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excella.com | @excellaco
Ball Point Game:
Self-organizing Your Flow of Work
Mark Grove
Managing Consultant | Agile Coach
Variation of Ball Point game created by Boris Gloger
/in/mkgrov/
excella.com | @excellaco
All systems have a natural velocity
and if we want to increase this natural
velocity, we need to change the
boundaries of the system.
excella.com | @excellaco
If You Have Played this Before…
excella.com | @excellaco
The Ball Point Game Objective
Working as a single team, pass as many balls through
the team and back to the starting point in two minutes.
excella.com | @excellaco
The Ball Point Game Rules
• Identify one person as the Recorder.
Everyone else is a Worker.
• Each ball must have air-time when
passed from worker to worker.
• Each ball must be touched at least
once by every worker.
• Balls cannot be passed to your
immediate neighbor on the left or right.
• Each ball must return to the same person
who introduced it into the system.
• There are a total of five iterations that are
two minutes each.
• The team will have a two-minute planning
session before iteration one.
• After each iteration, the team will have a
one-minute retrospective.
excella.com | @excellaco
The Ball Point Game Recorder Duties
• The Recorder will keep track of the number of balls
processed for each iteration.
• Give 1 point for each ball that completes the process.
• Subtract 2 points from the score for each dropped ball.
• Give 1 point if the ball is picked up and goes through
the entire process again.
• Keep track of improvement ideas from retrospective.
excella.com | @excellaco
Recorder Template
Iteration #
# Projected
to Complete
#
Completed
#
Dropped
Balls in
System
Total
Score
Retro Improvements
1
2
3
4
5
excella.com | @excellaco
Reminder: The Ball Point Game Rules
• Each ball must have air-time when passed.
• Each ball must be touched at least once by every team
member.
• Balls cannot be passed to your immediate neighbor on the
left or right.
• Each ball must return to the same person who introduced
it into the system.
excella.com | @excellaco
Ready, Get Set, Go!
excella.com | @excellaco
Debrief
Self-organization and Leadership
excella.com | @excellaco
Debrief
Take a few minutes and discuss the questions with your group.
Be prepared to share your discussion!
1. Where did the leadership come from?
2. How did the team make decisions during the game?
3. How may have this game turned out if a manager
directed your improvement efforts?
excella.com | @excellaco
1. Where did the leadership
come from?
Through self-organization.
May have had more than one
leader. Many ideas offered from
many people.
Debrief
excella.com | @excellaco
2. How did the team make
decisions?
Self-organized to find the best
working conditions.
However, still working within given
constraints or rules.
No manager was appointed and yet
improvement continued.
Debrief
excella.com | @excellaco
3. How may have this game
turned out if a manager
directed your improvement
efforts?
“Wisdom of the crowd,” ingenuity,
and creativity would have been
minimized.
May have taken a long time to plan
and think through the “best”
approach.
The number of balls processed most
likely would have been fewer.
Debrief
excella.com | @excellaco
Debrief
Managing the Flow of Work
excella.com | @excellaco
Debrief
Take a few minutes and discuss the questions with your group.
Be prepared to share your discussion!
1. Was this a pull system or a push system?
2. Were there bottlenecks? How were they identified? How
were they alleviated?
excella.com | @excellaco
Was this a pull system or a push
system?
More of a pull system.
No point in throwing a ball to
someone who was not ready.
Debrief
excella.com | @excellaco
1. Were there bottlenecks? How
were they identified? How were
they alleviated? Alleviated by changing the
boundaries of the system. Changing
the policies. A focus on the system
over parts of the system.
Bunching up of balls with a single
person.
Individuals waiting to throw balls.
More balls being dropped.
Debrief
excella.com | @excellaco
1. What was the impact when I eased the rules of “air time” for
some workers? Though my intentions were good, did it help?
2. Did the team work harder, faster, or smarter to achieve a
higher score?
Debrief
Take a few minutes and discuss the questions with your group.
Be prepared to share your discussion!
excella.com | @excellaco
1. What was the impact when I
eased the rules of “air time” for
some workers? Though my
intentions were good, did it help?
Was this an example of local or
system optimization?
A bottleneck formed.
Debrief
Was my concern more with the flow
of work or the performance of the
people?
excella.com | @excellaco
2. Did the team work harder,
faster, or smarter to achieve a
higher score? Working smarter tends to yield
faster delivery, better quality, and a
sustainable pace.
