travnik
As one of the Product Discovery facilitators at D·Labs I came across some mind-blowing revelations while testing product prototypes in real world. From leaking caps on whiskey tasting packs to printout reports being unreadable by chemical company technician in the lab. My aim is to demonstrate the power of simple ways to test parts of complex products in order to make them more relevant. Lots of picutes, a few words. Hopefully some laughs.
The document discusses using Second Life for application prototyping and testing. It describes how a company called ItOnlyTakes1 developed visualization tools and moved from 2D and 3D versions to using Second Life to prototype and test applications. The document outlines the initial issues with the move to Second Life, both the good and bad unexpected results, how preparation was optimized, and the positive results of using Second Life. It is intended for educators, programmers and product developers inside and outside of Second Life.
Prototyping uses a model to design and develop a batch system the same as it does for an on-line system. To know more please feel free to visit, http://www.compumod.com.au/
2. Les enjeux de la traçabilité
Transferts de produits (entre magasins, stocks, …)
Gestion de l’approvisionnement vers la production
Gestion des encours, des semi-finis
Déclaration de production
Gestion de stocks
Préparation de commandes, expéditions
Supply Chain management