Presenter: Scott Brewster, Founding Partner & Chief Technical Officer, Triad Interactive Media For most people, game experiences are a part daily life–whether it be playing a casual game on their mobile phone or playing a “game” with themselves to see how much further they can run the next time they go jogging. Games are how students learn in the real world, and more and more their expectation will be to have similar experiences when they are in the classroom. Brewster will discuss how games can be used to improve preservice and inservice teacher STEM content knowledge AND help them become more comfortable with using gaming and technology in the classroom.