Working harder can overburden us
over time. Lack of sustainable pace.
Debrief
Working faster can lead to lapses in
quality and judgement.
excella.com | @excellaco
Debrief
Planning and Forecasting
excella.com | @excellaco
1. Would it be better to have one ten-minute planning period in the
beginning and then one ten-minute execution period? Why or
why not?
2. How did the metrics help in your retrospectives during the game?
Debrief
Take a few minutes and discuss the questions with your group.
Be prepared to share your discussion!
excella.com | @excellaco
1. Would it be better to have one
ten-minute planning period in
the beginning and then one
ten-minute execution period?
Why or why not?
A big execution period gives us little
feedback.
Unlikely to have been better. Even
though the first few iterations
processed fewer balls, there was
still value delivery.
Debrief
A ten-minute planning period would
have yielded no value delivery.
excella.com | @excellaco
2. How did the metrics help in
your retrospectives during the
game?
Means to measure progress.
Debrief
Very helpful to see if new retro ideas
were impactful or not.
excella.com | @excellaco
Wrap Up: Project Specific Question
How might you use this workshop with your own teams?
What are some ideas that could be used to modify the game?
excella.com | @excellaco
Thank You
excella.com | @excellaco
References
• https://www.borisgloger.com/en/home/?lang=en
• https://scrumology.com/from-the-archives-the-ball-point-game/
• https://www.linkedin.com/pulse/coaching-scrum-ball-point-game-patrick-
tanna/ - Patrick Hanna
• https://image.shutterstock.com/image-vector/emoji-character-shushing-
shhh-politely-260nw-1085669441.jpg

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Ball Point Game: Self-organizing Your Flow of Work

  • 1. excella.com | @excellaco Ball Point Game: Self-organizing Your Flow of Work Mark Grove Managing Consultant | Agile Coach Variation of Ball Point game created by Boris Gloger /in/mkgrov/
  • 2. excella.com | @excellaco All systems have a natural velocity and if we want to increase this natural velocity, we need to change the boundaries of the system.
  • 3. excella.com | @excellaco If You Have Played this Before…
  • 4. excella.com | @excellaco The Ball Point Game Objective Working as a single team, pass as many balls through the team and back to the starting point in two minutes.
  • 5. excella.com | @excellaco The Ball Point Game Rules • Identify one person as the Recorder. Everyone else is a Worker. • Each ball must have air-time when passed from worker to worker. • Each ball must be touched at least once by every worker. • Balls cannot be passed to your immediate neighbor on the left or right. • Each ball must return to the same person who introduced it into the system. • There are a total of five iterations that are two minutes each. • The team will have a two-minute planning session before iteration one. • After each iteration, the team will have a one-minute retrospective.
  • 6. excella.com | @excellaco The Ball Point Game Recorder Duties • The Recorder will keep track of the number of balls processed for each iteration. • Give 1 point for each ball that completes the process. • Subtract 2 points from the score for each dropped ball. • Give 1 point if the ball is picked up and goes through the entire process again. • Keep track of improvement ideas from retrospective.
  • 7. excella.com | @excellaco Recorder Template Iteration # # Projected to Complete # Completed # Dropped Balls in System Total Score Retro Improvements 1 2 3 4 5
  • 8. excella.com | @excellaco Reminder: The Ball Point Game Rules • Each ball must have air-time when passed. • Each ball must be touched at least once by every team member. • Balls cannot be passed to your immediate neighbor on the left or right. • Each ball must return to the same person who introduced it into the system.
  • 11. excella.com | @excellaco Debrief Take a few minutes and discuss the questions with your group. Be prepared to share your discussion! 1. Where did the leadership come from? 2. How did the team make decisions during the game? 3. How may have this game turned out if a manager directed your improvement efforts?
  • 12. excella.com | @excellaco 1. Where did the leadership come from? Through self-organization. May have had more than one leader. Many ideas offered from many people. Debrief
  • 13. excella.com | @excellaco 2. How did the team make decisions? Self-organized to find the best working conditions. However, still working within given constraints or rules. No manager was appointed and yet improvement continued. Debrief
  • 14. excella.com | @excellaco 3. How may have this game turned out if a manager directed your improvement efforts? “Wisdom of the crowd,” ingenuity, and creativity would have been minimized. May have taken a long time to plan and think through the “best” approach. The number of balls processed most likely would have been fewer. Debrief
  • 16. excella.com | @excellaco Debrief Take a few minutes and discuss the questions with your group. Be prepared to share your discussion! 1. Was this a pull system or a push system? 2. Were there bottlenecks? How were they identified? How were they alleviated?
  • 17. excella.com | @excellaco Was this a pull system or a push system? More of a pull system. No point in throwing a ball to someone who was not ready. Debrief
  • 18. excella.com | @excellaco 1. Were there bottlenecks? How were they identified? How were they alleviated? Alleviated by changing the boundaries of the system. Changing the policies. A focus on the system over parts of the system. Bunching up of balls with a single person. Individuals waiting to throw balls. More balls being dropped. Debrief
  • 19. excella.com | @excellaco 1. What was the impact when I eased the rules of “air time” for some workers? Though my intentions were good, did it help? 2. Did the team work harder, faster, or smarter to achieve a higher score? Debrief Take a few minutes and discuss the questions with your group. Be prepared to share your discussion!
  • 20. excella.com | @excellaco 1. What was the impact when I eased the rules of “air time” for some workers? Though my intentions were good, did it help? Was this an example of local or system optimization? A bottleneck formed. Debrief Was my concern more with the flow of work or the performance of the people?
  • 21. excella.com | @excellaco 2. Did the team work harder, faster, or smarter to achieve a higher score? Working smarter tends to yield faster delivery, better quality, and a sustainable pace. Working harder can overburden us over time. Lack of sustainable pace. Debrief Working faster can lead to lapses in quality and judgement.
  • 23. excella.com | @excellaco 1. Would it be better to have one ten-minute planning period in the beginning and then one ten-minute execution period? Why or why not? 2. How did the metrics help in your retrospectives during the game? Debrief Take a few minutes and discuss the questions with your group. Be prepared to share your discussion!
  • 24. excella.com | @excellaco 1. Would it be better to have one ten-minute planning period in the beginning and then one ten-minute execution period? Why or why not? A big execution period gives us little feedback. Unlikely to have been better. Even though the first few iterations processed fewer balls, there was still value delivery. Debrief A ten-minute planning period would have yielded no value delivery.
  • 25. excella.com | @excellaco 2. How did the metrics help in your retrospectives during the game? Means to measure progress. Debrief Very helpful to see if new retro ideas were impactful or not.
  • 26. excella.com | @excellaco Wrap Up: Project Specific Question How might you use this workshop with your own teams? What are some ideas that could be used to modify the game?
  • 28. excella.com | @excellaco References • https://www.borisgloger.com/en/home/?lang=en • https://scrumology.com/from-the-archives-the-ball-point-game/ • https://www.linkedin.com/pulse/coaching-scrum-ball-point-game-patrick- tanna/ - Patrick Hanna • https://image.shutterstock.com/image-vector/emoji-character-shushing- shhh-politely-260nw-1085669441.jpg

Notes de l'éditeur

  1. Complex because it affects the behaviors of the interacting parts. How one person behaves will most likely be different than someone else. Adaptive because we can learn and adapt within our environment System because its an interrelated and interdependent collection of parts working toward a common goal Edge of chaos – we want to be working and treated as a CAS because it brings out the ingredients for innovation and creativity.
  2. Add how many balls in the system
  3. The team made its own decision and self-organized to find the best way to work together to accomplish the goal However, the team still worked within boundaries or constraints. This helps give more insight into what self-organization can mean. People can still be given boundaries but can self-organize within those boundaries. Isn’t this what a scrum master does vs. a project manager? The sm does not tell, but does hold the team accountable to the boundaries of the system so that self-organization can still take place.
  4. In iteration three of the game, make up some story that you notice abut five people taking too long exchanging balls. Feign concern for these people and tell them you will make it better. They no longer need to have air time when they pass the balls (that’s all you need to say). They will most likely hand the balls to each other then. What we should notice however, this does not speed up the overall flow and completion of work (check the metrics!). If anything, it will create a bottleneck when it goes back to the person who has to have air time.
  5. Why is that? Because we are focused on the work and not trying to get more out of people by working harder. Also, by working smarter, we are in charge of changing the policies or rules of the game and then observing whether or not these changes were effective. But we are in control if these policy changes. It goes back to slide # 2 with how we go about changing the boundaries of the system.